This member has provided no bio about themself...
real life has me to busy again, but I'll be back.
yeah its weird even slight changes will make the save file not load, been a issue with doom 3 for a long time.
does not happen here
sorry, nope old glitch with doom 3
well there you have it from the man himself
this is not for bfg
Thats is my other mod
I'll look into it
just how I would try it, I have not tried it myself
better yet maybe would be adding the z Hidef pak files to perfecteds mod folder.
this install to your base mods will pick the graphics up as well, unless the mod has its own version (perfected does for the most part. to combine the two I would remove perfecteds texture folder out of the paks file and the models. it more complicated that that tho as I know perfected has some custom model stuff in it, would require some work.
I have tried but for some reason it fails, I will try to figure it out
2.8h patch fixes my oops, so that new zombies work correctly
Perfected is fun for different game play and look. If your looking to just play doom 3 with better graphics and visuals Hi Def has no game play changes.
thanks said the first was a wip
maybe, to much pale and you got a white guy. Think I am just going to mess up the face real good.
just uploaded 2.8f with some stuff for the machine gun that fixes some issues, hopefully yours to. give it a try and let me know.
you also lose higher poly versions of the models
nice job on the armor model better than mine. I did something similar on a lot of the models, it is the little things that can drive you nuts like the pop cans for me, which I failed at improving because of the collision model.
yep thats the barrel error go into base/generated folder and delete the folders named "collision" and "models"
in the single player game its a couple here and there, but yes it never stops totally. multiplayer its a ton of them
probably the barrel error go into base/generated folder and delete the folders named "collision" and "models".
you need to scroll up in the console to see the error
try deleting the folder base\generated\maps as well
no idea then, not a model i touched
should be a generated files issue, delete the models folder and collision folder in the generated folder in the base directory and any mod you are running directory
great glad that worked
actually I just found it he said "delete the "zombified_jumpsuit" texture folder in base/models/characters" try that
2.8d other people have said the same thing happens but does not happen to me so I cannot recreate it then I have no way to figure it out. somebody a while ago posted something to delete, cannot find it tho.