Hey all, I'm the current Tyranid Mod administrator. Just so's you know, I don't check my personal page regularly so I am liable to miss any comments you leave me here. Anyone wanting to give feedback on or ask questions about the Tyranid Mod should do so at the Tyranid Mod page or the Tyranid Mod forum (check my homepage link). :)

Comment History  (120 - 150 of 513)
zahaqiel
zahaqiel Jan 5 2014, 7:59pm replied:

I like how you think the "bugs" are in my head, meanwhile every legitimate site you previously put your stuff on is systematically removing your mod for not following the proper rules of conduct.

How are you this delusional?

+1 vote   article: Discussion about "copyrights" within DoW-modding activity.
zahaqiel
zahaqiel Jan 5 2014, 7:07pm replied:

As long as you continue to refuse to follow the modding community's rules, your mod will never be able to be hosted on sites that disallow illegal behaviour, like this one.

You will always have to rely on sites that allow modders to do illegal things (like Warforge allows people to steal DoW2 models for their mods), and you will be directly encouraging criminal behaviour. You are a prime example of the kind of people who ruin the modding community.

+3 votes   article: Discussion about "copyrights" within DoW-modding activity.
zahaqiel
zahaqiel Jan 4 2014, 2:01am replied:

Incidentally none of the modellers you just named created models for the Tyranid Mod - do you even know whose work you stole?

+1 vote   article: Discussion about "copyrights" within DoW-modding activity.
zahaqiel
zahaqiel Jan 4 2014, 1:17am replied:

Your words are idiotic. You were given a way to use those models with our permission, but >you were too lazy and selfish to change your code to accomodate that.<

So I followed my modellers instructions on how to handle the request and denied it. And I was pretty clear as to why that was.

Now you have to rely on a site that hosts illegal mods just to continue your work. That's entirely on you. You broke the community rules, that's why your stuff is being taken down from ModDB and RelicNews. Get that through your head.

As for me, I did create content - the newest releases were all made from my design work. The new construction system? My idea. The new resource? My idea. I've been with the Tyranid Mod since it started, but you just like to make up whatever story you can to justify your bad behaviour. You're 44, act like it and grow up.

+4 votes   article: Discussion about "copyrights" within DoW-modding activity.
zahaqiel
zahaqiel Sep 9 2011, 9:58pm says:

Hey guys. Some of you may know who I am - but for those who don't, I'm Zaha the head admin for the Tyranid Mod.

I'm really sorry to have to do this but I have to ask you to take down your PoK addon mod. You're repackaging our stuff without our consent and that's kind of an intellectual property violation.

We don't mind you playing around with our mod on your own computers, but it's when you upload a tweaked version of the entire mod for redistribution that it causes us problems.

The thing is, if you're already installing our mod you can do a combiner (it's really easy to do and I can walk you through the important parts if you'd like) and combiner mods can also load tweaks on the mods they're loading (so you can put Whiteshield's reskins in without any real problems) and that doesn't screw with our IP. It also actually makes your addon smaller to download if you do it that way, so that's another plus.

So just a heads up.

+2 votes   group: Dawn of War Clan
zahaqiel
zahaqiel Jan 3 2014, 5:43pm replied:

No probs - it's something we've tried to be pretty open about. We found in the past that not explaining what our plans were led to people getting bored and thinking we weren't progressing at all.

+1 vote   mod: Tyranid Mod
zahaqiel
zahaqiel Jan 3 2014, 5:13pm replied:

For reference - the 0.5 series is the new resource system, new build system, finalised core balance and filled out animations and sounds.

0.6 is multiple tech-trees.

Everything after that is 1.0 territory.

+1 vote   mod: Tyranid Mod
zahaqiel
zahaqiel Jan 3 2014, 5:06pm replied:

The numbering system relates to what we planned to implement. Originally 0.5 was intended to be one release, but it turned out to be taking too long to get all the parts in place in one go. 0.6 has its own set of improvements which need all of the 0.5 improvements to be done first. The numbering system allows us to track what is intended to be in it and where it fits into our goal schedule.

So basically the reason why it's 0.5b3 rather than 0.6 is because it's the third 0.5 beta, and the 0.5 betas are meant to achieve specific things. Technically it's 0.5.3, but the DoW engine doesn't let us express that in the module file.

+1 vote   mod: Tyranid Mod
zahaqiel
zahaqiel Jan 3 2014, 4:12pm replied:

It'll be longer than a month for 0.5b3 sadly. I've got a new post pending though with a few links. If people can find more I'd be happy to update it too. :)

-1 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jan 3 2014, 3:24pm replied:

Nah, looks like they're gone.

