Hi, welcome to my page! Does anyone actually read this? Alright, I'll tell you a little bit about me. I've always been into modding in one way or another. The first time I was introduced to modding was with Command & Conquer. I was utterly obsessed with that series growing up, and boy when I found out about mods that was amazing to me. Fast forward a couple of years to 2008 and that's when I was introduced to my now favorite series of all time, S.T.A.L.K.E.R.. Let me tell you, this game changed my life. It sounds silly at first, a game changing my life? But it's deeper than that. It's a community. I got utterly sucked into this modding community, enticed by all the brilliant & creative mods. After a few more years of lurking, downloading, and occasionally commenting, I decided it was time to try my hand at modding. With a bit of luck and talent I joined up with the MISERY development team back in late 2011 to help them with weapon design. Ever since then I've been here doing my thing.

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Report RSS Vanilla vs Enhanced [Enhanced] - 3 (view original)
Vanilla vs Enhanced [Enhanced] - 3
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N.Aaroe
N.Aaroe - - 2,709 comments

Wonderful

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RockMax
RockMax - - 672 comments

I agree :)

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HDKramer
HDKramer - - 208 comments

Awesome!

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Description

So I've recently learned how to majorly improve upon and make new bump, specular, and displacement maps for stalker, check out what a difference it can make. This is a vanilla texture only the bump & bump# files are changed.

This picture shows the enhanced bumps.