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Report this article Updated NAC unitlist and structures.

Here we have an updated unitlist for the NAC, including new infantry and vehicles. We also bring a Heavy Airfield, and an anti-tank turret.

Posted by Carnage17 on May 5th, 2008 digg this super bookmark


North American Coalition Buildings:-Advanced Cold Fusion Reactor
  Description: Over the past years, USA scientists have discovered
                        a way to improve their powerplants to the highest level,
                        insuring that the base will never go low on power. It can
                        now provide 150% more power.
Builds:
-Barracks(2 story)
   Description: The USA has developed a newer, more sophisticated
                           infantry barracks. It has 2 full stories which will provide
                          more room to eat, sleep, train and even shine there boots.
                          There medical facility can now handle more
                           patients/bodies.
Builds: Ranger - Although lightly armored, they are the workforce
                       of the NAC army. With the grenade launcher and the
                       flashbang it can be a force to be reconed with. The
                       universal armor upgrades insure that the ranger is well
                       protected against radiation and toxins.
Missile Defender - A unit of power in the ranks of the
              infantry, this unit wields an anti-tank missile launcher,
              and a pistol for infantry. It can fire an unguided, high
              powered missile, or a homing missile.
AA Infantry - Whenever air threats become dangerous
                      and you need a cheap, but powerful infantry to counter
                      it, AA Infantry is the right thing to count on. With a
                      sophisticated missile launcher, it can track helicopters
                      and planes and quickly bring them down. To insure
                      protection against infantry threats, a light pistol is there
                      for you.
Sniper - If there was ever a need to kill infantry without
               being detected, the Sniper is the unit of choice. It's
               silenced PSG-1 tactical rifle is silenced, and capable
               of killing any infantry in one shot. He also has a laser
               designator to help assist your other forces in the area.
Medic - When there is a heated battle, and your infantry
               is getting picked off, the medic will be there for you. With
               medical supplies at its hand, it can instantly heal infantry
               and can also deploy medical packs in one area, and
               infantry can use it to heal themselves. It is also armed
               with a M16A6 rifle, the equivalent one the Ranger has.
Heavy-Machinegun Team - This is the infantry that will
            be your greatest weapon in infantry battles. It is a team
            of men who carry a heavy machinegun that is capable
            of wiping out masses of infantry. They are more
            effective when they are garrisoned in  buildings.
Heavy Grenadier-Heavy Grenadier are heavy infantry
                     that can deal large amounts of damage to the enemy.
                     Its high explosive grenades, which are a lethal weapon
                     against infantry and vehicles, can be upgraded to EMP
                     grenades, which he can pick to use. the only drawback
                     is its mobility and reload time.
Commando - Trained in the art of stealth, advanced
                     weaponry and demolitions, this unit is a major concern
                     for an enemy that faces one. They are capable of
                    destroying most buildings, infiltrating enemy territory
                    and killing infantry and light vehicles.
-Light War Factory
Description: The American military has made a new war factory for light
                          vehicles. This allows the warfactories to run more smoothly.
                          No more jams or faulty parts. It can repair all of the ground
                          vehicles back to normal.
Builds: Humvee - This light vehicle is now widely used in all armies.
                       It is fast, and highly manouverable. It can deal with enemy infantry,
                       light vehicles, and some other lightly armored units and buildings.
                       It also has a wide array of weapons it can be upgraded to include:
                       a Grenade Launcher TOW anti-tank missile and by accessing high
                       tech buildings, you can upgrade it to an avenger.
Support APC - the support apc can transport 6 troops and has a
                       75 mm gun to insure the infantry doesnt get killed by light vehicle
                       assaults.
Medical/Repair Truck - If your army needs medical support or
                      you vehicles need repairs, this is the vehicle for you. It can move
                      around the battlefield quickly and can be a matter of life and death
                      for your army.
Tiger Light Tank- the tiger light tank can be an early answer to
                     enemy armor. with advanced engines, it can pass through various
                     terrains quickly, reach the enemy base, and overrun enemy
                     installations with its 105mm gun. A machine gun has been put on
                     these tanks, but don't rely on them to be as effective against infantry as
                     you would think.
HEMV - The HEMV is a vehicle designed to take out most light
               vehicles, units, and some buildings from a medium range. The
               High-Explosive Mortar Vehicle is fast and excels in high range
               and firepower. You can upgrade the mortar shell to an EMP shell.
-Heavy War Factory
   Description: For all your wartime needs, we still have the Heavy War
                         Factory. This building is capable of making  the bigger,
                         heavier vehicles. Vehicles built here have more armor
                         and firepower, but are often slow.
Builds: Crusader - This reliable tank has seen some battles in
                       it's days. Now it has been upgraded to a 145mm cannon
                       to stop tanks dead in there tracks. It has relatively heavy
                       armor, and is capable of moving around the battlefield
                       faster than most tanks. It has a heavy 50 calibre machine
