coder for stargate san andreas rebellion
don't try to destroy it , it's your ability to fly can make the difference :)
not exactly when you build the ship you build a BC304 class we don't mention the name but you can see some of them where you are near the earth , it's a next feature of the mod i am curently working on it.
i test the RC prometheus of kovakadam and it's really good ;) , V2 will include that part for weapon of prometheus and deadalus
yes the model was made by another modeler and we have authorisation for it , the title just want to show some things we made in game by coding process , for the model 95% come from gai sensei and 5% came from another modeler but we will precize it in the credit
it's zero not O
it's in a one big mod and after they will work with addon
beliskner came from brigde commander made by Dave975 and DKealt, converted by myself and this is the picture in game Bridgecommander.filefront.com we have the permission of it since i launch the 1st version of the SA rebellion
we can't because it's two version totaly different , we can't mix SA rebellion and HOTU they will crash if we doing that and the weapon system has remove for only one reason , i can't code it without bug , if you find anyone who can code it tell me but for the moment it's remove
а я постараюсь, чтобы общаться на вашем языке, но простите меня, если есть вина переводчик не может быть известным. Даже если вы не знаете английский пытался пройти через переводчика, если визави нашей модели мы пытаемся ошибка это как можно реже, и я никоим образом не ревновать Родни Я просто реальность И все же ее отсутствие видео, чтобы показать его мод.
well I'll try to communicate in your language, but forgive me if there is fault the translator may not be famous. Even if you do not know the English tried to go through a translator, if vis a vis our model we are trying to bug it as infrequently as possible and I am in no way jealous of rodney I'm just a reality and yet its lack of video to show his mod.
for the moment we have almost 15 or 17
solidarity of the countries of eastern i suppose but i'm waiting for that version too just to compare my mod and his mod , but you are blindess for saying than his mod are better than mine For a very good reason , no video have be made only picture , we don't know if his stargate process works. I don't want to denigrate him but for the moment his mod is just some picture put on a moddb page with some idea (unrelated to one another), i'm a good player and i accept it's competition.Just the best will win.
if you want to know the gate adress without search in the mod that you don't understand the reason of be of the mod , SA rebellion and HOTU (Horizon of the Universe) are exploration mod , so you have to discover all the secret by yourself. That the reason other player here don't ask and find it by themself.
hey rodney007 , when the V1.0 come out ? :) i saw may 2011 but do you think you will end it at that time?
that's funny you say that , what freelancer mod? because there are two mod on it
Bpu english make an effort i make an effort to writhe in english so do the same things as everyone can unterstand you , but as i understand the space is remove too buggy
IN ENGLISH! XD
that the translator say in french "Et où est ici pour prendre la mission" that's no sense we are not on the page of rodney007 here , we tolerate french english , so translate your sentence please
We want your opinion , guys :)
it's not in the mod you have to pay 20$ XD
i see it too and i think is useless for that version ,after when we resolve some trouble to build this "destiny +15min" but we keep this idea for later
it's not the exe is the salimit ^^
gta sa control center doesn't work on our mod , it's totaly normal try to cheat to another way
just launch your game when you instal it
i have an european version and it's works perfectly just instal it and test it ^^
you take HL texture as i see ^^
i just totally forgot to remove it on the stargate one -_-
it's due to an old script in the scm it will be remove don't worry
we don't know yet but we are not sure to out it this year just for social reason , i have less time for modding and micro too so the mod slow down.
cet année on pense que oui quand même mais au vu des estimation les plus large on en est pas sur mais on va essayé
this year we think so anyway, but in view of the larger estimate is not sure but we will try
for V2 this one only and after all the asgard's class ship
i note it , i already fix her sorry for the trouble i will upload a patch soon ;)
bon courage avec cet histoire sa craint mais meme s'il vous a tout volez il restera limiter par ce qu'il vous a volez , tout dépend de ses comptétence aussi mais s'il est tout seul et que vous , vous ete une équipe soudez et a fond dans ce que vous faite alors la différence se fere ressentir desuite , je suis de tout coeur avec vous continuez a nous faire revez ;)
i don't know about that but i don't think is neccesary
that the planet you start when you control CJ
mdr XD merci jvé corrigé sa
i note it that would be change ;)
English please -_-
not yet it's just a WIP version
abydos will stay on the V2 but if you go after the season 6 if we put the season as a variable , abydos can't be dialed after the season 6
there is spaceship in V2 like the 1.5 .
in no version it's just for my pleasure ^^
a l'origine le concept était de laissé des porte fixe afin ke le joueur puisse construire une map autour sil le voulait , alors que la le joeur peut construire sa map ou il le veut et na plus qu'a placé la porte in game.
not for V1 , but V2 yeah already done
why zaz file are on this pack?
just read the readme it's already explain ^^
it's in V2 no in V1
the mission was finish to be build but not the end of this mod