I've been programming games for more than 20 years. Previously I worked on the WORMS franchise for Team17. I currently teach game programming and design at the University of Bolton and run a small indie studio called MindFlock where we specialize in AI based gameplay.
After spending some time working on crafting, I need to start figuring out what players can actually craft.
Added some new images to the gallery today showing some work-in-progress shots of housing modules and shacks. Plus a feature about how HOPE is a game...
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