Hi there! I am ZeRoY, author of some mods and maps for COD4/CODWAW. I recently started to work on UDK / UE3 - You can check out my Portfolio @ zeroy dot com slash portfolio
Currently working as a Level Designer for Rekoil.com
Superb work! Will be trying this asap!
Thanks! No video tutorial im afraid and source files havent been released. You can find tons of help and tutorials here however for modding/mapping in WAW! Wiki.modsrepository.com
Awesome work as usual :D
Pretty much my impressions as well. The graphics just aren't up to scratch for 2012, it all looks so flat that its not attractive. It needs a serious overall for lighting, shadows, light maps, etc...
As for the AI, there only seems to be a magnet like effect even from miles away? I saw on many occasion AI spawning from the sky or sinking / bouncing in ground too. Generally the AI seem to spawn totally random as opposed to be roaming around the place. Something that has been mentioned already but I'll put it also is the health hit while running down even small slopes.
I have been following this game for a while now and I must say I was a little disappointed of the overall level of quality - but I know its Alpha so you guys keep on working on this! It has a lot of potential!
On a side note, I am a level designer, if you are looking for help ..... let me know!!
Merci!! votez pour Greenlight aussi!
Very good, spreading the word!!
The Sources for the mod arent available at present.
Download not avail it seems, try here: Gamefront.com
Its back now, I had to pull it to change something in the Documetation! Sorry!
Looking good this mod!!! Hey, if you are looking for Photo references, i have plenty there, spent weeks researching Pripyat and Chernobyl for a COD map before: Zeroy.com
C:\GameInstalls\CODWAW\CoDWaWmp.exe +set dedicated 2 +set net_ip 126.96.36.199 +set net_port 28950 +set fs_game mods/mp_vietnam +set sv_maxclients 50 +set ui_maxclients 50 +set sv_punkbuster 1 +exec server.cfg +map_rotate
1.2 Full contains all files up to .. 1.2 so download and install that first, then 1.3 Patch.
Just making sure but did you install 1.2 Full prior to this Patch 1.3? Check that your C:\cod5\mods\mp_vietnam\ contains the file.
Thanks, enjoy the mod!!
Remember that you need to have v1.2 Full Clients Files installed prior! I will likely release a full 1.3 Client version in the next few days!
Rikochet is going to be an Online Multiplayer FPS - it runs on Unreal Engine and will be PC only. The game is created by gamers for the gamers :)
Patch 1.3 is coming within the next 24h (just awaiting auth from Moddb.com)
True - it isnt the best Huey around!
Thanks for the comments, I do know that the mod contains some historical innacurracy, it was never going to be an ultra-realistic conversion :D - Sadly the patch 1.3 is extremely likely to be the last as I am now too busy with other projects to keep the mod going.
Still hoping to release Bots for Vietnam Mod at some point, SP map... i dont know, very busy working on Rikochetthegame.com at the moment!
Another great Map Pack on the way! Do you ever stop mapping? :p
Great work CW, nice to see you mapping for COD4!
Great work Dobby!
Well GPL for DOOM3 is out boys! Github.com
A bit confused here, this is something you PLAN to do when BF3 has mod support then?
Sounds good. Since you dont mention the CryEngine3 login issue when working as a team can I assume you work off a licensed CryEngine3 Version for Commercial use?
Maxol .. euh Moxol! Looks great :D
Awesome dude :D