The awesome one here
very nice, cant wait!
you have a typo. "The T4b has been upgraded over the "hears" to have a heavy dual laser turret for added defense and a nose mounted dual anti-personnel blaster.
don't you mean Years?
looks more badass with a ****** off look from an angle
yeah typo haha. thx
no matter what general i play damn thing gets a serious error. 10 maybe 15 mins in WTF
i have tried on 2 4 6 and 8 player maps vs 1 2 3 and 4 very hard AIs
- Some actual gaming skills, we are not pro players, but we are good. I am not the best PvP person, but I can observe and learn from replays in a decent amount of time.
- Time to play almost every day/night (1-3 games) Check
- English knowledge (I live in America, are you asking British or American?)
I also play other mods as well if that's important for you to know
- Trusty relationship with us, you need to know that we make final decisions about changes
- Dropbox installed (never heard of it.)
- Hamachi installed (can install however I think GameRanger may be a better option)
- Basic knowledge with FinalBIG (needed so you can insert files) A little bit of knowledge but insertion of files is no big deal.
If you are interested and if you have what it takes, please leave some info below:
- On and off since 006
- EST, UTC -5:00
perhaps but some people like to read the descriptions >_> <_<
so i had an idea for the ECA howitzers. instead of having to select with heavy micro why not make it so all are available on the side bar where support powers are?
this hasnt been commented on in a long time :D
well no **** wesker, AI does kind of suck >_>
cool. Didn't expect a nuclear tomahawk.
"Gentlemen, LETS PLOW THE ROAD!"
so instead of heavy interceptor why not name it a missile interceptor?
As do I. However I would like to see rotating turrets, is this possible?
has anyone figured out how to make mods run on 1.82? this one here happens to be my favorite
nice gong zeke, good to see you back in action. if you need any possible beta testers let me know. btw, did you ever compile that musicpack from reborn?
its been almost a year and a half. I enjoy the mod a lot but im wondering if the next major release will ever come?
question. why is it read that photon torpedoes do more damage than quantum torpedoes when the quantums are newer and do more damage? And why does the Excalibur (My favorite btw) read photon torpedo damage when it obviously fires Quantums?
A couple things I have noticed. Also, is there going to be a rework of the borg help text?
so does this mean that we can use the chopper with a spotter ability and give the base howitzers unlimited range with said ability?
great job on the mod although I found a bug. when I play as virons or Terrans with viron supports on Tranquility Base I have no helidynes or support powers.
id like to see the turrets rotate when they fire. and not just on this ship. or is that a limitation of the sins engine?
Still hard to believe the USA chickened out over a bunch of ocean-hoppers. That would seriously screw everything up in RL, as it did in ZH.
Hunter if you were to give a realistic percentage of completion for 1.85, what would that percentage be?
well im getting the technical error on startup. running as admin with win7 compat. extracted files as said and renamed scripts folder. wtf?
will this be translated over to English?
Man, are you ordering those things to fire from your mic? And if so, where did you come up with the orders on grid and authentication?
just a question, will everything be translated into English?
this mod is by far one of the best out there. Xitars should come back and make a 1.5. I love this mod and I can play it for days to weeks at a time.
this is badass!
well how do I capture them then?