The Citizen is set parallel to the events of the original Half-Life 2. The player takes the role of an ordinary man, pushed over the edge by the oppressive regime controlling his life. His home trashed, his family dead, The Citizen leaves his apartment for the last time. He seeks new friends, and a way to help the human resistance to smash the iron grip of the Combine. What follows is a winding tale of betrayal, determination and grief. Many obstacles lie in his path which require a sleek combination of agility, stealth, intelligence, and sheer violence to overcome.

Originally released in November 2007 and re-released in February 2008, this singleplayer episode is still in the making, and 5 more chapters will be added to the two existing ones.

Created by JMA "Kasperg" and Chris Fox "Playbus"

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0 comments by Kasperg on May 28th, 2008 digg this super bookmark


For those interested in finding the easter eggs hidden throughout The Citizen v 1.1, check out this youtube channel for a video walkthrough of every level. *NOTE: the reward for finding them is not revealed in the videos for those who are afraid of spoilers.

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The Citizen v1.1

The Citizen v1.1

May 28, 2008 Full Version 18 comments

His home trashed, his family dead, The Citizen leaves his apartment for the last time. He seeks new friends, and a way to help the human resistance to...

Comments  (0 - 10 of 62)
J-Blade
J-Blade Aug 30 2008, 4:23pm says:

This game seems very awesome but i cant get it to run. I get to the part where the CP officer bashes me on the head with his stunstick, it loads and i get this error: Engine Error failed to lock vertex buffer in CMeshDX7:LockVertexBuffer

I really want to play this mod. so can someone help me out?

+1 vote     reply to comment
Playbus
Playbus Aug 31 2008, 2:27am replied:

I've seen that problem once before. It's caused by certain graphics drivers when running in DirectX 7 mode.

If you are unable to run above DirectX 7, then try updating your graphics drivers to the latest ones.

+1 vote     reply to comment
J-Blade
J-Blade Sep 4 2008, 9:05pm replied:

ok i updated my 6600 lol, now when i play it loads and my screen turns off. My IT friend told me that it might be the resolution, so i lowered it and when i did that it gave me an Internal driver Error in direct3dDevice9:Present.

+1 vote     reply to comment
Playbus
Playbus Sep 5 2008, 6:51am replied:

I'm sorry to hear you are still having problems. Unfortunately I'm not sure exactly what the problem is - but the error you are getting is a driver error and not a Half Life 2 error so it's almost certainly a driver-related problem.

If you like I can email you another copy of that map to see if that helps? If you want me to do this, send an email to the address which is at the bottom of the Citizen Readme file (the one that starts with the word evil) and I will reply with the map.

+1 vote     reply to comment
lagging
lagging Aug 27 2008, 12:19am says:

I really enjoyed this mod, specifically because it creates a very strong storyline and the voice acting is believable enough to pull that off.
This isn't your usual "here's your scenario and now run and gun xyz maps", but a credible story that fits seemlessly in the HL2 universe with plenty of scripted events to keep the player involved in it.

Would recommend playing this on Hard as it seems a bit easier on Normal than your average HL2 map.

+1 vote     reply to comment
therealjosiah
therealjosiah Aug 26 2008, 4:01am says:

wait, the mod ends when Gman talks to you after he explodes the advisor right?

+1 vote     reply to comment
Playbus
Playbus Aug 26 2008, 11:25am replied:

Very shortly after that, yes. There should be another map after that bit - but it's not really a level.

+1 vote     reply to comment
~Lemon~
~Lemon~ Aug 24 2008, 1:25am says:

well so far this mod's been pretty fun & tricky. Though now im stuck @ the part where you spawn out of the map and you have to noclip, which gets you into that room. After the guy tells you to step into the portal...

Nothing happens. im still at the same place...theres a sound but nothings happening. Help?

+1 vote     reply to comment
Playbus
Playbus Aug 24 2008, 3:32am replied:

There shouldn't be anywhere that you spawn outside the map. It seems you might have found a bug. Can you be more specific about where you are in the mod so that I can try to track it down?

How many of the loading points did you get through before this happened? And what does the sound that you can hear during the problem sound like?

+1 vote     reply to comment
~Lemon~
~Lemon~ Aug 24 2008, 1:29pm replied:

Ok, its right after the part where you step onto the train with the Rebels, then the Combine Advisor Appears and starts to chase you in the train, then Gman appears, does some weird stuff to it, says some crap, then the screen goes black (this is where the loading screen is)...

After its finished, i spawn outside of the whole map, i try to noclip back into the map but i get teleported to a Jail cell, where a citizen scolds me on using noclip. Then he opens the gate, and tells me to step into the portal, nothing happens, i can go in and out of the thing but i just hear the teleport sound (description below), but i haven't gone anywhere.

The sound is the same sound in Half-Life 2 (level: A Red Letter Day) when Dr. Kliner's headcrab messes up the portal, and you get teleported to different places (its like the "whoosh" sound when you get teleported to a new place)

I have just attempted to recreate the bug but this time it doesn't happen, the mod seems to be working. May be just some error. I spawn where DOG is, then the credits pop up. So this would be right at the end of the mod.

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Kasperg
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Planetphillip.com
Release Date
Released Feb 21, 2008
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