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So much win, in one mod
man, you really should cooperate with Red Alert X and make the other faction as awesome as Yuri.
that sounds great :)
what are future plans for the mod, will we see a nice "all in one graphic mod".
I just hate to piece many mods together and make them work :P
I have no Pak1 and Pak0 files in my folder (even run a search, but it wasn't there), where am I supposed to get those?
Got it... my problem was that I didn't use the psychic powers terminal and so the fix button wasn't accessible.
I don't get it... where am I supposed to go?
I managed to get access to the lan party science room (think that was it) and the room for the implantations, psi powers and genetic modifications.
But now I spent over an hour of searching (even with noclip) and found no clue where to go next.
Please, give me a hint where I have to go next.
Will reverse Engineering also be available for Epsilon?
Always wanted to build more vehicle without capturing a MCV and it would match their playstyle imo.
it's great to see what id tech 4 is capable of, really looking forward for the release.
does the mod works with other mods like sikkmod?
Nice architecture and use of texture.
Wow have you ever thought about making an own RTS? Oo
until now I only had mostly mods that cause crashes or corrupt my save games -.-.
Man, if you make this a proper mod I'm going to buy RA3
In RA3 every faction had its own focus point (aircraft, tank, naval units) and its own building system.
Will Yuri have an own building system and a focus point too?
Obviously only infantry is left but would that be so bad? I mean with his genetic/sci-fi/psi technology he should really have some powerful infantry units.
But I have no idea about the building system, maybe Yuri let's them teleport from the moonbase straight to the earth surface?
Edit: what about mind controlled workers?
Just how it should be
Make him a nasty faction with its strengths and weaknesses.
Your screenshots are one of the finest I've ever seen.
It's sad that you will only release only one episode but are there any plans for the future?
I'm sure that an improved id Tech 4 can do amazing things when it goes open source, or are you all just tired out from the mod work and want to have some rest?
so you won't have naval units?
I could never accept how Red Alert 3 looked like, but this mod might be a reason to buy it though.
Will this mod also alter terrain?
too bad that you are not going to continue this because it was one of my favourite mods and with Ares you could have done much more, but I wish you luck with your future projects :)
Will it be anything RTS related at least?
Imo Doom 3 was too easy and high tier demons like the Hellknight didn't appear very often, will this change in Phobos?
Btw. will it work with Sikkmod?
Oh I just realized that I have to enable HDR and Bloom to make the mod work >.>.
Btw why is this only a "lite" version of sikkmod and could you give some more information or some tweaked config files?
I see big potential in this mod and hope that quality is more important than quantity for you... Unlike many RA2 or some Gen mods where you have 87 new units for each faction and a totally screwed balance.
looks good, but what are the exact changes?
do you have a next (modding) project going on?
can I download your awesome soundtrack anywhere?
Can I play this in SP too?
will you leave the old one in the rulesmd.ini with Techlevel=-1 at least?