A continuation of the SSF Mod that was so successful in Swat4 and later in TSS. The original team members may have moved on but I have been handed the source code to continue the project and address some of the issues present in the last release(3.1). I will be fixing the AI issues that causes CTD's and will also be speeding up the friendly AI's deployment of tacaid for the first release. I also have some ideas that I will be implementing following this first release and I'm sure people will be glad to see what I will have for you. Untill the next update....cya around..
The mod achieves it's first release!! Read on for info..
Posted by Desrat on Dec 31st, 2007 digg this super bookmark
ok guys in a bid to get this moving a little faster I'm releasing the beta as 3.2 and any bug fixes and/or additions will be patched in future, this is mainly due to the lack of volunteers to test, so this will become the first release from me, I hope you like what I've done so far..
heres the link to the mod
New features include:
Unlimited wedges (99)
Added a new map to the campaign - Precinct HQ
Speed up the AI at deploying nades on room breeching
Made the nade launcher hold 6 rounds at a time
Nade launcher has been made less powerful
Ammo pouch adds ammo for primary and secondary weapons
Fixes:
Fixed the crash to desktop from SSF 3.1
Insta-rip delay halved from 0.5 sec to 0.25 sec
Additions:
New custom made launcher application that will start Vanilla, TSS, and SSF mod
Launcher includes built in chat
Launcher includes built in access to new maps, these self install also
Launcher also handles all future updates of the mod
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