Name: UT2D
Version: 1.2
Joe Bates (jbizzler/ZeelessOne), Chaosnight for the map Chaotic, Odedge for the map Rising Sun 1.1, SAHChandler for the map Vapor Trail, and Rehevkor for the map Waterworks
Description:
This mod creates gametypes that turns UT3 into a 2D game! You jump a little higher, and some things are missing, but other than that it's basically UT in 2D!

Changes:
1.2
 Added UT2DArmorPickup_ShieldBelt (I never realized it had a drop; the other armors don't).
 Fixed weapons not dropping.
 Fixed CTF HUD navigation arrows pointing to flag.
 Changed name and description of UT2D-RisingSun2D to UT2D-RisingSun11 per author's request.

1.1b
 Fixed Waterworks not working properly on the PS3.

1.1
 Changed the spectator camera so it zooms out when unfocused.
 When spectating local bots, the camera will now move with respect to where they're looking.
 Changed how bots react to eachother when they're really close to eachother.
 Changed how far bots can see.
 Light modifications to UT2D-Chaotic.
 Added maps UT2D-RisingSun2D, UT2D-VaporTrail, and UT2D-Waterworks

1.0
 Added ability to jump out of water.

0.9.8b
 Added UT2DBlockingVolume.

0.9.8
 Tweaked spectator mode.
 Made players walk through each other.
 Blocking volumes change (use regular BlockingVolumes now)

0.9.7
 Added PS3 support.
 Fixed camera effects so they stay on the screen (i.e. Impact Hammer blood spatter)
 Fixed recursive EncroachedBy bug.
 Removed UT2D Instagib mutator along with Instagib Rifle (suddenly stopped working!)
 Included UT2D-Chaotic
 Some other stuff I can't remember.

0.9.6
 Fixed tiny bug that makes bots appear to shoot behind themselves.
 Added the ability to extend view downward while crouching.
 New level border mandate, see mapping notes.

0.9.5
 Added UT2DScout for proper bot pathing (see mapping notes)
 Made the AI better again.

0.9.4
 Added UT2D Duel gametype.
 Restricted AI sight to be similar to human's.
 Greatly improved AI to act more human.
 Bots only go after flag bases in CTF games.

0.9.3
 Made bots far better.

0.9.2
 Fixed dropped powerups leaving the 2D plane.

0.9.1
 Restricted UT2D Instagib mutator to UT2D gametypes.
 Made wall-jumping values the same as they will be in Zeeless.
 Added some additional mapping instructions.

0.9
 Original Release

Installation:
Installation is pretty straightforward. For PC, just drag the included UTGame folder to "My Documents\My Games\Unreal Tournament 3" or wherever you keep your local UT3 files. Then just start up the game, and you'll have three wonderful new gametypes.

For the PS3, place the included USERDATA.JAM file in the root directory (i.e. E:\) of some media the PS3 can read, like a USB flash drive. Start UT3 on the PS3, plug in the media, goto Community->My Content and hit [square] to import it. You should now have the gametypes listed.

What's included:
Because of its 2D nature, some weapons had to be modified, and others excluded. Also, obviously default UT3 maps won't work very well with it. Here's a list of what has been modified and what hasn't.

Gametypes:
These are exactly the same as their original shipping counterparts. They only exist to implement the different camera and physics changes. You get:
UT2D Deathmatch
UT2D Team Deathmatch
UT2D Capture The Flag
UT2D Duel

Weapons:
Here is a list of all the weapons that have been modified for 2D gameplay.
Avril (It's silly without vehicles, but I included it anyway)
Bio Rifle
Enforcer
Flak Cannon (The shells bounce 2D off walls but still spread)
Impact Hammer (Way more useful in this)
Link Gun
Rocket Launcher (The grenades stay on the 2D plane)
Shock Rifle
Stinger
Translocator (The disk stays on the 2D plane)

Weapons not in:
Sniper
Redeemer
Instagib Rifle
All deployables

Powerups:
All the powerups are working as well. See mapping notes for a more technical explanation of this.

Cheats:
AllWeapons will now give you the 2D weapons only.
DoubleUp will give you a second 2D Enforcer.

Maps:
This includes the following maps:
UT2D-Chaotic by Chaosnight
UT2D-RisingSun11 by Odedge
UT2D-VaporTrail by SAHChandler
UT2D-Waterworks by Rehevkor

Mutators:
All the shipping mutators should work except Weapon Replacement and Instagib.

Controls:
The controls are simple. Everything is for the most part the same as UT3. The only change is forward and backward ('W' and 'S' on a keyboard and up and down on the left analog stick) now make you jump and crouch respectively.

Bug reporting:
I don't know of any bugs in this, but they might be there. Please post bugs right here on this thread:
Gearsforums.epicgames.com

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Blog RSS Feed Report abuse Latest News: UT2D Creator Recruitng for TC Mod: Zeeless

0 comments by jbizzler on Jul 19th, 2008 digg this super bookmark


Hey guys. This is Joe Bates, the creator of UT2D and the leader of an unreleased total conversion mod, Zeeless.

History:
Zeeless was an idea I had cooking since before UT3 came out. I wanted to turn UT3 into a 2D game, a genre I miss all too much. I posted my ideas and a video of my newly programmed 2D camera, and I was surprised at how many people were interested. Rehevkor joined the team as a mapper and together we put together a basic theme and design for Zeeless.

When the Make Something Unreal Contest was announced, I noticed there weren't any total-conversion mod categories in the first phase, so I took some time away from Zeeless and created my gametypes for UT3 know as UT2D. I figured since they are both 2D games, I was basically developing the base for Zeeless while making UT2D.

