This mod adds many new units to all sides, makes the Black Sun Pirates playable, enhances some space units, unlocks a few space units, and generally makes a wider gaming experience.
Since Nebulon-Bs are supposed to be Rebel medical ships, I've decided to give them some healing abilities and 3-7 fighters/bombers isn't enough for one squadron.
Posted by Loganw1 on Mar 29th, 2008 digg this super bookmark
I have already coded in a healing ability for the Nebulon-B frigate, it works quite well, but it has to be more balanced otherwise Nebulons may make fighters and bombers near them unstoppable, so I will reduce the heal amount significantly so it will have less effect in battle. I will also change squadrons to 12 crafts, this will make them more valuable in battle as well as more canon. The Nebulon heal ability will only heal one craft at a time so making squadrons bigger should also limit its effectiveness.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.