Essence Statement
In an effort to extend the average human life-cycle, a group of scientists unwittingly create a transmittable disease that reacts violently to the chemicals your body releases when you die. This reaction jump-starts the body for continued life. however, without any thoughts of their own, these walking dead rely on only their natural instincts and their extreme hunger. They feel no pain, have no known rational thoughts and they will eat anything not infected with the disease.
You, are one of the lucky ones who managed to hide in a bomb shelter. Now, after a few weeks of living off rations, you must try to survive the aftermath and escape the city.
As you search for a means of escape, you will uncover all the documented events leading up to and after the Zombie Apocalypse.
Game Overview
The Zombie Apocalypse is a First Person Shooter, mixed with a classic action adventures game such as Sam & Max hit the road or the Leisure suite larry series. Theres is also a splash of a role playing game in the leveling and character creation.
The player is a survivor of an initial zombie outbreak, and must complete several quests in order to escape the quarantined city full of undead. The goal of the game is not only to escape the city, but to solve the mystery of why there are zombies, and even stop them.
The player must use all of their skills in order to travel from building to building, room to room, and search in all the cupboards, desks and filing cabinets in order to stock up on items and ammo. The player has a limited amount of carrying capacity and must take what they think is needed, if the player is alone, they have a larger carrying capacity, but playing with friends, they have a smaller carrying capacity and must communicate what is needed and who can carry what.
If the player encounters any one of the several types of undead creatures in the game, they must either fight the undead, or flee from it. This is because the zombie will be screaming and pretty soon the populace of an entire city will be after the players with an intent to eat them.
The game is over after they manage to avoid the undead, collect the items they need, search for more items they need, build vehicles, and ultimately escape the city. If all the players are killed by zombies and turned undead, the game is also over.
Key Features
Quest based gameplay
-The player must search for his items and ammo. In this endeavor, they will come across plot items and they will have to figure out how to use them in order to complete the game. For example they may discover a fuse, there would be several places to use a fuse but the player must decide the best place to use it
Stealth focused
-there are an infinite amount of zombies in the sewers of the city below the player, so the player must avoid the undead so they dont wake the entire undead populace, if a zombie sees a player it will call out to other zombies while it attacks the player, they player must flee or destroy the zombie before another zombie arrives and they call for more zombies too
Many player multiplayer
-this game can feature an almost infinite amount of players, but is designed around 3-6
-for every player in the game, all the other players carry less and there are more items spawned, and more enemies
Character customization
-Similar to D&D Character creation, the player receives a number of stats at the beginning of the game and can lower one skill to increase another
-this will give more dynamic creation of classes, such as a brawler, or a mechanic, or a sprinter
Leveling
-The player may not notice it, but behind the scenes, the player increases their stats over time by doing tasks, such as searching through cupboards will increase their searching skill, and thus lower the time it takes to search an area
Vehicles
-Players may come across certain vehicles and with the right tools, they will be able to repair and use them.
-The ground vehicles would offer protection from the undead, as well as help the player move across the city
-A repaired helicopter could help the player escape the city
Free roaming environment
-The city is quarantined around its borders, but there's a lot of city to explore
Item pickups
-all items can be used as weapons, you find a rock and use it to hit
Physics damage
-Players can throw any weapon on hand
Dynamic gameplay
-the levels can be created in a modular form, which will allow the players to create their own levels using an in game level editor
-all items will shuffle through the searchable areas and as such, will enforce the player to search everywhere and no play-through will be the same
-the zombie spawner will create unique zombies, such as slow zombie with a low attack or vice versa, so every encounter is different
-there is also different stains of zombie suited for different tasks
Several different endings
-with several quest trees, such as call for help, or fix a helicopter, if the player completes that string of objectives, they will escape the city in one of several ways
-if the player fails a quest, that string of objectives is cut off, and the player must find another way to escape
Detachable limbs
-The zombies in the game all have limbs that can be broken and severed off
-This lowers the zombies speed, forces the to crawl or lowers their ability to attack the player
-zombies will also spawn with broken limbs or without limbs
Sub quests
-quests like, find the key code to the bunker, will be optional, but opens up a lot of options for the player
Discover the story
-the player is dropped into this environment, and does not know why the zombies are there, where they came from, or how they came to be. As they progress through the game they come across diaries, new papers, police reports, science texts, recordings. All the events leading up to the zombie apocalypse can be discovered and may require several playthroughs
1 comment by Lachadonan on Jun 23rd, 2008 digg this super bookmark
heres an update - Apart from new help, new builds decent progress, We also have made a new zombie. Now all we have to do is import him and get him running in game
If someone knows how, maybe they can help us out, as that our programmers will have to figure it out by themselves, I believe.
Good luck to them!
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we have a new build that is very promising
This mod looks great. I don't have UT3 yet, but this mod might just convince me to buy it. :)
i just bought 2 copies at EB or gamestop, (im in canada) and it was for 10$
and thanx! its alot of work but knowing theres an interest makes it worth while
and we'll be sure to get the preview builds up for everyone soon!
you got urself another watcher ;) keep up the good work and when u finally release a beta (or maybe a alpha teaser?) implant bots if not ur gana wind up with alot of "awwwws" =.=
anyway will keep watching >=]
thanx so much! we plan to share this game asap
any chance of this killer mod making its way to the Playstation 3?
It was initially for the ps3, however, we have yet to figure out how to get it working on the ps3
Maybe in the future it will be released on the ps3 as a stand alone game, but that is still a while off
O thanx everyone for watching our mod
we all apreciate the support
Really looks great. But I sense a "I am Legend" theme here. Its nice all thats missing is the way to find a cure maybe?
i see that, I like I am Legend
Im sure our game will stand out on its own
thanks for the comment