The No More Room in Hell mod is a total conversion modification for the game Half-Life 2. It pits a small group of human players against a overwhelming horde of undead, flesh eating zombies. The mod takes place in a small mid-western city in the United States. There, the humans must try to escape the city alive by any means necessary. This means that the use of vehicles will be crucial to survival against the undead. The mod is co-op, which means that you will be playing side by side with other people from around the world to fight the zombies, which are computer controlled NPCs. Because the mod is using Half-Life 2's Source gaming engine, we hope to make this one of the scariest and most frightening mods to date. In this modification we plan to use the full extent of Half-Life 2's physics for ultimate game play. To put this in example form we have plans for a wooden bat that will break after heavy use. We also plan on taking advantage of the advanced map sizes for large cities...
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Normal mapped?
this is a real fat zombie. cool
It sure is normal mapped.
nice norms
That's some amazing normal mapping, was that done with zbrush?
looks like zbrush
wow, didn't think I'd see expensive tools like that put to use in the amateur mod community (no offense to the modeller, I mean moddb in general)
Looks almost exactly like the doom 3 fat zombie :D
Agreed with cheeseyballz, but to Morkai, well you never know if hes using it legaly or not...
Who cares if hes using it legally. Im sure the amount of of mods would be sliced in half if it wasnt for pirated software. I dont know many peolpe with a spare few grand to purchase a set of programs to create free content for the community.
eh... i'm a 3d pro, i have some soft licenses and i do mods. I'm learning zbrush and if i use it in a mod, whats the prob?
Ilike this model. Pleaseput it in.
I like this model. please put it in the mod. thanks.
hey fatty *bang*