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XxGeminixX
XxGeminixX Nov 5 2012, 5:13pm replied:

That would be awesome I didn't know you can do that... I would build MASSIVE bases with a unit cap of 1000... That would be some epic battles.

+1 vote   mod: Revamp Expansion Mod (RVE)
XxGeminixX
XxGeminixX Oct 23 2012, 1:54pm says:

First I would like to say that I do love this mod... The whole aspect of making those HUGE armies is what I love about Supreme commander.
But would it be possible to make the buldings a little smaller like what is in the Revamp Mod. You have the right Idea with the Armies but Huge bases are also a plus and it can't be done with the stock sizes of the Buildings.

+1 vote   mod: Supreme Commander 2 0 1 3
XxGeminixX
XxGeminixX Jul 18 2012, 3:32pm says:

Its a shame that all these epic renderings of the units together and the ACU's that its not going to look like that in game :(

+1 vote   media: UEF Wallpapper 2
XxGeminixX
XxGeminixX Jul 14 2012, 3:49am says:

It looks like a walking 6 legged gecko

+1 vote   media: Cybran Dreadnought Head Re-work
XxGeminixX
XxGeminixX Jun 25 2012, 6:53am says:

More FLAT BLACK with DEEP RED OUTLINE

+4 votes   media: MonkyLord MK II Finished
XxGeminixX
XxGeminixX Jun 15 2012, 12:52am replied:

I compleatly agreen with Helios, the "Runes" are pretty awesome and hope to see some more on the rest of the Cybran units.

+3 votes   media: Cybran T1 missile bot
XxGeminixX
XxGeminixX May 30 2012, 5:14pm says:

Just get rid of the head all together and put something within the chest plate.

+2 votes   media: Cybran Mega XP Render
XxGeminixX
XxGeminixX May 7 2012, 1:40pm says:

I say just leave the warp pillers to the mini mod. And the Large Exp that the gantries can't build, make it so only the ACU can build them on Land just like in FA. But only the ACU that would bring around more importance to the ACU.

+1 vote   article: Experimental Warp Pillars Mod News Update
XxGeminixX
XxGeminixX May 6 2012, 2:27pm replied:

No it means that you need Supreme commander II + the Downloadable content = DLC for the game.

+1 vote   mod: Revamp Expansion Mod (RVE)
XxGeminixX
XxGeminixX Apr 21 2012, 1:48pm says:

Awesome, I love it. Very spiky lol

+1 vote   media: Cybran prototype pd
XxGeminixX
XxGeminixX Apr 19 2012, 1:30pm replied:

Give the AI more recourses and make them Navel play. You will get your Sea Battle.

+1 vote   mod: Revamp Expansion Mod (RVE)
XxGeminixX
XxGeminixX Apr 19 2012, 1:22pm says:

Just stick with the original Mongoose, that was a great unit.

+2 votes   media: Mongoose T2 Gattling Assault Bot
XxGeminixX
XxGeminixX Apr 18 2012, 12:23pm says:

As in if the mini mod isn't activated we wont be able to use higher tier experimental's in a normal 1.2 Revamp game... THIS I DO NOT LIKE.

+1 vote   article: Experimental Warp Pillars Mod
XxGeminixX
XxGeminixX Apr 17 2012, 2:57pm says:

I first want to say that this is the best mod that I have ever had a the pleasure of playing. But, there is no way in hell a Heph or any other type of hovercraft should be able to take out a mech 1v1. I can take out a Heph B at the start of the round and take out 2 lights with ease and thats not right. They are gliding on a thing of air it should not take much to take them down. Mech's are the ultimate War machine, so Tanks and Hovercraft need to be re-armoured accordingly.

+1 vote   mod: MechWarrior: Living Legends
XxGeminixX
XxGeminixX Mar 29 2012, 7:47pm says:

Ok now this is cool. Unique to say the least, I think that this design can go a long way. Would make a nice Fast assault T2 Unit.

0 votes   media: Cybran XP wip
XxGeminixX
XxGeminixX Mar 28 2012, 2:11pm says:

looks like more Gundam. Not a big fan of this one.

