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Comment History
youyouzhu
youyouzhu - - 7 comments @ Colonialism 1600AD 2.0 (21/10/2016)

An other video is here. This is a real huge battle. 9000 vs 25500 Video is here Youtube.com

Good karma+1 vote
youyouzhu
youyouzhu - - 7 comments @ Colonialism 1600AD 2.0 (21/10/2016)

I upload a video about mod. Youtu.be. My own edit of Colonialism 1600ad.

Good karma+1 vote
youyouzhu
youyouzhu - - 7 comments @ Colonialism 1600AD 2.0 (21/10/2016)

Yes, I found it, but I think the model file should ended buy .mesh ? something like it. So, I think it should be the reason.

And, FalconerOmen, I did something changes about your mod, I tried to make the battle more huge and more fierce. Can I share the mod I changed to friends?

Good karma+1 vote
youyouzhu
youyouzhu - - 7 comments @ Colonialism 1600AD 2.0 (21/10/2016)

I found the reason.
euro_dragoons
euro_dragoons_austria
euro_dragoons_colonial
euro_dragoons_small

their soldier model all "1600dragoons" but there is no model called 1600dragoons in Col_models.pack

Good karma+1 vote
youyouzhu
youyouzhu - - 7 comments @ Colonialism 1600AD 2.0 (21/10/2016)

Issue with dragon.

Good karma+1 vote
youyouzhu
youyouzhu - - 7 comments @ Colonialism 1600AD 2.0 (21/10/2016)

Hi FalconerOmen. I want to thank you first. Your mod gave me lots of fun. After the release2.0 I noticed something maybe not very good. The AI get less army then before. I think maybe because the startpos.esf so I changed back to startpos16052014, and then the powerful AI came back. They build lots of army, and always try to attack me. So should you do something to repair the startpos.esf file?

Good karma+1 vote