Hi there! I am ZeRoY, author of some mods and maps for COD4/CODWAW. I recently started to work on UDK / UE3 - You can check out my Portfolio @ zeroy dot com slash portfolio Currently working as a Level Designer for Rekoil.com

Comment History  (0 - 30 of 281)
zeroy
zeroy Nov 24 2013, 11:46am replied:

Thanks! No video tutorial im afraid and source files havent been released. You can find tons of help and tutorials here however for modding/mapping in WAW! Wiki.modsrepository.com

+1 vote     member: zeroy
zeroy
zeroy Feb 17 2013, 8:21am says:

Awesome work as usual :D

+1 vote     mod: ERM - Extreme Realism Mod
zeroy
zeroy Dec 31 2012, 6:44am replied:

Pretty much my impressions as well. The graphics just aren't up to scratch for 2012, it all looks so flat that its not attractive. It needs a serious overall for lighting, shadows, light maps, etc...

As for the AI, there only seems to be a magnet like effect even from miles away? I saw on many occasion AI spawning from the sky or sinking / bouncing in ground too. Generally the AI seem to spawn totally random as opposed to be roaming around the place. Something that has been mentioned already but I'll put it also is the health hit while running down even small slopes.

I have been following this game for a while now and I must say I was a little disappointed of the overall level of quality - but I know its Alpha so you guys keep on working on this! It has a lot of potential!

On a side note, I am a level designer, if you are looking for help ..... let me know!!

+2 votes     game: Days Of Extinction
zeroy
zeroy Sep 20 2012, 8:38am says:

Looking good!!

+1 vote     article: Rotion's new and improved Level Editor
zeroy
zeroy Sep 1 2012, 12:23pm says:

Merci!! votez pour Greenlight aussi!

Steamcommunity.com

+1 vote     article: Rekoil : Plastic Piranha & TwitchTV à la PAX Prime 2012
zeroy
zeroy Jun 28 2012, 7:48am says:

Very good, spreading the word!!

+2 votes     article: Rotion demo 1.1 now available
zeroy
zeroy Feb 16 2012, 10:02am replied:

The Sources for the mod arent available at present.

+1 vote     mod: Vietnam Mod
zeroy
zeroy Feb 8 2012, 3:58pm says:

Download not avail it seems, try here: Gamefront.com

+1 vote     download: Vietnam Mod 1.3 Patch Client Files
zeroy
zeroy Feb 8 2012, 5:10am replied:

Its back now, I had to pull it to change something in the Documetation! Sorry!

+1 vote     article: Patch 1.3 released!
zeroy
zeroy Feb 7 2012, 7:16pm says:

Looking good this mod!!! Hey, if you are looking for Photo references, i have plenty there, spent weeks researching Pripyat and Chernobyl for a COD map before: Zeroy.com

+1 vote     mod: Chernobyl
zeroy
zeroy Feb 7 2012, 3:31pm replied:

try this:

C:\GameInstalls\CODWAW\CoDWaWmp.exe +set dedicated 2 +set net_ip 176.31.110.219 +set net_port 28950 +set fs_game mods/mp_vietnam +set sv_maxclients 50 +set ui_maxclients 50 +set sv_punkbuster 1 +exec server.cfg +map_rotate

+1 vote     mod: Vietnam Mod
zeroy
zeroy Feb 7 2012, 3:13pm replied:

1.2 Full contains all files up to .. 1.2 so download and install that first, then 1.3 Patch.

+1 vote     mod: Vietnam Mod
zeroy
zeroy Feb 7 2012, 12:19pm replied:

Just making sure but did you install 1.2 Full prior to this Patch 1.3? Check that your C:\cod5\mods\mp_vietnam\ contains the file.

+1 vote     mod: Vietnam Mod
zeroy
zeroy Feb 7 2012, 5:09am replied:

Thanks, enjoy the mod!!

+1 vote     mod: Vietnam Mod
zeroy
zeroy Feb 7 2012, 5:08am says:

Remember that you need to have v1.2 Full Clients Files installed prior! I will likely release a full 1.3 Client version in the next few days!

+1 vote     download: Vietnam Mod 1.3 Patch Client Install
zeroy
zeroy Feb 7 2012, 4:57am replied:

Rikochet is going to be an Online Multiplayer FPS - it runs on Unreal Engine and will be PC only. The game is created by gamers for the gamers :)

+2 votes     article: Patch 1.3 released!
zeroy
zeroy Feb 6 2012, 5:47pm replied:

Patch 1.3 is coming within the next 24h (just awaiting auth from Moddb.com)

+1 vote     mod: Vietnam Mod
zeroy
zeroy Feb 6 2012, 5:46pm replied:

True - it isnt the best Huey around!

+1 vote     mod: Vietnam Mod
zeroy
zeroy Feb 6 2012, 5:46pm replied:

Thanks for the comments, I do know that the mod contains some historical innacurracy, it was never going to be an ultra-realistic conversion :D - Sadly the patch 1.3 is extremely likely to be the last as I am now too busy with other projects to keep the mod going.

+1 vote     mod: Vietnam Mod
zeroy
zeroy Feb 6 2012, 4:14am replied:

Still hoping to release Bots for Vietnam Mod at some point, SP map... i dont know, very busy working on Rikochetthegame.com at the moment!

+1 vote     member: zeroy
zeroy
zeroy Jan 31 2012, 4:53am says:

Another great Map Pack on the way! Do you ever stop mapping? :p

+1 vote     download: "Classic" map pack 2
zeroy
zeroy Jan 31 2012, 4:53am says:

Great work CW, nice to see you mapping for COD4!

+1 vote     download: Kaunas
zeroy
zeroy Dec 13 2011, 3:56pm says:

Great work Dobby!

+4 votes     article: Rotion: First footage of C++ version
zeroy
zeroy Nov 23 2011, 12:23pm says:

Well GPL for DOOM3 is out boys! Github.com

0 votes     article: Doom 3 Source Code Released
zeroy
zeroy Nov 23 2011, 11:56am says:

A bit confused here, this is something you PLAN to do when BF3 has mod support then?

+2 votes     article: HER BF3 Preview
zeroy
zeroy Aug 22 2011, 11:27am says:

Sounds good. Since you dont mention the CryEngine3 login issue when working as a team can I assume you work off a licensed CryEngine3 Version for Commercial use?

+2 votes     article: August Update - SDK Release & Even More Shiny Things
zeroy
zeroy Aug 18 2011, 5:56pm says:

Maxol .. euh Moxol! Looks great :D

+1 vote     media: Border - In CryENGINE3
zeroy
zeroy Aug 18 2011, 5:40pm says:

Looking good!

+1 vote     article: Time Trials
zeroy
zeroy Jul 22 2011, 6:27pm says:

Awesome dude :D

+1 vote     download: "Resurrection" Map Pack
zeroy
zeroy Jul 7 2011, 4:35pm says:

Splendid!

+1 vote     article: July Update - CryENGINE 3
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