I am a true gamer i play all kind of stuff and i realy enjoy the mods around here!
this is is dead.....bad...."I liked that one"
are you going to give to unites special abilities?
i think you shuold have some.even if they are not in ra2
Q & suggitions:
1)are you going to replace the nod commando?
2)are you going to make maps in further releas?
3)what are you planning to changh in the scrin factions?
4)add the "scrin ship" from TS instead the mother ship or just put it in the scrin airfield.i think it should be a mobile airfield.sord of a real alien mother ship.
5)dont change the malitiant roket sqaud with cyborgs reaper or anything else. just change their uniform.it realy looks bad!
6)make the stealth genorator to be stealth
7)try to change some of the buildings model to the TS model.for example you realy need to change the tech lab and command canter.it makes nod to look like aliens and make GDI's warfactory look like a little workshop.(1 of the things i realy didnt liked in TW).
8)add a mobile repair vehicle.the repair drones or annoying and almost unusfull.
9)are u going to change the GDI defence buildings?this thing is needed.
10)try make walls with gates. it's realy usefull.and give a great protection against engineers.
11)make the GDI rifleman foxhole ability targetable and give it a small MG(just a realy cool Anti infantry ability)
12)keep up your great work!!!
i dont belive so but who knows what can happen in a week
do you have any release date?
and keep the good work!
the guy who didnt played ra2
YOU MUST PLAY IT
it's just like alcohol
not my folt if FBI will come to your house becouse of copying exact millitry intell of the plane....
jouking just a PERFECT model. PERFECT!!!!!
i have no words but COOLLLL!!!!!
cool but take out that "thing" on the front
what the hek is that thing?
it looks like a kids toy but i shure that whith a dark black skin it wil look awesome
my most wild dream is comeing true RED ALERT 2 IN 3D!!!!!!
this is sooo cooollll!!!!!!
the great ol kirov
dont forget the red shrk like mouth when you texture it
he is deployed make it look like the soviet sentry gun or whatever it is(from ra 3)
come on dont kill the mod!!!!!
i liked that 1
when the radar is enabled/or deasabled try use the TS sound
its realy cool!
KEEP UP THE GOOD WORK!
i am ******* in love whith this mod!!!!
im playing TS from when i was
3 years old belive it or not
i saw that alot of cnc 3 gamers dont know how to install mods so...
8 simple steps to intall and play the mod:
1)auto patch the game to version 1.09 or better
2)go to "my ducments" and to "command and conquer 3 tiberium war" folder and creat a new folder called mods (some of you already have it)
3)download tiberium essence (or any other mod)
4)make a new folder called "tiberium essence" (or the mod name)
5)move the files you downloaded to the folder
6)insert the disk( if he is already in click the driver the disk is in( found in "my computer") and click game browser and a window wil appeare
7)click the "mods" section and double click tiberium essence (or the mods name
if u are adding the disrupter to GDI instead of doing a short aultra sonic shoot make it long( like flamethrower effect) but weaker so it wont be to strong but it wil look like TS
good luck "u're_dead"
i can help your mod with few suggstion
send my a PM if u are intrested
and how do you make a mod to kanes wrath without SDK mod
u need a MAJOR bug fixing and the wolverine shuldn't have any missles, u need icons for the new unites and the sniper in the sniper team dont use any animation,no orca bomber and the titan dont have 2 canons, he got only 1. you need to fix that!
YOU MUST ADD the cyborgs(including commando). this is one of the most featured things in TS and i think that cyborgs can be great.
i have a problem:
i cant see the mod menu- it says there are no mods but just few weeks ago and it was fine
my suggestions are:
1)try to make the banshee model to look better and more like TS banshee
2)make the mamoth a bit weaker it's way too strong
3)make the railgun longer(the shot is short)
4)add the wolverine (he is playing an importent role as anti infantry and early game scuoting).
5)add the basic infantry squad for GDI and nod(malitiant+rifleman squad) the ability to throw grenades.
6)for GDI change the ox transport with the TS orca caryall
7)change the GDI commando voice to the original voice(not TD commando voice)
8)it wuold be great if you change the main menu to look like in TS
9)and most importent keep up the great job!
send me a private massege about this
good idea for a scrin ship could be a mobile airfeid\war factory etc.
and it can be a "flying aircraft carrier" for stormrider
and try to add a medic at least for GDI
there good but you need the gun to be a bit higher
this is great!
BUT the radar shuld look a bit better and smoother
about your mideast crisis 2 mod
i have few seggustions for the second release(i know u dont have a lot of time for such things):
second commando unite for each factions:
I.D.F.-Shayetet-squad of 5\6 men with a deadly SMG,can use c4 charges on buildings.strong vs infantry and buildings
G.O.I.-Hizzbala front line elite- squad of 6\8 men with a strong SMG with longer range then normal.strong vs infantry and light small vehicles.
U.N. Peacekeepers-marine snipers-long rang snipers that are always stealth and can clear garrison buildings by killink every 1 inside 1- by- 1. strong vs infantry
squad of 3 men- 2 with a slow firing and weak guns and a third one with a deadly MG. STROND VS infantry and light vehicles.
squad of 3 men- 2 with a slow firing and weak guns and a third one with a long range mortar. strong vs buildings ang big groups of infantry
i am giving them suggestions for the 2nd release so i dont expect any of them to be in the close release
is this mod is dead?
i liked that 1
squad of three- 2 with weak rifles and a 3rd one with a deadly MG with hige ROF
strong vs light vehicles and infantry
squad of three- 2 with weak rifles and a 3rd one with a long range morter like the morter on the pitbull
strong vs buildings and big groups of infantry