+1 vote   mod: Tyranid Mod
zahaqiel
zahaqiel Jan 3 2014, 3:22pm replied:

Actually, what I should do is make a news post sometime soon with all the mods that have been made with NidMod compatibility.

Always good to spread around the love.

0 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jan 3 2014, 3:12pm replied:

If you'd read any of his comments on Warforge, you'd know otherwise. They call us "evil capitalists" over there, he seriously believes this is a fight of communism vs capitalism.

He also seems to have got it in his head that I've made up the whole deal about protecting my modellers' interests (despite it being something they asked me to do years ago) and that I'm denying everyone the use of the Tyranid Mod even though we actively encourage people to make combiner mods.

-1 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jan 3 2014, 2:37pm replied:

In fact, the only reason you're in this position is because you were too lazy to change the way you coded things. So it has nothing to do with "evil capitalists" and everything to do with your own selfishness.

+1 vote   article: Discussion about "copyrights" within DoW-modding activity.
zahaqiel
zahaqiel Jan 3 2014, 2:16pm replied:

He's delusional - he's now added a comment on his news item to say that "copyrightsers" never make any good mods or 3D content and never do any work.

This after taking ALL his 3D content from other mod teams. Seriously, what a whack job.

0 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jan 3 2014, 2:15pm replied:

If we "never made any interesting 3D content" then why are you stealing ours?

Seriously, you're saying we never work when you steal almost all of our content for yourself RATHER than do any work. In fact, aren't basically ALL the models in your mod from other mod teams?

+4 votes   article: Discussion about "copyrights" within DoW-modding activity.
zahaqiel
zahaqiel Jan 3 2014, 10:20am replied:

Eh, if need be I can just screenshot the entire conversation I had with him over private message.

I was clear with him then, I've been clear with him since and his actions have forced him to retreat onto a forum that supports completely illegal mods that have extracted DoW2 resources for public distribution to continue his work. I think that raelly demonstrates how out of step he is with the modding community.

0 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jan 3 2014, 3:29am replied:

Looks like he deleted my latest comments too, but that's not surprising since they very clearly showed him to be a liar and a fraud.

+2 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jan 1 2014, 7:06pm replied:

@Rocket Banana's first post:
For the record I actually attempted to do exactly this.

Despite the way GrOrc's been painting this, I responded to his initial request within an hour of him sending it advising him of how to go about seeking permission of the individual content owners. They did not respond to him OR me chasing it up for him, so (as per the standing arrangement with have with every Tyranid Mod contributor since Stryer) we couldn't give him permission. Simple as that.

It was made very clear to him that he could use a combiner method to achieve basically the same effect and he rejected the offer purely because he didn't want to have to make the necessary tweaks to do it that way.

It's also worth noting that what he asked for was a lot less than the total amount of things he stole from our mod too - he never asked us about the UI art, the sounds, and so on. So basically in the end he ripped out almost everything from our mod for his own use.

Not really surprising behaviour from someone who outright said that in his opinion "Silence is sign of consent."

+1 vote   article: Discussion about "copyrights" within DoW-modding activity.
zahaqiel
zahaqiel Jan 1 2014, 6:24pm replied:

You're misunderstanding the way the law works on this. You don't need to claim ownership of the Tyranid IP to claim ownership of Tyranid art you've created and prevent other people from using that art.

It works the same way as it does with physical objects. If I were to build a Tyranid model, that model is mine and if someone decides to steal it or publish photographs of it without my permission, then that's theft and I can press charges. Nobody - not Games Workshop nor GrOrc - has the legal authority to do that.

I don't need to claim to own the entire Tyranid IP to defend derivative art. I simply cannot attempt to profit off them.

+1 vote   mod: Titanium Wars Mod for Soulstorm
zahaqiel
zahaqiel Jan 1 2014, 3:53pm replied:

You too!

+3 votes   member: zahaqiel
zahaqiel
zahaqiel Jan 1 2014, 2:58pm replied:

You're somewhat right but also somewhat wrong.

The models, taken as works of art, belong to their creators not GW and as such legal action can be taken if other people use them without permission. GW can ask us to take down our modification if they want, and we would be forced to comply. They could not demand that we hand over our models for their own use however. They could ask politely though or pay us for them.

Similarly GW do not have the legal right to publish photographs of any physical models Warhammer players have made and painted without their permission, for the same reason.

And if THQ (or whoever holds the DoW license now that THQ doesn't exist) ever published an expansion for Dawn of War in which Tyranids featured and used a resource that looked like Influence, I could take them to court for it.

So yes, I can take GrOrc to court over it if I wished. He used art that did not belong to him without permission. It's theft and there's legal recourse for it.

-2 votes   mod: Titanium Wars Mod for Soulstorm
zahaqiel
zahaqiel Jan 1 2014, 8:14am replied:

Legal action can be taken if people's work is used without their permission. It's called theft.

Our modellers did not give their permission for him to use their work (he asked, they did not provide consent). Our UI artists did not give permission for him to use our UI backgrounds and button images (things he never asked if he could use, but used anyway). Neither did our sound artists for all their work that he took (again he didn't ask). Neither did I for my concept work which he stole without asking - naming schemes for buildings, the use of an Influence rip-off resource or the hivefleet construction mechanic (again, never asked to use these).

Does that answer your question?

Incidentally I can claim intellectual property for some of the components of the Tyranid Mod, particularly the building names, the Influence resource mechanic and such, because those are all wholely my creations and never existed prior to my designs for the Tyranid Mod.

As a comparison, we had to explicitly asked Marco Schulze (google him) if we could include the Hivefleet Moloch colour scheme in the mod because that's his intellectual property. He said yes. If he'd said no, we would have left it out.

0 votes   mod: Titanium Wars Mod for Soulstorm
zahaqiel
zahaqiel Jan 1 2014, 2:56am replied:

Always willing to take balance suggestions. In fact, if anyone wants to assist us with balance, the assistance would be most welcome.

I'm not willing to take people claiming to be "advanced persons" when the majority of their "creative activity" is stealing other people's work and ideas, and then complaining when they get stopped.

+1 vote   mod: Titanium Wars Mod for Soulstorm
zahaqiel
zahaqiel Jan 1 2014, 2:47am replied:

You need to build other buildings to make other units.

To do that you need to use the build menu, the button for which is at the centre-top of the UI bar across the bottom of your screen.

+1 vote   download: Tyranid Mod v0.5b2 for Soulstorm
zahaqiel
zahaqiel Dec 18 2013, 7:18pm replied:

Which he explicitly does not have.

+5 votes   article: A Word on Ownership
zahaqiel
zahaqiel Dec 18 2013, 7:02pm says:

This mod uses stolen assets, knowingly taken without permission and against the wishes of the Tyranid Mod.

GrOrc was offered a way of including the work we've put into the Tyranid Mod, he refused and decided to just take what he wanted from us instead because it was easier.

Please assist us in reporting this mod and GrOrc.

+2 votes   mod: Titanium Wars Mod for Soulstorm
zahaqiel
zahaqiel Dec 18 2013, 7:00pm says:

Your mod uses stolen assets, explicitly used without permission.

The fact that you have no respect for the legal rights of other modders is irrelevant.

0 votes   article: Discussion about "copyrights" within DoW-modding activity.
zahaqiel
zahaqiel Dec 18 2013, 6:56pm replied:

>Except you haven't been granted free usage.<

Free usage >requires the assets to be put under open license which has not been done.<

There is no free usage clause on our mod or its assets. Mentioning that you didn't make the assets isn't sufficient, as you've been repeatedly told now by multiple people.

+4 votes   article: A Word on Ownership
zahaqiel
zahaqiel Dec 18 2013, 6:54pm replied:

The reason my response is "rude" is because I'm sick of explaining this to you over and over.

Use without permission violates ownership rights and the law. End of story.

How are you not getting this?

+6 votes   article: A Word on Ownership
zahaqiel
zahaqiel Dec 17 2013, 8:59pm replied:

You're actually wrong here. All creative activity is covered by law.

+8 votes   article: A Word on Ownership
zahaqiel
zahaqiel Dec 17 2013, 8:53pm replied:

My modellers, however, ARE engaged in commercial activities. They own these models and use them in their portfolios to get jobs.

You stealing them undermines their real world life, because it makes their work look non-unique. It also encourages people who might employ them to steal their work because it's less easily traceable if other people have too.

Get your head out of your arse. This isn't just about modding.

+6 votes   article: A Word on Ownership
zahaqiel
zahaqiel Dec 9 2013, 1:16am replied:

Click the build button in the middle of the UI each time you want to build something.

+1 vote   article: 0.5b3: The Developing
zahaqiel
zahaqiel Dec 6 2013, 9:58am replied:

That's because spore chimneys generate Influence, not Requisition.

Requisition is generated by reclamation pools.

+1 vote   download: Tyranid Mod v0.5b2 for Soulstorm
zahaqiel
zahaqiel Nov 26 2013, 7:22am replied:

The AI is still broken for a lot of people, even after the hotfix. We know it's a problem and we should have it fixed in 0.5b3.

It's not that the strategies are too tame, it's that it's not using them. :P

+1 vote   mod: Tyranid Mod
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