This member has provided no bio about themself...

Comment History  (0 - 30 of 62)
Zafer233
Zafer233 - - 62 comments @ Tactical Entry v023

Also just got an error while playing the phoenix club mission. Invalid polygon: skin=m1a_f*02470,index=-1, tris=177. I am running last resort as my mod loader version 0.84.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Tactical Entry v023

Will it be necessary to run the tier packs with this? Will I be missing out on anything if I just ran this one by itself?

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Scientist Hunt HD Map Pack 1.2 (Beta #1)

Zafer233 Aug 31 2014
Just delete the game.cfg file within the scihunt folder and your fixed. A few bugs after using Madness mode. Exit the game and change mode to Traditional to gain the scientist's trust.

Wow... Time has past. Still works!

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Scientist Hunt HD Map Pack 1.2 (Beta #1)

Hey, is anyone having the same problem now? Scientist under madness mode or any mode at all do not try to poison the player anymore. Totally forgot what the other game modes do also but I am sure more than let the scientist run for their life.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Action Half-Life Playermodel pack

Great find!

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ A Guide to install a heavily modded Raven Shield for Single Player game

A few comments earlier was mentioned a .dll fix posted by the author. Try that and comment back.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ A Guide to install a heavily modded Raven Shield for Single Player game

I noticed that in the ravenshield.mod file this is done:

[Engine.GameEngine]
ServerActors=IpDrv.UdpBeacon

Replaced by this:

[Engine.GameEngine]
ServerActors=OpenRVS.OpenServer
ServerActors=OpenRVS.OpenBeacon

In the SupplyDrop.mod it is just this:

[Engine.GameEngine]
ServerActors=IpDrv.UdpBeacon

It is not changed. Try messing with the .mod file and add // at the beginning of the lines you red flag to call the game to ignore it and see what happens. You could replace those lines for now to see also. There are some menu lines that can be ignored. There is also a background folder inside the mod folder that you could try deleting or messing with. I noticed "VinokurovAlex09" said he has the same problem. Compare your rigs together to include graphics card and driver version, OS, and updates to them. Then get with .Twi to give an informative troubleshoot. Best of luck! I also googled some and got some mumbo jumbo about PSU and CPU voltage, driver version, OS version, graphics card issues, and the sort. The fact you still have Win7 is a big deal though. Get Win10 already bruh!

Oh ya, check your power options too, make sure PCI Express and Power Processor Management also any other core computer options are set to max performance. Also, see if you have any cpu spikes when your loading the menu. There may be not enough power going to your cards since you mentioned installing new hardware. Games do the strangest things sometimes. Check the compatibility options on the launcher and set it to XP maybe. Start checking things off the list and narrow it down. It really could be a graphics card driver issue. I have read endless threads about bad updates from the manufacturer and the other way around, bad updates from Windows. Did Win7 provide your driver or did the manufacturer and is it up to date. Will you need to revert back to an old update.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ A Guide to install a heavily modded Raven Shield for Single Player game

Take into consideration, the higher the resolution the higher the demand for performance from your PC. The resolution you have is really high and taxing on older hardware. I don't use this high of a resolution but would if I could. Is your hardware to spec for modern games? How is your loading times affected by other large mods/games? For instance, STALKER gives even SSD and high spec gamers insane loading times even with the most recent x64 engine mod. It's just a large and unoptimized game. Same goes for Sven-Coop, Arma3, Postal 2, and 3. The 32 bit engine only allows for so much of the Spec on the rig you have to be used anyway. In the future, mod support for this game will have to come to a halt or compromise in content due to engine restrictions. I don't use reshade and I don't get long loading times so I am not quite sure what your issue is still. Pinpoint the exact time before you installed something that your game was running with short loading times. Try running just Vanilla RS2.1 from the guide and see if it runs smooth. Also, ensure you have all the expansions loaded with RS2.1 including Iron Wrath. Check back if it runs good. It may be something in SupplyDrop that interferes with your PC spec. If it ends up running with long loading, your PC is out of spec and you need to adjust your graphics. The stuff in the guide adds detail effects to the game also that can ding performance.

Conclusion would be from what I have gathered is that your PC is not to spec for the mod and/or your running Windows7 and is susceptible to performance drop over time and malware and malicious software. Try lowering your resolution, run in windowed mode, purchase Windows7 security support if available from Microsoft, or upgrade to Windows10. Windows7 is no longer supported for any updates including security.

