I’m an interactive audio specialist and sound designer for video games on various platforms: Microsoft 360, Sony PS3, Nintendo Wii, Sony PSP, Nintendo DS, iOS. I specialise in SFX Design, SFX & music implementation, foley editing, speech editing/mastering, in-game dynamic mixing, surround mixing, encoding, music editing/mastering, music remixing/composition, audio & speech consulting, asset management, audio project management. I’ve been a musician since I was 10 years old and absolutely love to propel and augment game play with the storytelling and emotional impact of interactive audio. If you are developing a game and need help with audio, or you just want to bounce audio ideas, contact me! If I can't help you, I'll put you in touch with someone who can. :)>
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