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there is no big file. I assume you have problems with running the mod on the ultimate collection?
Thanks :) and sorry for that I have nobody to proof read it ^^.
It would be really great if you could tell me what things are exactly wrong so I can correct those things.
I'm sorry, the creator of the modlauncher decided to move the download to his personal website: Bibber.eu
The download button is at the buttom.
I will create a news about that in the following days
let us better try to solve this via pm, here is only limited space
I expect it to be within the next 2 weeks, most stuff is done, but a lot of polishing, bugfinding and minor things are still left.
Death is my meat. Terror my wine.
Finally a group of my taste.
thx for the info, I'm keen on fixing!
true. Although I thought more of RA3.
This surely is a great model, you've done good work with that but somehow it lost its charme :/
Shaitan was a beast, a killer and you could see it. But the Guan Yu rather reminds me more of the Apocalypse Tank of RA3 (which I really don't like for same reasons)
looks good but... where is the icecream? D:
I see big potential in this mod and hope that quality is more important than quantity for you... Unlike many RA2 or some Gen mods where you have 87 new units for each faction and a totally screwed balance.
damn, THAT is firepower
But shouldn't there be space for 6 soldiers? Cos there are 6 chambers...
One word: Awesome!
looks good, but what are the exact changes?
do you have a next (modding) project going on?
can I download your awesome soundtrack anywhere?
Can I play this in SP too?
will you leave the old one in the rulesmd.ini with Techlevel=-1 at least?
will you release a normal mod fiel too? I installed it but if I run the link on the desktop I get an error message (this is not a valid windows 32 application).
The installer warned me that I don't have the patch 1.09 but I have it...
best TS mod
this is going to be the Red Alert I've been waiting for.
there is a SDK made by fans in development:
The first alpha was released a couple of weeks ago.
rofl never thought that I would see a banner of this mod in the Curse of Hircine forums.
good to see that Yuri is still in the mod :D
oops, maybe I played too much Rise of the Reds in last time ^^
if the rest will be as bad *** as this I will buy RA3
Somehow I liked the old one more.
ok and how to spell it? lol
for mother Russia
is this for the cybernetics gen?
Can I download the soundtrack anywhere? The spot at 0:28 is so awesome.
This is some epic **** you are doing here.
Keep up the good work cos I will buy the game for your mod ;)
but don't expect too much...
Why the german name?
The mind is a terrible thing to waste...
i think the China version is the best option. you can still add things in further releases.
Would it be possible to make a rts game with this engine?
Thanks for posting this odd bug. It didn't appear during the tests and I will fix it for the next version.
Omg, that must be the work of China's Hackers.
His music is indeed awesome. Thanks for showing me Dr. Steel!
Great industrial music style. But we decide it.
it is :o
This is a news that sums up all Steel Talons changes for One Vision's next release.
another great mod finally found its way to moddb :)
I still think you should make Caleb :P
I think I will release it just as it is. It's not bad, but there is room for improvement. However, for now I want to finish it as fast as possible T_T.
However, I do like the idea.
I guess that isn't that hard to make at all. Just some mines with an alternative skin and green toxic clouds. But I think I will make this an ability for the Revelator (which I will probably give a new name, then). I like it.
The Splicer is already finished and can drain life from targets >:D
It works and plays nicely and I always wanted to have a unit that can drain life from targets ^^
Yeah, I think too that the Carnage Tripod would be too op then ^^.
But you gave me an idea. I think I make it stronger the less health it has and if it reaches a critical level it is far stronger but attacks allies as well >:)
I think this really fits the word Carnage.
Yeah, I like the idea of sacrificing own units, but spending 500$ for only this ability just that isn't worth it imo. I think it needs a little bit more than that.
"make a team" that's easier than it sounds, you know ^^
Also, I like it as a hobby. If anybody really wants to join he can, otherwise I don't mind if things aren't that fast but with me being the one in charge.
Also, I regularly annoy the people on Thundermods if I have bugger, problems so I'm not that alone after all xD
absolutely. I had this planned at a certain point but then forgot to actually write that in my (endlessly long) todo list.
I've never been a big fan of the whole mutant story, but without them something is clearly missing. Also, in terms of gameplay I could imagine them having a better price/stat ratio than normal troops.
This way, it really would be a building you are fighting for, similar to spikes. I love how Stygs made more mutants for the hovel. They really fit the mutant theme and have a nice punch.
So yeah, I hope I have time to do that at a point :)
But for now I have other awesome ideas I want to build in as fast as possible ^^
Thanks, it really honors me to read that.
I was just browsing your profile not too long ago and I really love your Red Alert 2 models, it's my favourite cnc :)
I see, thank you very much for your answers, they helped me a lot :)
thanks for the fast answer ^^
How often do you map btw? Actually, I started mapping/playing around with Doombuilder 64 for the Doom 64 PC port but hardly get time to map... started roughly 1,5 years and that only ocationally. Do you map on a daily/regulary basis? I know some people from the doom 2 community who map all day long to achieve such style Oo.
I have a big plan for a mod/game which I want to achieve but before starting this I need a better basis ^^
Generals 2 :P ?
looks like Starcraft
You can find a lot of concepts in CnC Source: