-- Go to our website for media and information! -- A reputable mercenary hired to assassinate a high ranking officer of the North Korean Army stationed at the mysterious island in the Philippine Sea, stumbles into the crossfire between the US, Koreans and the invading aliens. This mod is a third party instalment based off the Crysis storyline and will not interfere with the original game at all. The mod will tackle the existing versatile game play that allows players different methods of going about their business from stealth to blazing through their enemy. Trigger Instinct is set out to be an expansion to the Crysis universe that will emphasize on stealth tactics and cinematic story telling.
After a month of much more conception and planning we have begun development. Each month we will provide a development update showcasing finished products and explanations of our design process.
Posted by RapidFury90 on Mar 13th, 2008 digg this super bookmark
After a month of much more conception and planning we have begun development. Each month we will provide a development update showcasing finished products and explanations of our design process.
3D Art:
Our main character Fury (the player) has been under heavy development by Vitor Moura who is currently turning Yun Lings concept art into reality. Below are work in progress screenshots of the 3D model of Fury so far:
These are very early WIP shots, the next step is completing the head with shaping and the finer details. After that the body is to be completed, then the normal mapping and texturing.
Concept Art:
Over the months Yun Ling has been working hard on providing the best conceptions of our vision. Using a mix of pen/paper and Photoshop manipulation he has come up with AAA quality work that drives our design in the right direction.
Below are the main characters:
Music:
Grammy nominated composer Rick Balentine has worked on a score for our game menu, there is still much experimentation and establishing where we would like to go with this but we are happy to show it off for the public to have a listen to!
Menu score:
Animation:
Andy Hood is currently working on improving his knowledge to further adapt to CryEngine2 and the animation system within the engine. His main focus at the moment is polishing up his Weight Mapping techniques and Rigging of facial bones.
Work in progress:
Stealth Animation - Youtube.com
Full details: Triggerinstinct.com
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Looks great.. and the idea of a side story would be an interesting idea, as you could have your assassin listening into the original scripting from another angle and seeing the Crysis main character interacting within the scenes rather than seeing through his eyes. Nice work...
Really nice artwork there. However, his resemblance to the Hunter from Hellgate London is scary:
Wallpaperez.net
You know, I wouldn't be surprised if this turned into an actual situation.
There are so many Koreans in the Philippines right now. You close your eyes in school and you think you're in Korea. :p
looking great.....but seems kinda boring that you didnt change moore of the game...it seems like just a follow up to Crysis and id like to see more innovation.
Dont waste your excelent knowlage and talent on remaking crysis.