I'm new to any official modding scene and most of my work has been privately done. Recently, though, I gained a great motivation to step up my role. Now entering college, these next few years are the best time for me to get started, even if they are slow. Hopefully I will get to know many of the fine people here as I work with and for everyone in this great modding community.

Comment History  (0 - 30 of 64)
Zeridian
Zeridian Mar 1 2011, 1:51am replied:

As much as I'd like to speed things up, people are just simply not volunteering for positions that are crucial for us (ie. texture artists, programmers). So what we've got is a skeleton team of (mostly) busy college students with jobs.

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Mar 1 2011, 1:44am replied:

To be honest, they wouldn't fit in the maps, lol. In terms of scale, it wouldn't work. That's not to mention the problems that would arise from animating it.

+2 votes     mod: Imperial Reign
Zeridian
Zeridian Feb 19 2011, 12:09am replied:

Working on some new vehicles and weapons to show you guys for a news update while we look for character modelers to help us with infantry :)

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Jan 28 2011, 5:37pm says:

As much as I would like to deny the game's validity, TFU made this weapon canon seperate from the DLT-19. Even then, there are some significant differences in the weapons that make them believable as seperate common armaments.

Also note: Lucas and co. during the movies, made many of the weapons based off of real WW2 german MG's and that idea carried over in tradition to many future additions to canon.

I already started making the DLT-19 so I'd hate to just throw away the work. I will try to make them as unique as possible though, you can be assured of that.

+2 votes     media: E-11s Sniper Rifle
Zeridian
Zeridian Jan 21 2011, 5:32pm replied:

No, they will be more frequent from now on.

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Jan 16 2011, 2:30pm replied:

Check your inbox...

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Jan 16 2011, 10:25am replied:

It seems that the host was down for a little while. It should be up now.

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Jan 15 2011, 5:44pm replied:

Maybe so, but I'm going for high detail and the center is what "makes" the thermal detonator. I actually made a change since this render and added protrusions and made the gap bigger. Those who like to make good pics and see details up close might appreciate the attention.

+2 votes     media: Thermal Detonator
Zeridian
Zeridian Jan 15 2011, 11:51am replied:

The concept for the campaign is that it starts between episodes 3 and 4. This was a major transitionary period for the empire and Phase 2 troopers were beginning to be phased out. So there will be a section of the campaign where you will be able to use them. (hint: 501st)

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Jan 14 2011, 5:43pm replied:

They are not quite ready yet...

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Jan 13 2011, 3:20pm replied:

Sent PM...

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Jan 13 2011, 1:54pm replied:

Well, considering the size of some of these barrels, it would look awkward using a texture. Besides, had some leftover poly's to use :)

+3 votes     media: Minimag PTL
Zeridian
Zeridian Jan 12 2011, 12:08pm replied:

Do you mean to install it? Most likely yes.
Or if you mean to run it: You don't need a seperate exe to run to the mod, but simply a modified shortcut.

+2 votes     mod: Imperial Reign
Zeridian
Zeridian Jan 6 2011, 11:22pm says:

Don't worry, we're not dead. It's a rough patch for me because I'm going through preparations and such for moving onto a college campus this summer and other real-life issues. As such, I may take on a Co-Lead.

Expect some treats soon, though ;).

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Dec 15 2010, 3:41pm replied:

Single-player is on the to-do list, but after the multiplayer/skirmish components are at a 1.0 release.

+2 votes     mod: Imperial Reign
Zeridian
Zeridian Dec 15 2010, 3:39pm replied:

Slow but I just might have some good stuff to show you guys very soon ;)

+2 votes     mod: Imperial Reign
Zeridian
Zeridian Nov 12 2010, 4:49pm replied:

There are no ETA's and yes, you will be able to go online as long as the people you are connecting to have the same version of the mod as you.

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Nov 2 2010, 10:00pm replied:

Ah, I know no one wants to hear this (as it's been repeated many times among other mods) but, it's done when it's done. As for when it comes time for some kind of beta, sure, all the help we can get.

We are progressing slowly atm, but still progressing. We are desperately in need of texture artists and UV Mappers. That said, 0% chance of dying.

+3 votes     mod: Imperial Reign
Zeridian
Zeridian Oct 20 2010, 3:43pm replied:

While admittedly interesting, I've got my hands full with this mod and RL already. Maybe if you introduce the idea over at the CoH forums, the floaters over there will pick up on it.

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Oct 11 2010, 3:29pm replied:

No worries. We haven't done much with infantry yet as we don't have modelers specially suited to making them yet. Hopefully that will be addressed after the update.

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Oct 10 2010, 9:52pm replied:

I guess that's why you'll always be a sad little man...

+3 votes     mod: Imperial Reign
Zeridian
Zeridian Sep 24 2010, 12:08am replied:

Soon...very soon :)

+3 votes     mod: Imperial Reign
Zeridian
Zeridian Sep 12 2010, 5:24pm replied:

The timeline includes the period where there were still Clonetroopers in use in the Outer Rim, so yes.

+1 vote     article: CoH: Imperial Reign - Update 07/27/10
Zeridian
Zeridian Sep 11 2010, 7:47pm replied:

@Mrwinkle2 The first one will be the Empire. Rebels later on.

@hire2for1 Ok, woah, send me an E-Mail or PM me dude. I can't just have you announcing and confirming on the comments.

There is no beta test in sight yet. If you guys wanna be beta testers, I'll be happy to oblige when we announce something of the sort. I love the excitement but man, "soon" is not a word I would throw around lightly...

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Aug 22 2010, 1:38pm replied:

Were counting on that :D, the main motivation for this project came from the void that those games left and that which Lucasarts has continually dismissed in pursuit of their new audience.

In regards to the logo: Indeed it is :). Expect units from the transitional period to the Galactic Empire. Such infantry like the Airborne Commandos all the way up to the terrorizing Dark Troopers are in discussion atm.

+1 vote     article: CoH: Imperial Reign - Update 07/27/10
Zeridian
Zeridian Aug 6 2010, 5:16pm replied:

Zephon's preference, he edited it in his build to do specifically that. This isn't a group build of the mod.

+1 vote     media: Zephon's Menu Concept
Zeridian
Zeridian Aug 6 2010, 5:14pm replied:

I guess I can agree, they do look a little WoW-ish.
Those are placeholder anyway. We don't have command skills ironed out yet so they are completely subject to change.

+1 vote     media: Zephon's In-Game Concept
Zeridian
Zeridian Aug 6 2010, 5:10pm replied:

Think of British bunkers where the dig-ins could have different roles. This one is anti-vehicle and another will be anti-infantry. So yes, but rather than replace, it will be in addition to.

+2 votes     media: FD P-tower Anti-Vehicle Laser [WIP]
Zeridian
Zeridian Aug 4 2010, 3:19pm replied:

Suprise! Lol, I was gonna save the new dev stuff for an update but oh well, don't worry about it.

+1 vote     mod: Imperial Reign
Zeridian
Zeridian Aug 2 2010, 9:53pm replied:

Yeah, translations are something that is usually handled close to release.

Come back then and you can have the job.

+1 vote     mod: Imperial Reign
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