I remember when using XP was cool even after the end of support, but I always wondered why I had to keep reinstalling it on my PC and Laptop often. Malware and malicious software were to blame almost all of the time. It's like as soon as I plugged in my ethernet cable I started to develop all my problems with performance and crashes. XP was also infamous for disk and resource management issues also. Disk drives degrade overtime and become slow and mimic low spec effects. If you write enough information on a HDD overtime it will become unusable. This doubles for reformatting and reinstalling Windows, Linux, or any OS.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ A Guide to install a heavily modded Raven Shield for Single Player game

Are you working with reshade presets? What is your native resolution?

If you have a reshade preset it may take additional time to load them on top of the time to load the game. Your native resolution is naturally going to be higher than the main menu's. Just like Swat3's main menu it's outdated and can cause conflict with some hardware. I think that this is true at least from what I have encountered.

Make sure that the only things you have installed into Supply Drop is the additional weapons and the last .mod file from step 12. Also, ensure that you have downloaded and installed .twi's tango AI mod that the .mod script file is going to call on to use. The tutorial ends at step 12 but continues afterwards and requires you to install that mod and his mod tweak. Ensure that you have OpenRVS 1.4 correctly installed or just re-install it. Also, make sure that you did not skip any steps or mix the steps. I did that initially and messed things up. Ill continue to think of stuff that might apply to you.

Windows 7 may be the culprit but that game was made to run on ealier Windows. You got a point though because, Supply Drops and reshade was developed on later versions. However, these mods including Iron Wrath are hardware intensive and are all loaded at once. Maybe your experiencing these inconsistencies because initially, RS6 only loads one expansion at a time and at that the game starts up without any mods or expansions loaded yet.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ A Guide to install a heavily modded Raven Shield for Single Player game

""...12.> And, finally replace both files, in Mod folder with the ones here: Drive.google.com..."

I think that covers what you need already modified and ready to extract.

On the first question the lines are addressed further down in the file in another fashion.

Also, I have a question maybe not for here but hey. Having trouble giving team member orders. They are not reacting to them at all. Any way to fix this in game or what? Thanks!

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ DoctorX Call of The Zone

Wow! You've really helped allot and you didn't have to! Thanks! I cannot thank you enough. It is working so far, did a few level changes and save loads and music is still on. After finding what in the world to open the .db files with it was a breeze. The ARX toolset from github.

Good karma+2 votes
Zafer233
Zafer233 - - 62 comments @ DoctorX Call of The Zone

I've noticed that the music bar in settings menu slowly sneaks down to zero in time after playing. It's really annoying after a fun battle you realize there was no music. Then repeated attempts to raise the bar afterwards.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Arszi's Dynamic Radiation Zones and Radiation Overhaul V2.1 for Anomaly 1.5.1

I have yes. Mainly in the southern parts of the zone. Geiger counter is inconsistent at best. At this point I have traveled from south to north and back. The Cordon is where I noticed it the most. Yes, I keep full batteries in my Geiger Counter and the option to click is on. I do have your hotfix and am using classic radiation. Edited this because I looked at my save folder and mixed up May with June.

I am experiencing sudden level change crashes now with agroprom and great lakes that I am looking into. I noticed the game crashes allot when I have quest items in my inventory. But this time I don't and I am stumped. Looking at all the logs. Nothing in the radiation script but the appdata log has this two lines of invalid HOM triangle error that may be connected. I dunno. Am going to install just vanilla Anomally with the HD models and THAP. Ill report my findings as a reply in the future.

Edit: restarted with Vanilla and just HD models with THAP and no crashes for 200+ hours. Just a few isolated incidents with quick saving multiples times in action with allot of things in motion. I am glad you have updated since last playthrough. Look forward to another one.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ SWAT: Elite Force

God bless eezstreet. Have mercy on VOID.

Good karma+2 votes
Zafer233
Zafer233 - - 62 comments @ The professionals revised

I just wanted to stop by again and say this. I never tried it with BrutalDoom Monsters only and have now. The gameplay quality is night and day. I love it now! The flamethrower and molotov actually catches things on fire now also which bugged me allot. I replied the way I did because without Brutal Doom's difficulty spike the mod is overpowered. I think you should put the suggested usage in the description and readme files. Thanks!

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Box Art Acurrate for The Ultimate Doom

Reminds me of the SOF1 sub-machine gun. I like it, but the SMG needs a frame for fire instead of idle. Confused me with all the files in the package. Just give me one file with all the contents please. Other than that, look forward for completion.

