I'm Gethyn, a modder and hopefully soon-to-be game developer. I grew up with an assortment of games and modifications, which heavily inspired me to pursue my dream.

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0 comments by Xylemon on Feb 4th, 2013

I know what's on your mind, where the hell is the Overturn demo!?
 


Well I wish we could have done it, but life has been rather hectic lately. We got a considerable amount of progress done, but alas, it wasn't enough. So Overturn didn't make a Christmas release, or a New Years release. Though it's been a month, where is it now?
 
Rafael, Overturn creator, has been on family vacations, and should be home within the week. He's tried contributing what he has been able to in the past couple of weeks, but it has been proving to be extremely difficult. 

Joe
, myself, along with our current coder, have also been working at a slow pace. For right now everything is very slow. However, we are about to kick it into gear and we will have this demo out, for it has been haunting us for almost two years now! I can't give a definitive date, but it will be very soon, I can tell you that much.
 

Comments! Something that has been very lacking on this site, finally has arrived with Disqus, a service which provides a comment system for sites such as mine. You don't have to have a Disqus account to comment on here, and I don't filter out any comments (unless it's advertisements/spam or something highly illegal). Free free to post your thoughts properly now!

 Note: Comments for blog posts will be viewed on all blog posts, so be sure to state which blog post you are referring to in your comment. Also, for the time being, ignore "Comments are not allowed", for that is referring to my blogging system and not Disqus. This will be fixed soon enough.
 


Last but not least, Vektar is a modification for Quake developed by my good friend Marco (same guy who did Qreate), and quite a fun mod too. It basically involves players finding a randomly placed statue and destroying it to collect a "Vektar". The one who collects the most wins! Be sure to check the page I created for it to download the mod.

 Along with this release, Missing Signal: Part II was released, the second part of my compilation album containing various unreleased songs I've composed over the years. Part III, the last release of this set, is coming soon.
 


That's it for this blog post. Be sure to check out Bloodbath Softworks and Dethklan Games !
 

Also on: My Site and TWHL
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Post comment Comments  (0 - 10 of 115)
Joebama
Joebama Jan 13 2013, 8:53am says:

how can you make such a awful **** vid?

+2 votes     reply to comment
Foreskin Jim
Foreskin Jim Jan 13 2013, 10:56pm replied:

IS THIS YOUR COMMENT THECOOLSUTURE?

+2 votes     reply to comment
Joebama
Joebama Jan 30 2013, 6:54am replied:

YES

+1 vote     reply to comment
Joebama
Joebama Dec 24 2012, 2:00am says:

black chink

+1 vote     reply to comment
Foreskin Jim
Foreskin Jim Dec 16 2012, 10:44pm says:

why do i boner wtf

+2 votes     reply to comment
st1x51
st1x51 Oct 21 2012, 4:03pm says:

Hello Xylem,i have a question)

why you dont release src code of your mod for quake "qreate"?
some peoples can do a nice mods like a "Qreate with physics(o.d.e)" and i want to do gravity gun for this game

+1 vote     reply to comment
Xylemon
Xylemon Oct 26 2012, 1:10am replied:

Well, I have only made maps for Qreate and all the code is done by Marco(Eukos). He has not released the code for it yet since there is very little and he is still updating it.

+1 vote     reply to comment
Xylemon
Xylemon Nov 7 2012, 6:53pm replied:

It has been officially release, get the source code here: Euksy.oldtimes-software.com

+1 vote     reply to comment
TenshihanQuinn
TenshihanQuinn Apr 12 2012, 11:08am says:

Ooogah boogah!!

+3 votes     reply to comment
eukos
eukos Apr 8 2012, 2:10pm says:

woops how did this get here i am not good with computer

+5 votes     reply to comment
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