This member has provided no bio about themself...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Swamp
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
loner85
loner85 - - 3,281 comments

Fen/Plavni? Interesting and bloodsucker/acid infested area, making it only suitable because of the 'cement' factory tower^^
Nice lighting and coloring :)

Reply Good karma Bad karma+3 votes
xxVODKAxx Author
xxVODKAxx - - 1,141 comments

I put those bloodsuckers out of their misery a long time ago at Fen but I can not get rid of acid :D
Yeah sunset is my favorite part of the day really atmospheric :D

Reply Good karma+3 votes
loner85
loner85 - - 3,281 comments

But sunsets are also a sign to leave immediately...you don't want to go to Yanov at 12pm, right? :D

Reply Good karma Bad karma+3 votes
xxVODKAxx Author
xxVODKAxx - - 1,141 comments

Yes sir :D

Reply Good karma+3 votes
Kaveli
Kaveli - - 809 comments

It´s funny, you have some kind of "daily routine" in the STALKER games. Wake up at 6.00 - 7.00 and do your last tasks before 23.00 - 0.00 :D

I like that very much.

Reply Good karma Bad karma+3 votes
loner85
loner85 - - 3,281 comments

It is the very only game where you have this, because it is also the only game with a time where the playable area gets hostile as f*ck (best seen in Misery, I don't want to encounter mutants in MISERY in general, but at NIGHT?). You have to plan, think strategically, what your next actions will be. Misery continues this with adding more survival elements...if you choose to make everything alone (example: Mitays hostage), you can prepare for a VERY soon death. Or if you are still wandering around at Jupiter at 9pm, you are pretty f*cked.

Reply Good karma Bad karma+3 votes
Kaveli
Kaveli - - 809 comments

I would say that's the unique feature of the STALKER games.

You have the same in other RPG games like Skyrim, but it doesn't feels so realistic, more simulated or it is only pretence. Drawn sword or Bow, run forward and kill.

Here you have to plan, think strategically, what your next actions will be.
Good explaining for it.

Reply Good karma Bad karma+3 votes
d4v33edz
d4v33edz - - 3,070 comments

Nice capture, really like the dark and light in this one. And yes the nights of Stalker...the background noises and sounds would put you off from venturing far from safety.

Reply Good karma Bad karma+3 votes
loner85
loner85 - - 3,281 comments

It is not the sounds, it is also the mutant encounters you get there :D In Misery, they can be fatal at daytime already, so in the night, where you can only see sh*t...you're pretty damn f*cked.

Reply Good karma Bad karma+3 votes
xxVODKAxx Author
xxVODKAxx - - 1,141 comments

I always try to avoid them its not that hard even in night only if you have a good nightvision installed on your helmet

Reply Good karma+1 vote
loner85
loner85 - - 3,281 comments

IF you have :D

Reply Good karma Bad karma+2 votes
xxVODKAxx Author
xxVODKAxx - - 1,141 comments

And if you do not have....well you will get raped by the mutants :D

Reply Good karma+2 votes
xxVODKAxx Author
xxVODKAxx - - 1,141 comments

Well guys that is one of many reasons why we love STALKER that much!

Reply Good karma+3 votes
d4v33edz
d4v33edz - - 3,070 comments

True.

Reply Good karma Bad karma+3 votes
moddlord1
moddlord1 - - 11,188 comments

tryu

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: