Creatures came out of what seemed to be thin air. Animated and alive. They came without a warning and swept the world ...

Media RSS Feed Report media 1187 Gameplay Teaser 2010
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GravityCat
GravityCat Jul 11 2010, 4:25pm says:

im no gun pro but if you aim a machine gun like that your going to get your eyes smacked into the back of your head. But still very epic mod :)

+1 vote     reply to comment
joure Author
joure Jul 12 2010, 12:11pm replied:

Thanks a lot.
I'm not a gunpro myself. And you probably have a point, but we're still limited in what we can do.usually, you'd have to close one eye, and aim with the other, and the body position that goes with it. It'd be pretty much impossible to create that effect, at least at this point, in a game with only one flat screen because you still have to be able to use the iron sight, and aim with that.

Nonetheless, it's a lot more fun (for me personally) to play like this, without the aid of a cross-hair.

+1 vote   reply to comment
AAAStudios
AAAStudios Jul 11 2010, 5:24pm says:

looks interesting, cant wait until it comes out

+1 vote     reply to comment
joure Author
joure Jul 12 2010, 12:11pm replied:

Thank you very much mate. And we can't wait to release it ourselves.

+1 vote   reply to comment
DigitalySane
DigitalySane Jul 11 2010, 5:28pm says:

Awesome

+1 vote     reply to comment
joure Author
joure Jul 12 2010, 12:16pm replied:

Thank you sir. :)

+1 vote   reply to comment
renegadekiller
renegadekiller Jul 11 2010, 8:02pm says:

now this, defines F P S done right. Damn man, some time with your peeps and we get this, supream work man, you have achived highest of rates here :). Take time and rest before working this artwork again for release, mods like these deserve polished releases :D.

+1 vote     reply to comment
joure Author
joure Jul 12 2010, 12:13pm replied:

Thank you ever so much for the kind words. Yeah we all take some time off periodically. But not for long, cause I can safely say that we're all very excited, and working on this project is a whole lot of fun, even when you have to deal with the hardships that comes with developing games.

+1 vote   reply to comment
Deremix
Deremix Jul 11 2010, 9:09pm says:

WOW! You never cease to amaze me guys, great work! You're a big inspiration to anyone who is even thinking about creating a mod. Can't wait for the full official release. :D

+1 vote     reply to comment
joure Author
joure Jul 12 2010, 12:16pm replied:

Shucks, thanks a lot mate. I know what you mean. sometimes I see other mods and I just appreciate what they do. If we for any reason can inspire other people, then I am very honored.

I also wish all the best to your own project, and don;t give up !!!

+1 vote   reply to comment
Deremix
Deremix Jul 14 2010, 2:14am replied:

It has inspired me, as I'm sure it has others. Your mod deserves a lot of praise. It could easily be MOTY 2010.

And thank you. :]

+1 vote     reply to comment
Cyowolf
Cyowolf Jul 12 2010, 1:40am says:

O.O IS THAT MORTAR FIRE I HEAR?!?!

Also, was that first zombie the new armored zombie you made? I would not like to fight that in a cramped hallway.

Oh, and I was wondering one more thing, is there only health, or will there be armor available? I don't mind either, but having some decent body armor would be nice. :P

Love everything you've done so far, and I eagerly await more. ^^

+1 vote     reply to comment
joure Author
joure Jul 12 2010, 12:20pm replied:

No those are grenades my good man.
They're just as terrifying though.

the first zombie was indeed the armored zombie. They are very scary to encounter, especially in either small corridors or when they come at you in packs of two or three ...

So far there is no available armor in the game. Simply because you don;t have an HEV suit, nor a vest. You are just a civilian, and so is John. It might put some people off, and it does add a lot more stress and balancing issues to the game.

But in the end, as I have always aimed for from the start. It does make the game a whole lot more challenging, and I personally am all for that.

Thanks for the feedback, I really apreciate it.

+1 vote   reply to comment
Spenzerr
Spenzerr Jul 12 2010, 1:55am says:

imm drunk oh sit ashed on my dybard anyways i like thios

0 votes     reply to comment
joure Author
joure Jul 12 2010, 12:21pm replied:

Hey there,you drunken man you. You type exactly like Dec when he's on skype after he got back from one of his parties. Which I mean in a good way. :)

Thanks too for the kind words.

+2 votes   reply to comment
Spenzerr
Spenzerr Jul 15 2010, 3:59am replied:

hahaha oh jeez i r silly

-1 votes     reply to comment
megafat
megafat Jul 12 2010, 2:24am says:

So, when can i have the teams babies. Oh, and i don't have ovaries.

-1 votes     reply to comment
joure Author
joure Jul 12 2010, 12:22pm replied:

hahaha, lol mate. I think we're all too busy to have babies atm. ;)

+1 vote   reply to comment
Rukus_
Rukus_ Jul 12 2010, 3:31pm says:

The only thing you forgot is a soundscape that makes the neighborhood sound like a ******* warzone. Thats what I imagine the 7hrW to sound like.

