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Total Conversion for Oblivion

"Nehrim - At Fate's Edge" is a work in progress Total Conversion for the RPG The Elder Scrolls IV: Oblivion. That means it is a self-contained game that bases upon the Oblivion game engine, but has no relation to Oblivion's lore. It is a world in which neither Tamriel nor any other TES based name exists. The continent itself on which the game is situated is called Nehrim, it is completely independent from the base game.

Nehrim is developed by the Sureai Team (www.sureai.de). We have already created two Total Conversions for Morrowind, named Arktwend and Myar Aranath, but unfortunately there never was an English version of them.
This time, however, we will develop a full translated english version of the project. That includes translated texts as well as English voice acting.

It is impossible to give a sure release date at this moment, however, we aim to finish Nehrim in 2008. We always keep everything within the bounds of possibility and currently make huge progresses in building the countryside, cities, forests and villages of Nehrim.

Our aim is to create a fantasy world which is as lively and atmospheric as realisable in the limits of our possiblilities. We primarily develop Nehrim for those players who love RPGs and were disappointed by Oblivion on that score. Nehrim will be a role playing game with elements of action, no action game with elements of role playing games.


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0 comments by Arandor on Feb 8th, 2008 digg this super bookmark


The English version of the Nehrim website can now be entered. You find it at:


www.nehrim.gamefacts.biz


 

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Comments  (10 - 20 of 26)
mathew1927
mathew1927 Jan 22 2008, 11:06pm says:

voice acting on this sounds brilliant half the mods for oblivion have no voice acting or really bad voice acting

+1 vote     reply to comment
douglatins
douglatins Jan 19 2008, 7:57am says:

I've met this mod only five minutes ago and have made the most excitement i've had for any new game releases for 08

+1 vote     reply to comment
OlminatoR
OlminatoR Jan 11 2008, 12:35pm says:

looks cool dude, can't wait till it is being released :)

+1 vote     reply to comment
Plastikkunststoff
Plastikkunststoff Jan 9 2008, 1:44pm says:

There'll be NO level scaling like in Oblivion. The required level for every region will show up on your compass.

In addition the footpaths will be free from monsters. ;-)

+1 vote     reply to comment
Heldelance
Heldelance Jan 5 2008, 7:11am says:

Oh. My. God.
Just saw the pics for it and I'm already hooked.
How long before the mod's released?
One thing though, please, dear god, please, do not use the level scaling thing the vanilla did, vanilla oblivion was pretty damned horrid.

+1 vote     reply to comment
mxocosa
mxocosa Dec 31 2007, 5:11pm says: Online

Awsome nothing less than awsome.... I was sold from the first screen of the video. But my favorite is the screenshot of the broken aqueduct (atleast I think thats what it is).

+1 vote     reply to comment
TWSTW
TWSTW Dec 25 2007, 7:12am says:

aaaa aaaa aaaa aaaa aaaa

+1 vote     reply to comment
vinnie343
vinnie343 Dec 24 2007, 2:13pm says:

Fantastic mod, can't say it otherwise :)

+1 vote     reply to comment
Arandor
Arandor Dec 22 2007, 10:11am says:

All right guys, we made it to the Top 100. Thanks for your votes and please vote again for the Top 5 :)

+1 vote     reply to comment
mathew1927
mathew1927 Dec 20 2007, 6:08am says:

Looks awsome unlike sum other mods you can find for oblivion that are just tiny little things that are always glitchy and never add anything new

+1 vote     reply to comment
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Icon
Oblivion Icon
Platform
PC
Game
Oblivion
Developed By
Arandor
Contact
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Official Page
Nehrim.gamefacts.biz
Release Date
TBD
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Statistics
Rank
985 of 7,419
Visits
23,392 (8 today)
Last Update
1 month ago
Watchers
95 members
News
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