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yamsinacan
yamsinacan Dec 30 2013, 3:19pm says:

For those wondering. The mod is NOT dead. They do not update this page much. Two campaigns are currently in the works right now.

+3 votes   mod: The Dwarf Holds
yamsinacan
yamsinacan Dec 26 2013, 7:13pm replied:

No, the issue is known and it will be fixed with the next release. I do believe they created a fix, but I don't really understand how to install it...

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Dec 23 2013, 2:18pm says:

You should totally add the crevices and wooden structures that are present in Isengard.

+2 votes   media: Isengard Base
yamsinacan
yamsinacan Apr 1 2013, 3:29pm replied:

Campaign bug. Wait for the new version.

Or install the fix. Problem is I don't know how.

HOW DO I INSTALL THE CAMPAIGN FIX?!!

0 votes   mod: Edain Mod
yamsinacan
yamsinacan Mar 30 2013, 1:13am says:

How do I install the campaign fix?

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Feb 15 2013, 8:35pm replied:

Where are you stuck? You have to destroy the Warg Layers after you are done stopping the attacks. After you gain control of 3 Dwarven heroes, you need to take them to the secret exit all the way on the right side of the map. Go through it, and take them all the way to the gates at the right side of the map into the gate.

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jan 1 2013, 8:13pm says:

I need help. I have no idea what to do on the third mission in the campaign (I think it's Mirkwood). I cross the river, but am stuck after their.

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jan 1 2013, 2:45am says:

I noticed the animation for the ponies is a bit strange, and I suggest using the animation from BFME 1. In BFME 1, you could combine Rohirrim and Peasants together, and the Rohirrim would do a slow trample that might look better. Hopefully you can find it.

+1 vote   article: The Road to Edain 4.0: Friends on Faraway Build Plots
yamsinacan
yamsinacan Apr 30 2012, 10:09pm says:

Submods? You guys are good, Inception...

0 votes   mod: Edain Mod
yamsinacan
yamsinacan Dec 23 2011, 8:25pm says:

Where did you get this idea from?

+1 vote   media: Swords of Westernesse
yamsinacan
yamsinacan Aug 21 2011, 5:10pm replied:

You deliver the ring to the respective ring hero, NOT THE FORTRESS.

That is on purpose. Some buildings require other things to be done. Some buildings are simply not available.

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jul 9 2011, 1:37pm says:

Guys, just to let you know, the tower guard is the army garrisoned in Minas Tirith. Citadel guard is the name of the guys who guard the, well, citadel! The Fountain Guard guard the White Tree of Gondor. They would not be an actual unit because they only guard the white tree and nothing else.

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jul 2 2011, 9:49pm says:

Will you then add the blades to Arnor? Just saying, since they lack heroes, might be a good solution :P.

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jul 1 2011, 11:49am says:

One thing I was always thinking about was an ability to equip Elvish and Arnor infantry with "magic" blades. Merry and Pippin acquired the Arnorian "magic" blades in the wights burrow, and we all know about Sting.

Maybe Imladris and Arnor should be able to equip the enchanted blades to their infantry? This should replace forged blades (or be a second option). I would imagine that it would give them a special bonus vs evil creatures, Orcs, Trolls, Uruks, Wargs, Wolves, and even Nazgul.

Your thoughts?

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan May 30 2011, 2:23pm replied:

Alright.

+1 vote   media: Imladers Warrior (High Elves Faction)
yamsinacan
yamsinacan May 29 2011, 11:19pm replied:

The infinite Imrahil knights thing could be on purpose, because Minas Tirith is so close to the Fiefs, but I don't absolutely know...

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan May 29 2011, 11:12am replied:

Pikeman do not need that formation. In BFME 1, that formation would actually kill the horses when the regular formation would not, even when they got trampled.

In BFME 2, when they get trampled, they usually rape the horseman, and take minimal damage. The porcupine formation in bfme 2 completely stops horses, which is much more useful than it sounds...

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan May 25 2011, 9:41pm says:

Looks similar to one from the Edain mod...

+1 vote   media: Imladers Warrior (High Elves Faction)
yamsinacan
yamsinacan May 8 2011, 10:23am replied:

So will all the units at one point from Mordor xD

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan May 8 2011, 10:22am replied:

A rune master, as I believe.

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan May 7 2011, 1:16pm says:

I really like the new concept about heroes.

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Feb 3 2011, 10:53pm replied:

The system implemented is really unique, and it would be sad to see it go...

+2 votes   mod: Edain Mod
yamsinacan
yamsinacan Jan 26 2011, 9:14pm says:

Yes, are you guys looking to do any major revamp of the naval warfare system? It truly does need to be redone, perhaps one beta could exclusively be focused on naval warfare!!! :-D

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jan 26 2011, 2:04pm replied:

Nah, I really like the system now :P.

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jan 24 2011, 10:01pm replied:

All hail the glorious Mother Russia.

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jan 16 2011, 4:49pm says:

Carthaen never existed!

+1 vote   media: Karsh
yamsinacan
yamsinacan Jan 11 2011, 6:39pm replied:

Damn that there is no english version of this mod then xD.

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jan 11 2011, 12:08pm says:

LOL, I remembered how Dumbledore is in this mod xD.

I hope Rohan gets something new. They haven't got any major system changes. I was hoping a more deeper level cavalry system. With heroes providing certain types of Leadership. Eomer providing an offensive leadership, Theodred providing a defensive leadership. Elf helm (WHO SHOULD BE IN THE MOD) a small Defense and offense leadership. And Theodon providing a powerful defense and offensive leadership with a no fear/terror bonus...

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jan 2 2011, 10:20pm says:

Has the mod of the year thing been released yet? :\

+1 vote   mod: Edain Mod
yamsinacan
yamsinacan Jan 2 2011, 2:17pm says:

Oden I already explained how to remove the German text. Go into the lang folder. Remove everything except the "English and "EnglishAudio." Thats all I had to do. (:

+1 vote   mod: Edain Mod
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