Exodus will be a single player, first person cinematic experience set within the fantasy genre. We strongly believe in creating an experience that will affect you emotionally, an experience with scenes and characters you will remember. The project will be an innovation on the traditional role playing game. You will have decisions to make that will affect the way your story plays out. Make a good decision and the game will be easier, make a bad decision and you’ll suffer for it. We’ll have sections of each episode that will follow a linear structure, but most of the episode will be non linear, allowing you maximum control of your character.

Report this article Exodus Mod Bi-Weekly Update #2

We have a special surprise for everyone in this update and some new renders of some of our weapons and village huts. We also have a new character sketch called the Slaver.

Posted by VertigoSFX on Mar 17th, 2008 digg this super bookmark


Hello everyone!
As promised we bring you our second bi-weekly update. We have some great new content to share and also some very exciting news that can be found later in the update!

We first have some weapons that LakierosJordy has created for us. The first image is of 3 axes of varying styles. They are very common among the people of Exodus and are used for anything from cutting logs to weapons in battle. The smallest of the 3 can be used as a throwing axe. We will let you decide how to go about using that...

 


Next we have some work from Mr. Guybrush. In the last update we showcased the first of our village huts. We now have a new variation which includes the addition of a window that almost spans the length of the hut. Next we have the slaver concept created by Ursca. The slaver makes money by selling slaves and has the horrible attitude to accompany it. In other words, you don't want to tick this guy off.

 


Instead of a Developer Journal this week we have some exciting news to share that we believe everyone will enjoy. As we at Exodus are well aware, the Crysis community is currently thriving. As a result, we have decided to aid the communities development and therefore will be releasing the pine tree pack for use in our next update. We hope that this pack will be used to further develop this fantastic community and drive our fellow modders' projects forward.



We'd love to hear your feedback! Please visit our website and let us know what you think in our forums. If you liked what you saw and would like to join our team please contact us.

- VertigoSFX

Comments
Wester-DE-
Wester-DE- Mar 17 2008, 6:32pm says:

nice look.
could it be able to make a multiplayer game included to the mod
i´m waiting for a great multigame with the cryengine
and this woulb be nice..

+1 vote     reply to comment
VertigoSFX
VertigoSFX Mar 17 2008, 6:50pm replied:

Our main focus is on singleplayer but multiplayer isn't completely out of the question...we'll see what happens!

+1 vote     reply to comment
Ragiko
Ragiko Mar 17 2008, 11:27pm says:

I think the game is coming along great! Keep up the good work, and remember to keep supplying constant updates to show you are active.

+1 vote     reply to comment
Whizzard
Whizzard Mar 18 2008, 7:06am says:

Nice looking mod. Also pine tree pack!?! Yay!

But that pack has only summer layer on them?

+1 vote     reply to comment
VertigoSFX
VertigoSFX Mar 18 2008, 1:14pm replied:

@ Whizzard: We're only showing the non-snow version of the trees but the pack will also include a snow version for winter scenes.

+1 vote     reply to comment
Whizzard
Whizzard Mar 19 2008, 3:46am replied:

Great, can't wait. :)

+1 vote     reply to comment
darknesskill
darknesskill Mar 18 2008, 9:25am says:

Interestingly get it! I look forward to coming back out.

+1 vote     reply to comment
VertigoSFX
VertigoSFX Mar 18 2008, 1:17pm says:

*Correction* We will most likely NOT be releasing a snow version...my previous post to whizzard I accidentally posted.

So the pine tree pack will only include what is seen in the screenshot. Sorry for the confusion :)

+1 vote     reply to comment
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