one world, 13 factions, one survivor 1:13 is a project series exploring the dark and chilling world of the future. 1:13 presents a post-apocalyptic landscape of dystopian totalitarian societies competing for resources and survival. Climate change and nuclear fallout have devastated the face of the earth, and centuries after seeking refuge underground, manking is scrambling back out of the bunkers to the surface. We are currently focussing on a strategy-based 'civilisations' mod project, using the Total War engine. This macabre mythology comes from the pen of writer Ross Downing.

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It's always exciting working on new projects, and although 1:13 is not new, the new focus of the project (moving to M2TW) has been unexpectedly popular. Some of the old team have decided to stay on board, since leaving ETW. But what has been great is the response in the latest recruiting drive.
Having a new mapmaker on board is a great boost to morale, and having a map will be a massive strong foundation for all the rest of the modding work we have yet to come.

We are already discussing things such as new ground textures -obviously we can't have things like green grass and farmland. We will probably use some textures from vanilla such as desert, snow and perhaps keep some green in some areas such as pine forests and some savanna or jungle at the fringes of the world. We have some ideas to replace tree models with skyrise and destroyed city blocks, so instead of forests you will see a grey and desolate landscape, rather than a medieval one.

The map is the first step in making hard decisions on factions, not just the roster but also their identities and how they should play out in the campaign. On our map for instance, Britain is a set of small mountainous islands at the fringe of Europa, so we will angle them to be naval and use eilte units rather than massed conscripts.


About the map itself. We wanted to really get into the world of a post-apocalyptic future and so we've taken up some recognisable themes such as climate change and nuclear devastation. As you can see, in our future- the polar ice caps have melted and the sea levels risen to drown out much of the world as we know it. The map is based on actual scientific projections. The circle where the Arctic used to be is something we call 'the Halo'- it's a concrete structure, a pure-water storage facility, all that remains of what was once trapped in the ice sheets. This massively valuable resource of unpolluted water is going to be one of the major fighting grounds for the campaign, which is why we placed it in the centre of our world.

So, I'll leave you with that for now- and be sure to press 'watch this mod' on the right hand side to see our develops with textures, strat models and a preview of the campaign map layout. We will also shortly be revealing our factions roster and unit rosters.

1:13 mod returns!

1:13 mod returns!

5 years ago News 0 comments

The dystopian post-apocalyptic strategy mod for the Total War series is back in development!

1:13 mod returns!

1:13 mod returns!

5 years ago News 0 comments

The dystopian post-apocalyptic strategy mod for the Total War series is back in development!

Future Release

Future Release

5 years ago News 0 comments

Hey everybody welcome to 1:13 Total War. We will be releasing a custom battle only mod before the end of summer. Currently the mod is hiring, If you have...

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1:13 official theme soundtrack

1:13 official theme soundtrack

5 years ago Music 0 comments

1:13 official theme soundtrack. 1:13 is a postapocalyptic gaming series

Post comment Comments  (10 - 20 of 32)
RussianGondor Oct 3 2010 says:

Hello Hross. How do I join this??

+1 vote     reply to comment
Commissar_Delta Oct 3 2010 says:

im looking for map editing sofware for medieval II total war, pleease help me

+1 vote     reply to comment
Hross Creator
Hross Oct 3 2010 replied:

Try looking at and use the search function for tutorials!

+1 vote   reply to comment
SinnerForgiven Sep 30 2010 says:

I just noticed this mod. I will definitly be keeping my eye on this!

+1 vote     reply to comment
Problem? Aug 31 2010 says:

Just a few quick questions;
is this mod dead, and if not, are there any images or video to show the mods progress?

+1 vote     reply to comment
vamisk Jul 31 2010 says:

if i wasn't broke i would donate money to make this mod happen

+1 vote     reply to comment
apophis150 Creator
apophis150 Jul 3 2010 says:

We need members if youre interested in helping

+1 vote   reply to comment
BabylonDemolitionist Jun 29 2010 says:

erm, no

+1 vote     reply to comment
InSAN3FranK Jun 21 2010 says:

yeah close combat mass zombie hordes! sound great. And the zombie can get shot by kind of survivor with gaz mask with custom guns make with old pieces yeah very interesting and should work fine with the concept of gameplay in empire, more like the skirmishes with their guns, I dont think you want the style of fight of the line infantry haha.

+1 vote     reply to comment
XxChaosUndividedxX Jun 1 2010 says:

this game looks bad *** i love the soldiers with the gas masks they look evil

+1 vote     reply to comment
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