Currently developing an open source game engine for the recreation of Hanako Dash, aside from taking over the fallen company's Music Project...
It's been forever since the last release came out. The latest two bring promising news: the addition of fonts, text, 3D graphics and some tests for saving a game. Now while this is good and all, only v0.1.6.4 actually have something to offer. I got a little lazy with the latest release and didn't bother commenting the code properly, with it being the last Test release and all.
Now for the good news: The next release will begin development on the Editor Utility. This utility will be the central point of game development for the engine. It'll feature a nice, feature-rich, yet simple GUI interface for slapping a game together. It will still, of course, use the original game engine to run things, but the design will all take place there. My hopes is to get this utility to a usable point within less than three releases, but we'll have to see how that goes...
For now, you can check out the latest two releases at Forum.ikezawa-project.com under the Official Updates section.
Along with the latest release also comes two videos, demonstrating the engine's new capabilities.
That's all for now, hopefully the next will have something great to look forward to!