                       gun to deal with light vehicles, infantry and helicopters.
Amphibious APC - If the support apc's carrying capacity
                      doesnt suit you, you can rely on this vehicle. Amphibious
                      apc's can transport 10 troops in land and water, which can
                      lead it to make surprise attacks on enemy shores. For
                      protection against enemies, unlike the support apc, this
                      unit only has a machine gun.
MMLS - The Multiple-Munitions Launch System is a vehicle
                     capable of launching High-Explosive, or Cluster munitions
                     at long range. A salvo of these is enough to stop an army in
                     its tracks. Due to the firepower, and the amount of weight,
                     this vehicle will not be able to move or turn fast.
Paladin Tank - When the war began, the Paladin tank
                     completed its testing and all mistakes with the laser were
                     corrected. The tank also got the new 150 mm cannon, which
                     will decimate enemy armor. The laser had many differences
                     over its life, with the most important one being that it can fire
                     at air units and missiles.
Patriot AA - With the new upgrades to the patriot, you can now
                    bring some of the worlds most powerful anti-aircraft missile
                    with you. Although it is most useful near the base, where it can
                    recieve more protection. It is very capable of killing any aircraft.
Laser Tank - The laser generals laser crusader was altered alot,
                    and a new tank was formed which was given to most NAC
                    armies. The new laser gun proved to be very useful, as well as
                    a small laser gun for protection against infantry and helicopters. 
                    Although those factors show its powerful, its very expensive.
Microwave Tank - The new microwave tank has been perfected
                    to a new degree. It's high-powered beam is now capable of
                    burning infantry, effecting units, and quickly disabling buildings.
                    Due to the nature of units like this, it will be expensive.
-Airfield(6 slots)
   Description: Whenever the battlefield calls for air support, this is the
                         right place to go. The airfield can have up  to six aircraft
                         and it does reloading, repairing, and refueling with
                         relative ease. It can also produce helicopters.
-Command Center
   Description: As with every battlefield requirement, we have the
                         Command Center. This is the center of your base, and
                         allows you to use your generals powers, build dozers,
                         and gives you radar.
 -Heavy Airfield(3 slots)
   Description: The Heavy Airfield is a home to heavy aircraft. Tactical
                          bombers and other heavy aircraft can land here to refuel,
                          repair, and reload their armaments. Protect it, because
                          it is your greatest weapon.
-Armory
   Description: What do all your infantry need? An armory. They can get
                         there guns, upgrades, and other goodies here. This will
                         help you in the quest for victory.
-Advanced Particle Cannon
   Description: USA scientists have been dilligently working on making
                         the paricle cannon more powerful. The solution was
                         making the blast come at once to the designated location,
                         doing massive damage to the area.
-Strategy Center
   Description: The battlefield would be a mess without somethng like a
                         Strategy Center. Here all of our best strategists think of
                         ways to defeat the enemy. It also houses some very
                         important upgrades.
-Space Station Uplink
   Description: While the usa was developing the USSS Chicago,
                          they had a need of this center which could give
                          coordinates of where to strike. The Space Uplink
                          Station gives you important powers, which are
                          available to you thanks to USSS Chicago.
-Walls
   Description: What better way to ensure the safety of your base or
                         keep enemies from escaping then a wall? These are
                         steel reinforced concrete walls capable of stopping
                         light vehicles and infantry.
-Gate
   Description: The gate has an automated system which can detect
                          if a friendly or enemy unit is approaching, ensuring
                          that no foes get in your, or out of your base.
-Supply Station
  Description: A base needs a source of income. That is where the
                        Supply Center comes in. It has massive amounts of
                        cash that can help you expand your base.
-Drone Control Center
   Description: The Drone Control Center can produce and control fast
                          and efficient drones in the battlefield. It can repair drones
                          when they are heavily damaged and will save many lives.
North American Coalition Defences:
-Gaurdian Turret
   Description: You need a reliable way to defend the base against light
                         assaults. If it is infantry, then the Gaurdian Turret will be
                         there for you, as its 7.62mm chaingun is a very efficient
                         way to deal with them.
-Anti-tank Turret
   Description:The Tank Killler ensures that no other vehicle enters your
                        base. Its high caliber cannon and its special shell can cut
                        through the tanks armor like a hot knife through butter.
-Mobile Patriot AA
   Description: The USA has improved the Patriot Missil System. It is now
                         mobile. It is built at the Heavy War Factory. It needs to
                         deploy to fire, and un-deploy to move.
-Artillery Bunker
   Description: The Artillery Bunker houses a high caliber gun which can
                          fire at long ranges. While some manuverable units will
                          dodge the shells, they might be destroyed by the infantry
                          which are inside of the bunker.

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