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question is there a way to change the color/camo of the vechs depending on what map you are playing on? cause if there is, then is it possible to make it with desert camo (nod is supposed to be all secretive and stuff)
Mi-28 only has 1 rotor, this has 2, only th KA-50 has the twin rotors
the release date for this, just like all awesome mods is going to be on the 21st of december 2012 :)
looks nice, but the tip has to be more roundish if you understand what i am saying. it looks too jagged, besides that, all u need now is to have it colored
wow, it looks so real, i wonder if the engine can handle it though
questions about the titans in game, will they be using the old DD or the new one, and will there be a limit on the amount of titans you can build and maintain at once?
IMO it looks like someone took a leopard and an abrams tank, combined it and mini me'ed it
it is COH. i am sure of it
curse you dice! curse you, we are not dumb, hell we make mods that are better then the game it's self, that's the reason why they are scared that we will over take them
Claymore and sniper shot, boom he's dead
*facedesk* at description
i hope that, that idea might work, i really want to play this (don't have arma 2 though)
ok, new question, is there any way to make it for arma 2 free as well? free as in the game "Arma 2: Free"
lol, not exactly what i would call stealthy :P
i think that the badger will be used as a trade ship, (in systems in eve the badger and badger MK2 are used a convoys), the charon could be an unarmed colony ship, (thats what roleplayers use the freighters in eve, landing craft)
and we are giving suggestions to help them speed up the Work in progress status
ComeradeStalin, he gave the details of this before, where is he when we need him, Xmb.stuffucanuse.com this is the only picture of the actual tank (the bottom right) that can be found, but yeah, there were 3 prototypes, they all are gone though /\ /\ /\ /\ /\ /\
yep, snipers are one, if not the smartest soldier on the battlefield, they have to do advanced maths for every shot, it's not like games where, where ever you aim the crosshair, that's where the bullet will go, the sniper has to compensate for the wind, earths gravitational pull, which direction they are shooting, what time of day it is, all in an extreme short time, while staying hidden and enduring the weather. people consider them "pussies" because they can kill without being seen, but in real life, if you had a choice to stay at range, and out of danger, you would also take it.
O_O THE DETAILS!!!
same here, any chance it you guys might make it for arma 3 when it comes out as well by any chance?
nice, a little sense of scale now, not like before when the soldier was almost as tall as the tank it's self
whats overpowered about them, i cant tell? 1 banshee can take out 4 venoms, just reduce the ammo of the banshee to 2 shots then
will this mod require the expansion or just the original sins of a solar empire?
it depends on which model it is, the older HMMWV or more well known as the humvee are not, an round fired from an AK was able to penetrate the thin armour of it and kill the crew (main reason for hillbilly armour or armour added by the troops themselves, this caused mechanical failure of the humvee, mostly the front or rear suspension would give out and the humvee was immobilized forcing the army to build an more stronger one) , but the newer more updated version has better armour and can stop rifle rounds
when i am playing, i crouch ( or go prone what ever it "z" key) next to the barrier in act 3, i fall right through the map and fall forever, and i cant even go to the menu, graphics wise it is awesome, but there are many bugs, that i hope will get fixed soon :D also i get that green and purple color ground in act 1, cant see any terminators in act 1
one last thing also, there seems to be unlimited ammo :P
PC specs are:
Intel(R) Core(TM) i7 CPU 860
4096MB RAM (4 gig)
XFX XXX 5770 HD ATI Radeon (OC'ed)
Windows 7 64-bit
Does OP have an clearer picture of the tank?
well, dont forget that GDI is the master of Air/space (human technology wise) while the NOD is mainly ground (stealth) and their main form of attack is hit and run, while the GDI uses brute force, so i dont think that NOD requires an T3 air unit, but should have an AAA unit to counter the grizzly, i agree with ThaEmperor, that it should retain it's old name, the Kodiak, beacuse that one at least has an reputation, unless you are saying that the grizzly is more worse off then the kodiak (just my opinion)