Halo: Covenant at War is a total conversion for star wars empire at war: forces of corruption that replaces the Rebellion with the UNSC, the Empire with the Covenant and the Zann Consortium with The Flood.
1 comment by Blamtroid on Feb 8th, 2008 digg this super bookmark
Well I finally got around to properly setting up the forums properly, and now there are actual forums on the forums, If you are just going to bash the mod and make accusations then don't even go there, I won't hesitate to I.P ban you.
Please stop it with the mod bashing, I'm not ripping models and never will, yes I am using some models from google sketchup, but I have asked to use them and am allowed. credit for the models from sketchup go to:
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This looks a hell of a lot beyyer than Halo: First Offensive! This is truely awsome!
Are you on crack? This mod looks alright but HFO looks so much better. Which was precisly the main point of this mod I believe. To have a quickly released Halo mod.
Yeah but at least CoW shown us more in game shots on both land and space whereas what has FO showed us, a few space clips and concept art? This actually looks more promicing than that. So watch your words you immature pin head.
lol Gotoprime... theres areason this modd whows you more... the team uses mostly already created models, maybe giving them a custom texture and simply putting it in the game, all of this takes about 3 hours combined.
at H:FO we create everything custom from scratch.
OK, can we please not bite his head off because he said he likes the mod? He's entitled to his own opinion
heroes would be awesome
No heroes please no heroes!
why no heroes?
What? You don't want a Chief or Arbiter?
Well I want the Chief definitely, as well as The Pillar of Autumn and the In Amber Clad. Yeah go heroes! If it can be done, a synergistic bonus when both Keyes's are in the same tactical battle their corresponding bonuses are improved, so if Jacob Keyes did damage or acc +25% it goes to like 30% and his daughter (speed probably) gets a boost as well.