-1 votes   media: new Cybran XP wip
XxGeminixX
XxGeminixX Mar 27 2012, 12:52pm replied:

The invisible release date must be getting closer lol. You guys are all still doing a great job, keep it up.

+5 votes   media: Aeon pillar
XxGeminixX
XxGeminixX Mar 17 2012, 5:20pm says:

They all look pretty Awesome man, GOOD WORK

+1 vote   media: Clan Epona 50-ton Hovertank
XxGeminixX
XxGeminixX Mar 17 2012, 5:19pm says:

Awesome

+1 vote   media: Clan Epona 50-ton Hovertank
XxGeminixX
XxGeminixX Mar 17 2012, 2:44pm says:

YOU GOT RID OF MY GEMINI FIGHTER...HOW COULD YOU. :( I lOVED THAT T3 Fighter

+1 vote   media: Cybran Fighter in game and finished
XxGeminixX
XxGeminixX Mar 17 2012, 2:39pm says:

Probably cause it looks good the way it is

+1 vote   media: T4 Stealth Experimental Assault Bot
XxGeminixX
XxGeminixX Mar 15 2012, 1:14pm says:

Thanks so much, many people will call out your name as a Battle Cry.

LONG LIVE ROBOTRONIC

+2 votes   article: SC2 3Ds Max Exporter Thanks To Robotronic
XxGeminixX
XxGeminixX Mar 10 2012, 2:26pm says:

Might I suggest taking off the very top spoiler on the Jet and just having the the two spoilers. Then it would be little more spiky.
Just take the top spoiler off and see how it looks, if you don't think it looks better then just keep it on.

+1 vote   media: Cybran Fighter in game and finished
XxGeminixX
XxGeminixX Mar 10 2012, 2:24pm replied:

The rex attack range could be increased a little that would be great. lol

+1 vote   media: Cybran Dragon In game
XxGeminixX
XxGeminixX Mar 7 2012, 1:10am says:

I like, I like very much... I hope you guys don't change the adapter Unit!

+1 vote   media: Cybran T2 mobile AA WIP
XxGeminixX
XxGeminixX Mar 5 2012, 11:38pm says:

This doesn't look anything like Aeon at all. More like Loyalist mixed in with a bit of Percival lol. Figured the new Sniper bot of the Aeon would kinda go back to what it was like in FA, on a Tripod.

+2 votes   media: Aeon Sniper WIP
XxGeminixX
XxGeminixX Mar 3 2012, 2:37pm says:

This is going to be really hard to make an animation for

+2 votes   media: Cybran XP dragon
XxGeminixX
XxGeminixX Feb 28 2012, 11:36pm says:

I have a question, im not trying to be rude but do you have to change almost every unit in the game. No every unit in game needs to be changed, for example the "T3 bomber". I guess im just wondering what you guys are doing with this mod. Figured some units like the ACU's would change which look awesome by the way; and some experimentals but everything else? I know im probly not the only one wondering what you guys are seeing as the big picture so I thought I would ask. Either way the work is amazing what you are doing so keep it up, but what is the big picture with this mod?

+1 vote   mod: Revamp Expansion Mod (RVE)
XxGeminixX
XxGeminixX Feb 28 2012, 4:40pm says:

I think the model looks awesome. But I think having just one machine gun on the nose looks stupid can you add 2 ports on the Nose.

+1 vote   media: MWLL - Ryoken/Stormcrow High Definition Renders
XxGeminixX
XxGeminixX Feb 27 2012, 1:52pm says:

Wiered air craft, be fine for space flight but don't we need some wings or something?

+1 vote   media: Aeon T3 Fighter bomber
XxGeminixX
XxGeminixX Jan 14 2012, 4:45pm replied:

Lets look really weird, it doesn't even look like it would stand up. Make the Legs look like a NOVACAT of off MWLL. That would meke them look hella better.

http://wiki.mechlivinglegends.net/index.php?title=File:Novacat.jpg

-2 votes   media: Cybran ACU Scene
XxGeminixX
XxGeminixX Jan 14 2012, 1:57pm says:

Those are some long *** legs

+1 vote   media: Cybran ACU Scene
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