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y2keeth
y2keeth @ Doom 3 BFG Hi Def

choose one

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

what did you install?

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

exec the fast.cfg or faster.cfg

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

textures, models and some effects enhancements. No game play changes, unless you run a mod

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

its not the model itself

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

I'll keep trying to fix it of course

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

I am not using other mods lol, I am not having the barrel error anymore, other people were

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

probably still have to delete the collision and models folders in the base/generated folder also

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

try 2.9c and tell me if you still get that error. I am not getting that error.

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

hmmmm

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

collision model error that has plagued me for a long time. use to hit loading alphalabs 1. and some other spots

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

I'll look into it

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y2keeth
y2keeth @ Doom 3 BFG Hi Def 2 9c patch

hmmmm, not sure

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y2keeth
y2keeth @ alpha shotgun mod

having a models pack for halflife 1 (gold src) that is changing things in the stock game.

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y2keeth
y2keeth @ alpha shotgun mod

you can replace the model and the sound, the def file controls how the weapon works and where all the stuff is for it. But we are talking about combining mods, and said mods having files of the same name. for instance this mod doesn't touch the stock def, just has the model and texture. so no editing required.

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

please someone confirm this

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y2keeth
y2keeth @ alpha shotgun mod

converting this mod took almost no work at all

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y2keeth
y2keeth @ alpha shotgun mod

say weapon_shotgun.def for instance is in both mods with different settings, there can only be one

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y2keeth
y2keeth @ alpha shotgun mod

pretty much the same for any game, you'll have files that are in both mods. nothing can run them both at the same time, its a conflict. RBdoom3bfg is a modified Doom 3 bfg source which Bfg shares a lot of code with doom 3.

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y2keeth
y2keeth @ alpha shotgun mod

trentphrozo is a example of the first mess I had to untangle to put 2 mods together. thing to check is are there files with the same name in both mods, if so then you have to do some editing if not then they should work together.

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y2keeth
y2keeth @ alpha shotgun mod

also for doom 3 mods you need to know what works and does not in rbdoom 3bfg Moddb.com

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y2keeth
y2keeth @ alpha shotgun mod

that is the way mods work, to combine them you need to add the files from both, and have to edit the def, material and/or script files. Bigger the mod more of a mess to combine.

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

no problem really didn't have to do anything, except make a bat file to launch it

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

2 hours from now it will be here Moddb.com

image Media.moddb.com

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

should be easy enough

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

somebody download 2.9b and try to get the infamous barrel error. maybe fixed let me know for sure.

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y2keeth
y2keeth @ Doom 3 BFG Hi def 2.9 full release

your welcome

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

yeah that one weirds me out, thats is a stock model I never touched. yes do the same thing as the barrel error.

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

scroll up in the console should say the error. Probably a collision model error. answer is on our trouble shooting page, under barrel error if its that here Moddb.com

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y2keeth
y2keeth @ Doom 3 BFG Hi Def

plan on moving the ones not proper connected and redoing the uv for a blend

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