This mod adds many new units to all sides, makes the Black Sun Pirates playable, enhances some space units, unlocks a few space units, and generally makes a wider gaming experience.

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0 comments by Loganw1 on Mar 29th, 2008 digg this super bookmark


I have already coded in a healing ability for the Nebulon-B frigate, it works quite well, but it has to be more balanced otherwise Nebulons may make fighters and bombers near them unstoppable, so I will reduce the heal amount significantly so it will have less effect in battle. I will also change squadrons to 12 crafts, this will make them more valuable in battle as well as more canon. The Nebulon heal ability will only heal one craft at a time so making squadrons bigger should also limit its effectiveness.

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Logan's Mod v1.1 patch (fixed)

Logan's Mod v1.1 patch (fixed)

Apr 07, 2008 Patch 8 comments

This is the 1.1 patch sorry for the problems with the earlier 1.1, there was an error in one of the files.

Logan's Mod

Logan's Mod

Mar 27, 2008 Full Version 9 comments

This is the 1.0, newer versions will be released, as some things do need improvement.

Comments  (0 - 10 of 68)
Loganw1
Loganw1 May 5 2008, 9:19pm says:

Remember to get rid of containers.xml and story_sandbox_10b_empire.xml from the patch folder before installing the files.

+1 vote     reply to comment
deathbal101
deathbal101 May 4 2008, 9:06am says:

where are the instructions????? PM me or leave them in comments

+1 vote     reply to comment
deathbal101
deathbal101 May 4 2008, 8:29am says:

is this for FoC?

+1 vote     reply to comment
kai91
kai91 May 5 2008, 9:37am replied:

no

+1 vote     reply to comment
kai91
kai91 May 4 2008, 8:09am says:

i deleted these files
but there is an error at least,
it says:
error blabla...
see _logfile.txt and _exept.txt for more details

+1 vote     reply to comment
Loganw1
Loganw1 May 5 2008, 9:18pm replied:

When does the error occur? If it is in the clone wars campaign that is ok for now, if it is at startup that is a problem.

+1 vote     reply to comment
Kallizacat
Kallizacat Apr 13 2008, 10:58pm says:

i cant get it to work. I do the instrucitions you gave me but my forces of coruption dosent have a gamedata folder

+1 vote     reply to comment
kai91
kai91 Apr 14 2008, 7:12am replied:

its for eaw not for foc

+1 vote     reply to comment
kai91
kai91 Apr 12 2008, 11:29am says:

i downloaded the patch and now it doest work.
can you tell me exactly where i have to put the new files?

+1 vote     reply to comment
Loganw1
Loganw1 May 1 2008, 6:58pm replied:

Just get rid of containers.xml and the story_sandbox_10b_empire.xml, those files cause exception errors in-game, sorry for taking so long to reply, I haven't spent much time on the mod lately, although I will continue to look for a way to fix empire autolosing (right now i think win conditions have to do with it).

+1 vote     reply to comment
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Loganw1
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Released Mar 27, 2008
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