A serious 3D game artist and a fanatic UDK user.

Comment History  (0 - 30 of 72)
ZeroComfort Dec 8 2014, 11:05am says:

Nice Mikhail! Can't wait to play it!

+2 votes   news: Paranoia 2: Savior is closer than you think!
ZeroComfort Jun 18 2014, 4:47am says:

You did a great job so far!

Only suggestion I could think of is to maybe reduce the specular levels slightly, especially on the burnt parts/characters.

+1 vote   news: G.R.I.T. Bunker Environment Trailer 2
ZeroComfort Jun 7 2014, 4:35am says:

You might want to reduce the obvious tiling in the material for the walls.
Other than that a good start!

+2 votes   media: Helm's Deep UDK Work-in-progress
ZeroComfort May 27 2014, 7:31am says:

Did you change the title to RIP?

I found this game called RIP which is already released:

You might want to rethink the name.

Otherwise, I really enjoyed your latest video!

+1 vote   game: RIP
ZeroComfort Feb 3 2014, 11:18am says:

Cool prototype man! Can't wait to see some interaction.

I quite like your space station/craft design, I would change the floor in the mess hall however.

+1 vote   media: Caffeine Pre Alpha Gameplay
ZeroComfort Feb 1 2014, 10:30am says:

Indeed, I agree with the already mentioned comments.

The quality is definitely top-notch, but the anorexia-factor (most visible at the shoulders) and the proportions (the head) are very much obvious.

I can understand these being informed stylistic choices, but they are kind of distracting.

+2 votes   media: Female character
ZeroComfort Dec 16 2013, 1:06pm says:

Very detailed sculpt!

+2 votes   media: Khärn 3D model
ZeroComfort Nov 12 2013, 3:46am says:

The link to your website in the Description box has an exclamation mark that you should remove, for it to work.

Nice art, though his pose is a bit awkward.

+2 votes   media: Back from the Grave - More Coming Soon!
ZeroComfort Oct 1 2013, 10:21am says:

Like the USS Enterprise said before me, I'm not a hardcore fan or anything, but I've kept watching this space hoping to see this finished.

And now that this will be the case, I'm glad I stuck around.

+5 votes   news: Triptych will crawl to a December Release.
ZeroComfort Sep 25 2013, 2:20pm says:

Very nice, can't wait to use both battōjutsu and the sword in the game.

+3 votes   media: 3D Render of the Sword and Saya (Scabbard)
ZeroComfort Sep 23 2013, 4:06am says:

Very interesting trailer! Can't wait to see more.
Good luck with the campaign!

+4 votes   media: Raindrop Teaser 2
ZeroComfort Sep 8 2013, 1:44pm says:

I'm sad to hear about your struggles, in either case I wish you the best.

+9 votes   news: Triptych in a coma; unlikely to wake up.
ZeroComfort Sep 6 2013, 12:49pm replied:

This is built with Unreal Engine 3.

And it reminds me of AvP & Alien, good job!

+2 votes   media: Solarix Story Trailer
ZeroComfort Aug 27 2013, 5:00pm says:

Very good news! Can't wait to see and hear more.

+9 votes   news: Honour - virtue of the Samurai (oh and guns!)
ZeroComfort Aug 8 2013, 5:55pm says:

Mighty fine customizations; can't wait to see more of it! (especially in action)

+6 votes   media: Character customization - possible variations
ZeroComfort Aug 8 2013, 5:53pm says:

Congratulations and good luck on further development!

+5 votes   news: INFRA has been given the Greenlight
ZeroComfort Aug 8 2013, 5:51pm says:


+8 votes   media: Mystic Forest
ZeroComfort Jul 14 2013, 3:10am replied:

It would've helped if the seams were hidden.
Under the shoulder straps and along the teeth of the shield for example.

But it's a nice character model nonetheless!

+3 votes   media: Renders/Screenshots - Final Orc Brute
ZeroComfort Jul 11 2013, 3:44am says:

Quite a promising concept! I can't wait to see more.

+3 votes   media: Alpha 01 Gameplay
ZeroComfort Jul 3 2013, 4:08pm says:

An impressive feature! Many developers use females as eye-candy while others disregard them entirely.

I say, let's applaud Unknown Worlds for this great gift to the community!

+10 votes   media: Female Marine
ZeroComfort Jun 24 2013, 4:41pm says:

Good luck, stay strong and vigilant!

+5 votes   news: Malware, Malware, Malware...
ZeroComfort Jun 2 2013, 10:53am replied:

No problem, just glad there's still people around that listen to feedback.

+3 votes   game: Atajrubah
ZeroComfort Jun 2 2013, 6:39am says:

Having to buy it before being able to play it is NOT Free-To-Play...

+5 votes   game: Atajrubah
ZeroComfort May 27 2013, 3:43am replied:

The Ashigaru were foot-soldiers employed by samurai to fight alongside him.
They were usually peasants in service of that particular samurai or mercenaries.

The "unit" you're referring to is the Yari Ashigaru, which stands for "spear foot-soldier".

+3 votes   media: Jingasa
ZeroComfort Apr 25 2013, 6:32pm replied:

It is a mod for Chivalry: Medieval Warfare and thus they decided to call it Bushido: Medieval Warfare.
They could also have gone for Chivalry: Feudal Warfare or as you (and I) would probably prefer Bushido: Feudal Warfare.

The thing is though, that they somehow might need (or want) to keep a tie with the game on which it is based in order to remind people that it is a mod.

Maybe one of the devs would like to share his/her opinion?

+2 votes   media: Warrior Monk preview
ZeroComfort Apr 24 2013, 5:55am says:

It would be nice if the turret had to turn to the players new location after he used Time Stop, before shooting again.

+2 votes   news: TesserΔct "Time Stop" Demonstration!
ZeroComfort Apr 20 2013, 3:19pm says:

Looks very authentic, great job!

+3 votes   media: Samurai preview
ZeroComfort Apr 10 2013, 7:05am says:

I agree, it looks a bit too big right now.
But excellent model and texture!

+1 vote   media: Makarov, ingame
ZeroComfort Mar 14 2013, 6:55pm says:

Looks good, wonder what it is about!

+1 vote   game: Sector Fear
ZeroComfort Mar 13 2013, 6:01am says:

I was waiting for this to happen, good luck to you guys!

Since the release of Chivalry I've always wanted to be able to play in feudal Japan.

+8 votes   game: Bushido: Legend of the Samurai
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