-1 votes     reply to comment
joure Author
joure Jul 12 2010, 4:29pm replied:

One problem, this all is taking place prior to the 7 hour war mate. There is in fact a soundscape present ...

+1 vote   reply to comment
Xylemon
Xylemon Jul 12 2010, 4:52pm says:

Pretty nice dude.

+1 vote     reply to comment
joure Author
joure Jul 13 2010, 11:46am replied:

thanks a lot mate.

+1 vote   reply to comment
SolidFake
SolidFake Jul 13 2010, 5:35pm says:

"I hope this video will make you guys a bit more curious and give another reason to anticipate it's release. Thank you for watching and as always, comments and critics are welcome."
yes, yes it defintitely did!

+1 vote     reply to comment
cky38
cky38 Jul 14 2010, 12:13am says:

looks sweet can't wait to play it.

+1 vote     reply to comment
Au-heppa
Au-heppa Jul 14 2010, 8:03pm says:

Awesome stuff

+1 vote     reply to comment
Stoudemire15
Stoudemire15 Jul 14 2010, 8:24pm says:

This project should have done in no time if Valve doesn't update SDK but now gotta take longer that to finish the thing.

0 votes     reply to comment
Nembo
Nembo Jul 15 2010, 12:49pm says:

Sweet!

0 votes     reply to comment
TheSuperNova
TheSuperNova Jul 15 2010, 3:43pm says:

EVERYTHING looks fantastic, apart from the iron sights, the transaction from hip to the iron sights is not smooth and realistic as I'd like it to be, but apart form that the gameplay and the mapping lighting ETC looks awesome i'm looking foreword to the finished product :)

-1 votes     reply to comment
AlekZanDer Online
AlekZanDer Jul 18 2010, 7:01am says:

Why is the character using AUX power instead of stamina? Anyway, great.

-1 votes     reply to comment
Awesome_ninja
Awesome_ninja Jul 20 2010, 10:25am says:

I've had a VERY hard time watching this video... Is it the recording that is that laggy or because I am using a crappy PC o_O . Anyways, it's great to see a huge progress since the last video, can't wait for the release =) =) =)

+1 vote     reply to comment
zombie_pwner
zombie_pwner Aug 5 2010, 4:40pm replied:

i had this same problem on my really bad computer it runs great but on my kinda bad computer i could barely see anything it was lagging so bad

+1 vote     reply to comment
Myloman
Myloman Jul 27 2010, 1:37am says:

God damn that is good.

+1 vote     reply to comment
Newbez
Newbez Aug 2 2010, 8:42am says:

more recoil, there was barely any, and it's the ak 47 too, needs far more, other than that, it look's dead fun and looking forward to it

0 votes     reply to comment
Sn1pe
Sn1pe Aug 5 2010, 9:24am says:

Not bad, I just have to say the reload/shell insert animation for the shotgun is a bit too exaggerated, maybe tone it down a bit if you know what I mean.

0 votes     reply to comment
zombie_pwner
zombie_pwner Aug 5 2010, 4:39pm says:

I love it This mod look awesome this should of been in one of the UMOTY but i think the machine gun iron sight took to long to see down. But that's my opinion. Everything else looks great

0 votes     reply to comment
Visorak06
Visorak06 Aug 27 2010, 10:11am replied:

I believe the reason for the ironsight on weapons taking a while to pop up is due to your eye having to focus and "zoom in" slightly on the target through the sights. If you just pop up your sights in real life after firing from the hip it's gonna take a second to adjust.

+1 vote     reply to comment
Darkbladecr
Darkbladecr Aug 5 2010, 4:56pm says:

great video, I love the human transitions through weapon aiming and movement. I would only like to say some new fx may be go a long way ;)

+1 vote     reply to comment
RickTheStickman
RickTheStickman Aug 19 2010, 3:37pm says:

The atmosphere and tension is as great (and maybe better?) than the original Half-Life 2.
Amazing job.

+1 vote     reply to comment
Tokoya
Tokoya Oct 10 2010, 9:04pm says:

Excellent video guys :D

+1 vote     reply to comment
TaylorMoe
TaylorMoe Oct 23 2010, 2:02pm says:

I love it when your buddy's like "Crap I have no ammo, hey could you just go take down the chopper? Ill just sit here and have a sandwhich." Not an actual quote but I laughed. Cant wait to play it, it looks intense! Great job

+1 vote     reply to comment
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Description

A teaser trailer showcasing the latest build of the mod. There are still a few things in here that are still being worked on, but overall this is a unedited part from the single player campaign as it is.

The footage was shot half way through the game. It shows the mossberg and m4 and some of the common enemies. The sodiers now are able to throw grenades which adds another layer of tactics to be used while fighting them, mainly, do not stay in one spot for too long as you will see at the end of the teaser.

I hope this video will make you guys a bit more curious and give another reason to anticipate it's release. Thank you for watching and as always, comments and critics are welcome.

Video Details
Type
Demonstration
Date
Jul 11th, 2010
By
joure
Length
01:46
Filename
1187_teaser2010.wmv
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