The No More Room in Hell mod is a total conversion modification for the game Half-Life 2. It pits a small group of human players against a overwhelming horde of undead, flesh eating zombies. The mod takes place in a small mid-western city in the United States. There, the humans must try to escape the city alive by any means necessary. This means that the use of vehicles will be crucial to survival against the undead.

The mod is co-op, which means that you will be playing side by side with other people from around the world to fight the zombies, which are computer controlled NPCs. Because the mod is using Half-Life 2's Source gaming engine, we hope to make this one of the scariest and most frightening mods to date.

In this modification we plan to use the full extent of Half-Life 2's physics for ultimate game play. To put this in example form we have plans for a wooden bat that will break after heavy use. We also plan on taking advantage of the advanced map sizes for large cities and open areas, even though most the game is planned to be urban combat.

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*5/20/07 - Major update of gallery images. These have been taken from our media releases over the past year in case you missed them.

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In-Game "Cabin Fever" Shot In-Game "Cabin Fever" Shot In-Game "Cabin Fever" Shot
Blog RSS Feed Report abuse Latest News: The Welcome Wagon! - Media Update

4 comments by 3pidemiC on Feb 25th, 2008 digg this super bookmark


THE WELCOME WAGON!

Hello out there!

The NMRiH team is continuing it's streak of progress and picking up new faces and talent along the way. We've managed to round out the modeling department with three new guys. Please welcome to the team: Sporkeh, Machine, and Kan3. Take a moment to give them a warm welcome and enjoy some render shots of the models that they have created so far for us:

Sporkeh User Posted Image

 

Machine
User Posted Image

 

Kan3
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We admit that it took quite a while, but we finally got a hold of a talented character animator. One that will be able to put all of our favorite zombie motions into virtual reality! His name is Vok and here is some of the great work that he has been doing for us:

Please keep in mind that these animations are still considered "work in progress".

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The Mapping Department:

As usual, our mapping department has been keeping a steady pace in the creation and production of the wonderful environments for our game. The department has also had a leadership shakeup with Generalvivi stepping down due to his professional obligations and 2d-Chris taking control of the department. Speaking of 2d-Chris, here is a new shot of his "Citylife" map that he has just about completed:

nmrih_citylife
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To accommodate our gameplay mode requirements and stressing for the most custom content possible in our maps, SlimZ has overhauled his map "Cabin Fever" and would like to show off some new shots of it to all of you:

nmrih_cabinfever
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Veteran mapper; Darth_Brush has been simultaneously working on a few different maps. From the chaotic streets of "City of Dawn" to the derelict halls of the hospital in "Final Stand", he is surely keeping himself busy. Take a look at some shots of these two gems:

nmrih_cityofdawn
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nmrih_finalstand
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Darth_Brush also surprised the team this month with the revealing of a map that has been in the planning stages for a few years now; "The Harvest". Kan3 also helped out a great deal creating an amazing 3d skybox for this map as well. Here are some teaser shots:

nmrih_harvest:
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The Programming Department:

Despite his recent move from the United Kingdom to Canada, Pongles has still given us great updates in his department. Currently he is working on:

  • A fully-functional random item spawning system.
  • Implementing the newly-created zombie animations.
  • Setting up controls and a backend for the UI menus.

 

Help Wanted:
As always, we are accepting applications from anyone that is interested in lending their talents to assist in the production of NMRiH. Please feel free to submit an application here: Nomoreroominhell.com

We currently in most need of:

  • Character Modeler(s)
  • - Must be able to model and skin character and zombie models.
    - Being able to compile models is a plus.
    - Being able to rig models is a plus.
    - Strong work ethic and previous mod experience is a plus.
    - Must be able to work quickly and efficiently as well as be an active member of our team.

 

If you have not already done so, please visit our website @ www.nomoreroominhell.com and join our great community and keep up to date with our mod!

Thank you to all of you out there for your continuing support and we'll see you next month!

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Nmrih Fan Trailer

Nmrih Fan Trailer

May 26, 2007 Movies 1 comment

A video put together by one of our fans. We also snuck some unreleased media in there so look out for it :)

Zombie Sample

Zombie Sample

Oct 12, 2006 Players Audio 1 comment

Well, I finally got my session of recording pitbulls onto my comp and uploaded a short sample fer ya. Keep in mind this is one small component that makes...

Comments  (0 - 10 of 290)
Henry_Windgates
Henry_Windgates Apr 6 2008, 6:09am says:

Hey, this is great stuff. I will be waiting for this in anticipation.

+1 vote     reply to comment
InZaneFlea
InZaneFlea Mar 31 2008, 7:03am says:

Mmmhm, when a new release says next month, it means sometime in the next THREE months. Silly people :P

There is lots of progress though, things are going great!

+1 vote     reply to comment
xteam
xteam Mar 29 2008, 12:14pm says:

Hey where's the new update, "next month" is almost over now.

+1 vote     reply to comment
Henry_Windgates
Henry_Windgates Apr 6 2008, 6:07am replied:

Hey, this is great stuff. I will be waiting for this in anticipation.

+1 vote     reply to comment
Ingalls
Ingalls Mar 29 2008, 8:23pm replied:

You need to get used to be letting down by the development team, my man.

+1 vote     reply to comment
mesen
mesen Mar 23 2008, 3:24pm says:

Is this for HL2 Episode 2 or just HL2?? and i love the updates!
damn i want to help maping levels but my Source SDK dont want to start! any ideas how to fix it?? pleas reply!

+1 vote     reply to comment
mark008
mark008 Apr 27 2008, 5:30am replied:

Mesen: try delete that SDK and download from steam again, or try update it. no more ideas....

+1 vote     reply to comment
Deadlylettuce666
Deadlylettuce666 Feb 29 2008, 12:33pm says:

loving the updates XD

+1 vote     reply to comment
Pedro365
Pedro365 Feb 29 2008, 10:58am says:

I heard they plan to release this before summer.

+1 vote     reply to comment
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First Person Shooter
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