Good karma+2 votes
Zafer233
Zafer233 - - 62 comments @ The professionals revised

I'm still playing with it through the hellbound wad on ultra-violence setting and I like it. I feel that there are opportunities to be acknowledged though. I stray away from using the mini-gun, flamethrower, and saiga12. I think those just enable me to overkill through what would be meant as a tough spot in the wad. Ammo is very abundant for those weapons too and makes it an easy goto. This is a unique collection of sprites and I appreciate the load-out selection. I'm not one that prefers sci-fi loadouts and this is on my shortlist of mods I will continue to use and stay up to date with.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ The professionals revised

Weapons are over powered. I thought it would be good with nightmare but it just becomes similar to mowing lawns and there is nothing to it anymore.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ The professionals revised

The something I would of never sought out for but needed all this time. You don't need all those effects and fancy COD rips to make a good thing happen.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ AMC TC Linux Patch

Hmm, having trouble compiling with the parameter `make USE_OPENGL=0 POLYMER=0`. It comes back with "source/duke3d/src/startgtk.game.cpp:877:9: error: use of undeclared identifier
'glrendmode'"
Tried it with "CLANG=1" also a success without any options added. With a regular compile it immediately crashes when game loads with no errors. Case-patch installed correctly with Debian Python 3.7.

Using it with an integrated graphics card on a budget laptop though. My deal is that I have successfully compiled AlephOne with OpenGL support added and it plays decent to well.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ (Update 2.2)*BRUTAL DOOM ver* CALL OF DOOM:BLACK WARFARE 0.5 Beta

Also, cant pickup medkits. Playing Hellbound mappack.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ (Update 2.2)*BRUTAL DOOM ver* CALL OF DOOM:BLACK WARFARE 0.5 Beta

How do you disable the weapon description hud for use with Ultimate Doom Visor.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Clear Sky HD Models Addon

Figured it out. It is with the HDmodels. Just used regular STCS redux without it and works fine. Id like to know what file this model is contained in so I can remove it as a temporary fix.

Solution: Found out what it is. delete or backup "stalker_dolg_1.ogf" from "gamedir\gamedata\meshes\actors\stalker_dolg\stalker_dolg_1.ogf". It worked perfectly without affecting any other duty model. Since this was not Half-Life I was not willing to learn any complicated software just to find a solution but whatever just had to delete this file. Lol! For anyone who gets this glitch the answer is here for you.

Good karma+2 votes
Zafer233
Zafer233 - - 62 comments @ Clear Sky HD Models Addon

Does anyone here know if they have any hitbox issues with these? my projectiles fly right through duty soldiers with their SEVA suit on. Though, I am also running STCS redux and that may be a problem.

Good karma+2 votes
Zafer233
Zafer233 - - 62 comments

I hope they run for cover then huh?

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Arsenal Advance Modpack

So, I slept on it and came back. I realized I put blind trust into both the developer and steam for pushing the latest patch out. After researching I read that the developer never pushed out the 1.06 patch for steam even though it says they did on the website. If you read closer and look at the actual title SOC, you see that the latest patch is v1.05. I downloaded v1.06, manually unpacked, renamed files from the installer format, extracted, and to no luck came to another error. This is on vanilla steam with v1.06. There is no compatibility with the retail v1.06 for steam's v1.05. I also tried the noDVD crack to no luck. This is one in a few mods that use this patch and it drives me crazy. Also, if you look inside the SOC folder from steam it does not contain any documentation on v1.06, but for all the previous patches before. And I never thought to read the summary as the page is minimized by moddb by default haha!

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Arsenal Advance Modpack

I get that too! The difference with me is that the crash log file gives me missing texture errors. When I find the textures throughout the web from other mods it continues with more and more missing texture errors. I cant bear the search anymore I must quit for my own sake. It looks like a deal with the mod, steam version, or actual retail version. I read through the mod listings and allot of them run on 1.005 but that is the steam version. Unless GOG uses an older version which is compatible. Some clarity from the author would be long overdue.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Supply Drops Singleplayer - December 2017 update

Yes I am. When I activate the mod I cant use Iron Wrath weapons. When I am not using this mod I can use Iron Wrath weapons.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ The Opera: MAE Remix

I found this on you-tube recently:

Thanks for the shout out! I feel like nobody knows that there is actually bots enabled. Go find the liblist.gam file, open it with notepad, replace opera.dll with akimbot.dll, and you got bots. Check the readme for more details.

Good karma+1 vote
Zafer233
Zafer233 - - 62 comments @ Elite Terrorists Mod Complete

I've followed the directions to the tee. Same issue for me. Nothing changes for me everything stays the same.

Good karma+3 votes