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5 comments by joure on Sep 14th, 2013


Hi folks. I've decided to post here on the 1187 ModDB page because in a way this affects 1187 and I believe that some of the fans might be curious what I've been doing all this time.

So yeah, Contagion's the name, zombie survival co-op at it's best is the game. Yesterday our kickstarter went live. Contagion's in it's final stretches of development which means our Kickstater will come with all the information on pricing, release schedule, and most of the questions we've been asked since Contagion was announced. 

The reason for this Kickstarter is to help us in the final stages of Contagion's development. Up to this point all development costs, licenses required to continue our work, our trips to GDC, PAX, and Gamescom, and much more has been all out of our own pockets and while we'd very much like to finish without asking, we're just so close and it's time we ask our community, fans, and hopefuls to help us reach the milestone that will get the ball rolling on it's own. We need your support to help in the final stretches of development. We hope to see our 1187, ZP:S, NMRiH, and new Contagion fans showing their support!
.

We had a Preliminary Beta Key give away the least few days and we're getting a lot of positive feedback from the beta players. It's an early beta and there's a lot of room for us to improve, while that being said, the beta release has gone extremely well and we've already updated the game and will be doing so until release.

I hope to see some of you guys back the project and help us in realizing our dream of creating a fun and unique, true coop zombie survival experience.

The kickstarter can be found here:
Kickstarter.com

And the HD version of our new trailer here:
Youtube.com 

With some luck the next news update will actually be 1187 related. Thanks for reading and thanks again for all the support so far.

Joure 

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1187 - Rogue Train

1187 - Rogue Train

May 25, 2012 Full Version 51 comments

This is the stand alone version for the Rogue Train.

ElevenEightySeven - Episode One OST

ElevenEightySeven - Episode One OST

Mar 27, 2012 Music 5 comments

Music by : - Adam "StygianWhite" Halpin - Joure Visser - Ian Wiese

1187 - Episode One 1.3 FULL .EXE

1187 - Episode One 1.3 FULL .EXE

Nov 18, 2010 Full Version 38 comments

This is the full version of 1187 - Episode One. Read the description for further details. (all patches included)

1187 - Episode One 1.3 FULL .7z

1187 - Episode One 1.3 FULL .7z

Nov 16, 2010 Full Version 16 comments

This is the full version of 1187 - Episode One. Read the description for further details. (all patches included)

1187 - Episode One 1.3 PATCH .RAR

1187 - Episode One 1.3 PATCH .RAR

Nov 15, 2010 Patch 1 comment

Patch 1.3 is now released. Read the description for what's been changed. ( patch 1 and 2 are included )

1187 - Episode One 1.3 PATCH .EXE

1187 - Episode One 1.3 PATCH .EXE

Nov 14, 2010 Patch 12 comments

Patch 1.3 is now released. Read the description for what's been changed. ( patch 1 and 2 are included )

Post comment Comments  (2200 - 2210 of 2,252)
KEITH1437
KEITH1437 Aug 22 2008, 6:41pm says:

That was pretty good, I accidentally pressed use on the key so i couldn't pick up the key but I eventually figured out you just have to walk on it.. One of the zombies popped up on me when i was watching TV and scared the **** out of me. Can't wait for the mod to be released.

+1 vote     reply to comment
Long_Shot
Long_Shot Aug 26 2008, 6:08pm replied:

Oh that bit is brilliant but why didnt you use the breen model joure?

+1 vote     reply to comment
joure
joure Aug 23 2008, 5:12am replied:

ooooh, thanks gonna fix that bug too, i missed that one completely.

0 votes     reply to comment
monk024
monk024 Aug 22 2008, 3:39pm says:

just finsihed playing the demo and well i thought it was looking good but it sucked i am sure the full version will be better but the demo had no real action
i run outside at the start and in the end i didnt even have to do that it was really short but a big map that could have been better for a demo

+1 vote     reply to comment
Visorak06
Visorak06 Aug 22 2008, 10:55pm replied:

hey, its a learning process. Remember this is technically a BETA so nothing in here is final.

0 votes     reply to comment
Headcrusher
Headcrusher Aug 22 2008, 11:32am says:

De demo is leuk maar ik vind dat je het begin moet aanpassen, je begint in je appartement en ineens, wham, ziet ge daar ne zombie rondwandele en kreune, toch voor de rest valt het well mee, spijtig zitten alle goede hl modders in ne, in be zitten alleen maar snobs en marginaale die css spele, joure als je ooit hulp nodig hebt contacteer me dan :P.

+1 vote     reply to comment
joure
joure Aug 22 2008, 12:04pm replied:

dank je wel voor het spelen.
Ik ben met je eens datde intro mij ook niet helemaal lekker ligt.
Ik ben ook bezig om choreographeerde scenes erin te verwerken, maar tot nu toe werkt allen de scene nog in faceposer, en niet in de level zelf.

Ik ga ook veel aandacht hieraan besteden, Ik wil veel verder groeien hierin.

Hehe, Ik hou niet van mensen over een kam scheren, de hollanders zijn ook aardig zelfcentrish en egoistich ingestel als je het mij vraagt.
Ik weet niet wat je kan, maar vrijwel alle hulp is welkom.

0 votes     reply to comment
Headcrusher
Headcrusher Aug 23 2008, 6:56am replied:

wel, ik ben handig met texturen en modellen aanpassen. (ijgenlijk ook beta testen maar dat is gewoon een excuus om het spel te spelen XD)

+1 vote     reply to comment
baileycamens
baileycamens Aug 22 2008, 3:47am says:

This is a awsome demo mod!!!!

+1 vote     reply to comment
Sylaro
Sylaro Aug 21 2008, 7:35pm says:

Great demo. the map desing is pretty good, as well as the implementation of the Orange Box engine and HDR.

Keep It up man.

+1 vote     reply to comment
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Icon
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Platform
Windows
Developer
TeamGT
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Official Page
Wix.com
Release Date
Released Oct 17, 2010
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8.4

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Highest Rated (31 agree) 10/10

I just loved that game, the end was freaking awesome! PLEASE make a sequel 10/10.

PS, This was Valve quality work, good job. I smell a sequel. Please. Sequel

Nov 9 2010, 9:39pm by MetallicaLover

Lowest Rated (11 agree) 3/10

The visuals were okay but the gameplay was frustrating and badly designed. Nearly EVERY design decision they made was a bad one. Removing noclip, flashlight only working on some of the guns, ugly view bobbing, annoying companion whom you have to babysit 24/7. The list goes on and on. The gameplay at the start is incomprehensible. Instead of going for the tried and true design of giving the player subtle hints on where to go, the mappers opted for a "dump them in a maze with abritaryly locked doors…

Oct 19 2010, 6:30pm by eXeC64

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First Person Shooter
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Horror
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