This mod is a complete overhaul of FOT. Aimed at revising the single player camp. of FOT, to make the game more non-linear and to give the player more choice. This mod is a weapons bonanza, as all of the weapons (one version) from Fallout, and Fallout: 2 will be added. Not including all of the new firearms that the team has already added into the game. The original missions are being modded to allow the player a few different ways to finish the a mission. Every item/weapon/armor is being re-balanced to make each one distinct. Even the sounds are left unchanged as each weapon, will have a distinct set of sounds instead of them all using the same default sounds. The special encounters are being overhauled to make then more useful (particularly the ones without a point). Commodities will reflect in value i.e. a military ration pack will be worth a nice chunk of change. Atmosphere is the key and that is what this mod strives for.
Latest Update: First look at the renders for the new character sprites, the refined weapon upgrade demo, and a music demo from Pistol Moustache.
Latest Update: New splash screen, map progress update, 8 new weapon sprites, and a video highlighting the weapon upgrade process
Latest Update: includes new weapons, a progress update on mapping for mission 1, and introducing the weapon upgrade feature.
Newest update encompassing several new weapons both with images and video, detailing the plans for a "special" mission.
Newest media update includes some screenshots and a video highlighting the changes to one of the special encounters.
A detailed list of the changes made to mission 1. This is only a rough list of the changes we've made to mission 1.