The No More Room in Hell mod is a total conversion modification for the game Half-Life 2. It pits a small group of human players against a overwhelming horde of undead, flesh eating zombies. The mod takes place in a small mid-western city in the United States. There, the humans must try to escape the city alive by any means necessary. This means that the use of vehicles will be crucial to survival against the undead. The mod is co-op, which means that you will be playing side by side with other people from around the world to fight the zombies, which are computer controlled NPCs. Because the mod is using Half-Life 2's Source gaming engine, we hope to make this one of the scariest and most frightening mods to date. In this modification we plan to use the full extent of Half-Life 2's physics for ultimate game play. To put this in example form we have plans for a wooden bat that will break after heavy use. We also plan on taking advantage of the advanced map sizes for large cities...

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Comments
Spector
Spector Oct 1 2004, 1:03pm says:

wow I thought that was real? or is it?

+1 vote     reply to comment
Scott01
Scott01 Apr 19 2005, 12:51am says:

it damned looks real... goodjob, if it is a model render.

+1 vote     reply to comment
Vecha
Vecha Apr 22 2005, 5:09pm says:

if it is a model render...would that work on source?...looks too realistic

+1 vote     reply to comment
bryan986
bryan986 Apr 23 2005, 5:30pm says:

that isnt a model...yeesh

+1 vote     reply to comment
InZaneFlea
InZaneFlea May 5 2005, 7:12pm says:

Actually it is...Just so you know.

+1 vote     reply to comment
methulah
methulah Oct 2 2005, 1:14am says:

It is, but it won't look like that ingame. That is a raytraced render that would not be possible in DirectX.

+1 vote     reply to comment
Alone_In_The_Dark
Alone_In_The_Dark Feb 16 2006, 12:37pm says:

How many poly's ...

+1 vote     reply to comment
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May 16th, 2004
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