Fight a massive deep space war and participate in the destruction of capital ships in this innovative blend of FPS and Space flight. Bomb important systems, escort a squad of marines to cause damage from the inside. Watch as railguns fire projectiles the size of buses at the enemy hull. Fight with many futuristic weapons including a flamethrower and remote controlled SMG.
Great looking pictures of the es_aethra map inside.
The team pass a big milestone and release more information about the upcoming release and press events.
The ES Team release quick reference cards explaining their game as well as team biographies for those who are curious.
More screenshots of Beta 3.0 and release information.
Eternal Silence is finally feature locked. Read all about it. New renders included.
Eternal Silence goes back to its weekly update schedule with a new ship.
Hello ES Community, We've been swamped with lots of work lately, so the weekly news schedule has been a bit behind schedule, but we're back on track.
Hello ES Fans. As you may have noticed, we're a little late this week on our update. But we got a little surprise for you.
This week, we show off another new ship in our lineup, and talk a bit about how it's going to work.
We've had another very busy week at Eternal Silence. First of all, we would like to announce that we won the Moddb 2007 Editors Choice Award and thank...
Eternal Silence releases 3 renders of the UTF Corvette along with great news on the testing front.
Eternal Silence releases renders and information about the UTF Destroyer; looking for artists.
This week we're showing off one of our new features: Corvettes. The focus will be on the NGM fleets, which can be seen in these fine in-game shots.
The Eternal Silence team continues their weekly update with a peek at some of the concept art for the space side of the game.
The Eternal Silence team reveal the NGM Cruiser, a 700m long warship made for quick strikes on UTF supply lines. It will be pitted against an asteroid...
The Eternal Silence team introduces a new unit for the UTF side, complete with details on the back story and functionality. Happy Holidays from the Eternal...
Eternal Silence posted some new media of the UTF Bomber, now skinned. The news post also reveals the strengths and weaknesses of this unit in the new...
Eternal Silence is starting to post news again. This week we are going over some of the new features to premiere in the next beta. Includes a teaser screenshot...
Listen up, space marines! The Eternal Silence developers want YOU to join the beta team! This is your chance to lay hands on the game and help the developers...
So the move to IGN slowed us down a bit, and we tripped up on our update schedule. It's time to get back into it. To update you guys on the happenings...
Marvell at the speed and reliability that comes with the IGN network, the cost: a single ad. The slow website blues are no longer with us. We'll...
Hello again. It's been a while since I wrote an update on here. This is our second wave of media, this time focusing on corvettes. I also figure...
Hello ES fans! Sometimes we're too busy to post stuff like concept art, which is really a shame because we have a great team of artists here at ES....
Hey fellow pilots, marines, hackers and medics! Quaquaversal and I are working on Community Relations now, so we'll provide you with answers to related...
As promised, the Eternal-Silence team has released beta 2.3 of our intense space combat mod! Here is the changelog. Version 2.3 - March 1st 2007 - Changed...
Beta 2.3 is nearly ready for its debut. We will be releasing it March 1st and taking this build with us to the IGF. This beta will include major changes...
Hey guys, Here is the 2.1 Patch for the Eternal Silence Beta. Here is the changelog which includes some nice fixes that should help everyone enjoy the...
After many long months, we have finally released Beta 2 of Eternal-Silence! Head over to the Download Page to grab it and start playing. We are eagerly...
This news update is to announce that we have a final release schedule planned for Beta 2.0. We have (finally) hammered out a final feature set and we...
I have just received this rather tasty email from the folks at the IGF. 'The organizers of the 2007 Independent Games Festival have announced the...