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Swaggletooth
Swaggletooth Jul 19 2014, 4:48am replied:

Yep, character models next ;)

I'll be trying to recapture some of the style of the originals when I'm modelling (but not absolutely). First up will be the Hermit...

+3 votes     media: New Minigun by Alexander Voysey
Swaggletooth
Swaggletooth Jul 4 2014, 6:30pm replied:

Yep. It's the last weapon I'm modelling... for now!

+1 vote     media: It's a thing.
Swaggletooth
Swaggletooth Jul 4 2014, 6:26pm replied:

I would like to see that, but it's not my call. New weapons have to wait until Chapter 2 (and I can't say more about that ;))

+1 vote     media: It's a thing.
Swaggletooth
Swaggletooth Jul 3 2014, 3:19pm replied:

Well, not quite. It's a Polish knock-off that's more or less the same thing, but with a simpler pistol grip to model.

+1 vote     media: It's a thing.
Swaggletooth
Swaggletooth Jul 3 2014, 12:22pm replied:

Well... I'll try and imagine you're saying something nice! Getting any feedback is always appreciated

+2 votes     media: It's a thing.
Swaggletooth
Swaggletooth Jun 26 2014, 2:54pm says:

The model's now finished, just gotta wait for Mxthe to put the render up :>

I'm sure I don't need to tell you guys what I'm working on next...

+2 votes     media: Burger Machine
Swaggletooth
Swaggletooth Jun 25 2014, 6:45am replied:

Yeah, everything's heavily optimized. Most "big" weapons are limited to a single 2048x2048 texture map, and the poly counts aren't too crazy :P

+3 votes     media: New Benelli M4 by Alexander Voysey
Swaggletooth
Swaggletooth Jun 14 2014, 6:32pm replied:

It's fixed. The point of it (IRL) is to help the shooter maintain control of the weapon when it kicks, so you wouldn't want it to be loose in any way.

+2 votes     media: New Benelli M4 by Alexander Voysey
Swaggletooth
Swaggletooth Jun 13 2014, 4:01am replied:

That's one of the problems. Fakefactory models definitely need replacing (for a variety of reasons)... once I get around to making the models I'll be aiming to make characters with consistent detail levels.

+4 votes     media: New Benelli M4 by Alexander Voysey
Swaggletooth
Swaggletooth Jun 11 2014, 3:05am replied:

Yep, they're on the "to-do" list too ;)

+10 votes     media: New Benelli M4 by Alexander Voysey
Swaggletooth
Swaggletooth Jun 10 2014, 3:41pm replied:

Just the Minigun and MGL. Melee weapons were already original models, so we don't need to remake them; as far as I know there aren't plans to remake the crossbow... so yeah, we're almost done with weapon modelling now!

+12 votes     media: New Benelli M4 by Alexander Voysey
Swaggletooth
Swaggletooth May 23 2014, 4:04am replied:

Hopefully it'll be enough to make it stand out, so that when people see it lying around they'll think "ah this is the auto-shotgun!"

+2 votes     media: M4. Not of the rifle variety.
Swaggletooth
Swaggletooth May 16 2014, 3:16am replied:

The stock won't be getting extended, it would cut into the viewport when you use ironsights. That and I already wasted a lot of polies modelling what you see above :P

+3 votes     media: New MP7 by Alexander Voysey
Swaggletooth
Swaggletooth May 15 2014, 5:56pm replied:

I'll be sure to see any dual wielded MP7s get 20 round magazines only :V

+5 votes     media: New MP7 by Alexander Voysey
Swaggletooth
Swaggletooth Apr 22 2014, 9:50am replied:

Heh, don't worry it wasn't forgotten at all! Everything has been made in a deliberate order (well, except for the RPG); this at least breaks up what we're showing to you ;)

+3 votes     media: Things that are easier to model than you'd think
Swaggletooth
Swaggletooth Apr 8 2014, 4:42am replied:

I may wrap the sling around the base of the gun for the world model. It'll be a different model though, lower poly

+1 vote     media: The sling took longer to model than the gun :F
Swaggletooth
Swaggletooth Mar 6 2014, 1:43pm replied:

It's very WIP, the finalized colours will be much more subdued! I was going for an HL1 style colour scheme, but I'm going to tone it down a bit from that.

+2 votes     media: RPG custom
Swaggletooth
Swaggletooth Feb 27 2014, 4:07pm says:

Thanks guys! It's the reason why my work output has been so slow lately, hopefully I can get back to a more regular work routine now.

+3 votes     media: Current Thing.
Swaggletooth
Swaggletooth Feb 13 2014, 3:48am replied:

BRB, making a killer rabbit to replace the headcrab ;V

+3 votes     media: 357 (finished)
Swaggletooth
Swaggletooth Jan 23 2014, 8:17am replied:

I don't think anything has been decided upon yet, but it will most likely be on sale. It's way too early to call though, we have other stuff to focus on for the time being!

+3 votes     media: New M590 Shotgun by Alexander Voysey
Swaggletooth
Swaggletooth Jan 23 2014, 6:22am replied:

When I said "retail" I meant Greenlight. And yes, there most likely will be a pricetag attached of some kind.

+3 votes     media: New M590 Shotgun by Alexander Voysey
Swaggletooth
Swaggletooth Jan 23 2014, 6:04am replied:

I had nothing to do with the old models (and I don't animate either - that was another guy on the team). Basically I'm making all new weapon models myself to replace the old ones.

+2 votes     media: New M590 Shotgun by Alexander Voysey
Swaggletooth
Swaggletooth Jan 22 2014, 4:57pm replied:

^ Basically what Strogglet said. Trying to use other people's models in a retail release would be a nightmare to arrange, this is a more straightforward way of doing things.

+4 votes     media: New M590 Shotgun by Alexander Voysey
Swaggletooth
Swaggletooth Jan 21 2014, 6:56pm replied:

I have no idea what the literal meaning is... it's just meant to be a South Park reference, and a not at all subtle dig at the IRL weapon manufacturer. I was going to do their real logo, but the comedy option seemed like the easier choice =P

+10 votes     media: New M590 Shotgun by Alexander Voysey
Swaggletooth
Swaggletooth Jan 16 2014, 12:11pm replied:

Uhh... whichever. Like I said this is based on the Rock Island M5, basically it'll be filling the spot of "shorty shotgun".

+1 vote     media: Boom Boom Stick.
Swaggletooth
Swaggletooth Jan 15 2014, 8:51am replied:

I'm basing it on the Rock Island M5, which looks to be a Benelli knock off

+1 vote     media: Boom Boom Stick.
Swaggletooth
Swaggletooth Jan 10 2014, 6:31am says:

So basically this is a CS clone with nothing made for it?

-3 votes     mod: London Y2k
Swaggletooth
Swaggletooth Jan 9 2014, 5:00am replied:

Loosely. It's a pastiche of various customized Scouts and M24s

+5 votes     media: New Sniper Rifle by Alexander Voysey
Swaggletooth
Swaggletooth Jan 8 2014, 2:42pm replied:

I intend to do that for all the weapons, it makes sense not to waste polys or texture memory.

+11 votes     media: New Sniper Rifle by Alexander Voysey
Swaggletooth
Swaggletooth Jan 3 2014, 8:47am says:

It's been a while since I was last impressed by a modding team, but this really has a lot of potential. Hopefully the LUA will mean other modders can mod this mod too!

+1 vote     mod: CLUSTERFUNK
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