I found a lot of bugs and fixed a lot design flaws with UT2D that have carried over to Zeeless. Most importantly, I created bots that work in this new 2D world! Anyway, I've put all my UT2D code into Zeeless and I'm ready to go full out with this total-conversion mod for UT3.

The basic idea:
Zeeless is a 2D multiplayer shooting arena. The setting is a future tournament where old, worn-out, junkyard robots who spent their whole lives serving humans in household tasks, fight for the opportunity to be upgraded and recommissioned. Players assume the role of a robot of their choosing and fight in a 2D deathmatch, similar to UT2D.

Like the robots, the weaponry is made from junkyard parts modified for combat. Weapons such as welding guns and chain-fed nail guns will be included.

The arenas also include powerups that give the competitors new abilities such as a wider range of vision and a repair module.

Initially, Zeeless will have support for basic gametypes such as Deathmatch, Team Deathmatch, and Capture The Flag, but we have other ideas rolling around.

Ideas beyond:
Past the initial base idea I just set out, we are also considering deployable traps such as mines and EMPs. Also, we are considering other gametypes, such as a Neutral Capture the Flag where both teams go for the same flag, or some sort of reverse capture the flag where you carry a bomb to the enemy base.

We'd also love to have something in time for at least one of the next three phases of the Make Something Unreal Contest, but I'm willing to stick with the project beyond that.

The Team:
Right now, this mod is being made by me, the programmer, and Rehevkor, the mapper and designer. I have made great progress in creating the basic 2D logic (see UT2D), weapons, and powerups; and Rehevkor has made an excellent map short of some tweaking once we get to really play. All this uses the stock UT3 art assets though, and there's still a lot to be done elsewhere. We still need more people.

Texture Artists
3D Modelers
Another mapper or two
A UI designer/programmer (HUD and menus)
A web designer

If you are interested in any of these positions, please contact me at ZeelessOne@live.com. I'm eager to hear from you.

Wish us luck!

Downloads RSS Feed Latest Downloads
Rain Trail

Rain Trail

Jun 29, 2008 Multiplayer Map 4 comments

Basically a modded/Larger version of UT2D-VaporTrail. Credits go to the original maker of UT2D-VaporTrail, Credits to me for expanding on to that. NOTE:...

UT2D 1.2 PS3

UT2D 1.2 PS3

Jun 13, 2008 Full Version 0 comments

This is version 1.2 of UT2D for the PS3. See the mod's description for a list of features and changes.

UT2D 1.2 PC

UT2D 1.2 PC

Jun 13, 2008 Full Version 0 comments

This is version 1.2 of UT2D for the PC. See the mod's description for a list of features and changes.

UT2D-Ducts_1.0 (PS3 Version)

UT2D-Ducts_1.0 (PS3 Version)

Apr 20, 2008 Multiplayer Map 0 comments

This is the third (and hopefully final) release of UT2D-Ducts for UT2D 1.0 ("Read More" for more information). This is the PS3 version.

UT2D-Ducts_1.0 (PC Version)

UT2D-Ducts_1.0 (PC Version)

Apr 20, 2008 Multiplayer Map 0 comments

This is the third (and hopefully final) release of UT2D-Ducts for UT2D 1.0 ("Read More" for more information). This is the PC version.

Comments  (0 - 10 of 12)
Gurra300
Gurra300 Jul 23 2008, 7:28am says:

hehe i love 2D games in 3D, like castlevania dracula X chronicles and quake 4 hardqore, just awsome, getting UT 3 soon so this will probably be the first mod to download :P

+1 vote     reply to comment
DazJW
DazJW May 4 2008, 8:10am says:

There is a ModDB group for maps made for UT2D, which is located here:
Moddb.com

I'm waiting on a ModDB staff member to link my map to the group, hopefully other people will follow suit.

+1 vote     reply to comment
Zaidira
Zaidira Apr 27 2008, 11:34am says:

Great mod. Gameplay is nearly perfect. But it would be great is the crosshair could be moved all over the screen. 10/10

+1 vote     reply to comment
Darkross
Darkross Apr 25 2008, 9:03pm says: Online

Wow! This mod is simply awesome! I like the idea of 2D in a 3D environment.

Really super great job!

10/10

(But, I did not understand why there are not a lot of maps for a mod like that. But never mind, it remains a super mod ;)... )

+2 votes     reply to comment
Lazor
Lazor Apr 25 2008, 12:17pm says:

I want to create some maps for this mod but whenever I try to load "Chaotic" in the editor the editor crashes. Any help?

+1 vote     reply to comment
jbizzler
jbizzler Apr 26 2008, 8:41am replied:

Anyone who wants to map for this, see the Tutorials section for my special instructions.

+1 vote     reply to comment
KyleStilkey
KyleStilkey Apr 25 2008, 2:30pm replied:

I would like to make maps for this too but need to know anything extra to make it work the same way.

+1 vote     reply to comment
KyleStilkey
KyleStilkey Apr 25 2008, 11:27am says:

Never mind I need to learn to read the info above. This is great, runs faster then the original way so I give this a 10. Still the same except the only difference is that it is just left to right.

+1 vote     reply to comment
KyleStilkey
KyleStilkey Apr 25 2008, 11:20am says:

I am new to mods for the ut3, seems to be a little different then 2004. I copied the file to the unreal tournament 3 folder but I can't figure out how to run this, could someone help put please.

+1 vote     reply to comment
KyleStilkey
KyleStilkey Apr 25 2008, 11:08am says:

This is great, I will make another comment on it when downloaded but looks great so far. I am glad someone made one like this, looks like it will run faster then the regular way too.

+1 vote     reply to comment
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Platforms
PC, PS3
Developed By
jbizzler
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Release Date
Released Apr 20, 2008
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