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Actually nothing happens,play on first level without problems and this happen when 2nd level suppose run.
Well,how fix this?
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2993 MHz with 4061MB RAM
Video: AMD Radeon HD 7700 Series (1280)
General protection fault!
History: TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Gameplay.Action_DrawHUDMaterial Overlay) <- UObject::Serialize <- (Action_DrawHUDMaterial OOH-SEQ1.Action_DrawHUDMaterial24) <- TestReach <- (Action_DrawHUDMaterial OOH-SEQ1.Action_DrawHUDMaterial24) <- UStruct::SerializeBin <- (Class Gameplay.ScriptedTrigger Actions) <- UObject::Serialize <- (ScriptedTrigger OOH-SEQ1.ScriptedTrigger34) <- AActor::Serialize <- TestReach <- (ScriptedTrigger OOH-SEQ1.ScriptedTrigger34) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level OOH-SEQ1.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameReplicationInfo XLevel) <- UObject::Serialize <- (GameReplicationInfo OOH-SEQ1.GameReplicationInfo4) <- AActor::Serialize <- TestReach <- (GameReplicationInfo OOH-SEQ1.GameReplicationInfo4) <- UStruct::SerializeBin <- (Class Engine.LevelInfo GRI) <-
Any progres on project?
Where put these files?
Ignore these retarded kids was really hard?Why then any of you not focused on those who patiently waited and tried somehow help with mod or make closed project which has been shown after completing,bearing in mind that most of CoD fanbase is kinda dumb.
Eww,anyone checked if this works?
I love that kind of atmosphere especially that reminding The Thing movie&good luck with project :)
Well that is exactly CoD fanbase,in most not really thinking,ungrateful bunch of kids who do not understand your hard(and in this case thankless)work.
P.S.I was not going to offend anyone,simply showed my point of view in this case.
I have problem with textures in this mod,instead of normal have red,white and something like that,what can cause this?
It's look interesting,but for me is too colorful/bright like for horror,think Grey/Killing Floor Mod graphic style will be fit more like for me.
Check this: Thethingfan.fr.yuku.com
Maybe linked our group to game :p
LOL,just copy&paste this...
Well,actually have somewhere skin pack,but only allow to change main character into one of NPC appearing in the game.
Sad this and(probably)other mod died :/
Forget it man,even if mod will be finished I doubt Gary released editor to.
I think ENB won't work with OP31 mod because it's modificate a lot of things in game,but I'm not sure about it for 100%...
can you make your mod compatible with this: Moddb.com
What is your point here?
TBH this don't change the fact that KF Mod WAS MADE BEFORE KF Retail.
I'm starting to doubt that OP31 Mod has been finished :/
Thx for invite xd
I meant more difficult acquire of money or better weapon(like in Clear Sky),or fractions non-neutral attitude towards to player by entire game,but like in SoC&CS,
Hope you understand what I mean here...
This mod increases difficulty level to?
man its look like Outpost 31 Mod was cancelled to:/
at lest make one map to see if someone will be interested,can say that I will be interested if you will take this into consideration.
for now its look like Outpost 31 Mod and True Sequel Mod are on hold :\
for me animation with mowing weapon is kinda stiff,so her my question,you made this animations yourself or convert from other game?
this "German" campaign will be different than original(new start level points,new objectives ect)or its just reskin Americans to Germans without changing the rest?