Hey all, I'm the current Tyranid Mod administrator. Just so's you know, I don't check my personal page regularly so I am liable to miss any comments you leave me here. Anyone wanting to give feedback on or ask questions about the Tyranid Mod should do so at the Tyranid Mod page or the Tyranid Mod forum (check my homepage link). :)

Comment History  (300 - 330 of 498)
zahaqiel
zahaqiel Sep 23 2012, 8:20am replied:

Hmmm... I'll get our guys looking into it.

+1 vote   article: 0.5b2: Hivefleet Now In Orbit
zahaqiel
zahaqiel Aug 2 2012, 2:55am replied:

Probably a week or two after 0.5b2 - once our coder isn't quite so busy fixing all the little stuff.

+2 votes   media: Unit booklet sneak peek
zahaqiel
zahaqiel Aug 2 2012, 2:54am replied:

It'll only be available online unfortunately, but we'll be sure to include lots of links to it. :P

+3 votes   article: 0.5b2: The Inbetweenering
zahaqiel
zahaqiel Dec 10 2011, 2:06pm says:

Ugh, I messed up. Bugfix to go up.

+2 votes   article: 0.5b1: Out Now
zahaqiel
zahaqiel Oct 24 2011, 4:58am replied:

There's a reason for that. Dark Crusade doesn't have as much for us to work with as Soulstorm does.

So no, not for the time being. Probably not until after we complete the mod and release 1.0 in fact.

+1 vote   article: 0.5b1: Midweek update
zahaqiel
zahaqiel Sep 29 2011, 5:04am says:

Update: I'm hoping to have all the art in the beta by the end of the weekend, and then our code guys will have to take a few minor swings at it (Great Devourer mode and the AI) and then we'll do a quick round of bug testing and then it'll be out.

Can't ETA that, but probsly one to two weeks.

+1 vote   article: 0.5b1: The Weekend Team Check
zahaqiel
zahaqiel Jul 8 2011, 1:22pm replied:

New version isn't out yet, we still don't know when it will be exactly - but we're very close.

+1 vote   article: Still working on it
zahaqiel
zahaqiel Mar 26 2009, 5:19am says:

Apparently it's due to the economic downturn.

We'll see what we can do in the meantime.

+1 vote   article: DoWFiles Closing - Tyranid Mod Evac
zahaqiel
zahaqiel Dec 2 2008, 5:23am says:

We'd prefer if we had someone experienced with making animations - there are a lot of them to get through.

And yeah, the next release is either going to be 0.5 or 1.0.

+1 vote   article: Tyranid Mod Team Seeking Animators
zahaqiel
zahaqiel Jun 16 2008, 8:29pm replied:

Um... just a mod.

And we're hoping Tuesday or Wednesday, it might not be the case.

+1 vote   article: Tyranid Mod Forums
zahaqiel
zahaqiel Sep 23 2012, 5:22am replied:

Check the news post. :)

0 votes   download: Tyranid Mod v0.5b2 for Soulstorm
zahaqiel
zahaqiel Sep 23 2012, 5:22am replied:

Did you make sure to uninstall any previous Soulstorm version of the Tyranid Mod before installing?

+1 vote   article: 0.5b2: Hivefleet Now In Orbit
zahaqiel
zahaqiel Sep 22 2012, 11:49pm replied:

They should be able to - I believe it applies them as a chitin patterning.

+1 vote   mod: Tyranid Mod
zahaqiel
zahaqiel Sep 22 2012, 10:32pm replied:

There's a news item currently waiting approval... ^_^

+3 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Sep 22 2012, 7:47am replied:

We're just making sure the installer works okay.

+2 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Sep 22 2012, 7:47am replied:

Next update should fix this issue, since we're not using WAAAGH anymore.

+4 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Sep 21 2012, 3:18am replied:

You'll have to wait and see. :P

+3 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Sep 19 2012, 7:15am replied:

It's very rare that I get to do that, so I enjoy being able to give a certainty when I can. :D

+2 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Sep 18 2012, 10:04pm replied:

At this point, I can pretty much guarantee you will see it in September.

...Possibly this coming weekend.

+4 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Sep 18 2012, 4:53am replied:

We're looking at them for 0.6.

+4 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Sep 14 2012, 11:35pm replied:

DC version is post-1.0, if it happens. Otherwise we'd basically be developing two different mods at the same time, and we're slow enough as it is. :P

+2 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Sep 14 2012, 11:34pm replied:

New FX for a lot of things, I don't have the specifics but I believe so. I know the heavier weapons certainly got new stuff.

+2 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Aug 30 2012, 3:15am replied:

It's a post-1.0 plan. We want to finish the race before we do, otherwise things will be even slower. :P

+3 votes   article: 0.5b2: The Inbetweenering
zahaqiel
zahaqiel Aug 18 2012, 12:09pm replied:

Hahahaha. Tier 3. :P

+3 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Aug 16 2012, 9:51pm replied:

Not in the next release - that's something we're looking at for 0.6.

+3 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Aug 16 2012, 9:53am replied:

Actually we were thinking Hive Guard. :P

+5 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Aug 14 2012, 10:17am replied:

We actually got Influence working on Faith, which is awesome. It also makes it non-transferrable in co-op games (which is what we want).

And we seem to have the economy rebalanced properly so Tyranids don't get to uberspam everything at T2.

At the moment, Miros is on holidays for a month, but we've got a rebalanced version in testing, and we may be able to release before he gets back.

+7 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Aug 13 2012, 11:39pm replied:

Nope, although we have been looking at optional entrenching units which could be used like turrets.

+3 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Aug 13 2012, 6:19am replied:

We've done a rebalance of the mod already, so 0.5b2 should be better on that front.

+2 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Aug 13 2012, 6:17am replied:

Doesn't look like it as far as I can tell.

+2 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Aug 8 2012, 9:59am replied:

He actually offered them for our use, so you might see them ingame at some point.

+5 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jul 31 2012, 2:44am replied:

At the moment Tyranids but only because they're getting too much Req. :P

+5 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jul 29 2012, 9:07am replied:

Will of the Hive is gone. It was only a stand-in until we could remove builders entirely (previously it was Rippers, which just doesn't make sense).

If you have a look in the pics up top you'll see the basic outline of the new build menu. Yes, it is a bit like the Dark Eldar.

+3 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jul 28 2012, 8:13am replied:

We'll release it when it's ready. Don't know when that is, there are still issues to work out.

+2 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jul 25 2012, 10:40am replied:

If you've got another computer (a friend's maybe?), you could always install it there and then copy the files across.

+2 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jul 25 2012, 12:20am replied:

What happens?

+2 votes   mod: Tyranid Mod
zahaqiel
zahaqiel Jul 22 2012, 2:07am replied:

Which this is not.

+1 vote   mod: Tyranid Mod
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