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xXBerethorXx
xXBerethorXx @ Minotaur 0.1.0 Windows demo

I'm pretty bad at point and click games... where's the Nod's note?

Also, seems interesting so far, but a small graphical error i keep seeing is sometimes i'll see the faint outline of "box" lines around certain objects.

Good karma+2 votes
xXBerethorXx
xXBerethorXx @ Kenshi Lore #3: Shek Kingdom

Sweet background. I'm a big lore nerd and love reading stuff like this

Good karma+2 votes
xXBerethorXx
xXBerethorXx @ Buruk Armor Design

You know what, I cant help but feel like i've seen this armour before...

Media.moddb.com
Image taken from Ride of Mordor mod for Atilla Total War

Good karma+1 vote
xXBerethorXx
xXBerethorXx @ Buruk Armor Design

Did you make these yourself?

Good karma+1 vote
xXBerethorXx
xXBerethorXx @ Ordona Province and Sheikah Cadre Overhaul

You guys have a helluva animation team

Good karma+5 votes
xXBerethorXx
xXBerethorXx @ Ultimate Apocalypse - Full Installation (1.87.2)

Getting a "fatal scar error" no matter what win conditions i set or factions on the map. I can open the menu and close it and game runs as normal, but it has a king of 'pause" effect on screen. And when I open the cheat menu it kept spamming something about the run command

Good karma+1 vote
xXBerethorXx
xXBerethorXx @ Storm Zora and Rolling Ridge Trailer

I'm not familiar with storm zora. What game are they from and whats some lore?

Good karma+1 vote
xXBerethorXx
xXBerethorXx @ Preview of Harad & Black Númenóreans

Rob_13 put it better than I. Moderate differences could be very well done. For example the dark numenoreans worship Melkor now right? Well would it make sense if instead of the top star they had the great eye of Sauron, his "prophet" so to say? But yeah I agree with Rob_13's points of subtle differences.

Good karma+1 vote
xXBerethorXx
xXBerethorXx @ Preview of Harad & Black Númenóreans

My one problem with this amazing roster is how the dark numenoreans look too similar to their dunedain brethren :/

Aside from that, keep up the good work! Really digging those Far Harad units ;)

Good karma+4 votes
xXBerethorXx
xXBerethorXx @ COW: Beginning of The End Times v1.0 is RELEASED!

I followed it correctly. It was an issue I solved by not running it from steam, but from the warhammer.bat file in the folder manually.

Good karma+2 votes
xXBerethorXx
xXBerethorXx @ Call of Warhammer: Beginning of The End Times

I've found that running the mod from the .bat file in the mod folder removes the siege problem for myself and a few others. Hope this helps someone

Good karma+4 votes
xXBerethorXx
xXBerethorXx @ Call of Warhammer: Beginning of The End Times

I cannot fight siege battles or sally out.

Good karma+1 vote
xXBerethorXx
xXBerethorXx @ Call of Warhammer: Beginning of The End Times

Are siege battle not supposed to work? Altdorf was besieged and I crash when I try to sally out or defend.

Good karma+2 votes
xXBerethorXx
xXBerethorXx @ COW: Beginning of The End Times v1.0 is RELEASED!

Are siege battles not supposed to work? I got besieged at Altdorf and cannot sally out or defend the city.

Good karma+2 votes
xXBerethorXx
xXBerethorXx @ Install instructions

It's supposed to help it work better altogether by increasing how much it can handle thereby increasing performance.

Good karma+1 vote
xXBerethorXx
xXBerethorXx @ Install instructions

Ah thank you, my bad.

Good karma+1 vote
xXBerethorXx
xXBerethorXx @ Install instructions

I'm afraid I lack a kingdoms.exe . How can I get past this?

Good karma+1 vote
xXBerethorXx
xXBerethorXx @ Full Invasion 2 - “Age of Addition”

Warhammer 40k... NEEDS MORE DAKKA

Good karma+6 votes
xXBerethorXx
xXBerethorXx @ The Plain of Zharr

If dem slaved greenskins lose to sum stunties then dey can stay

Good karma+3 votes
xXBerethorXx
xXBerethorXx @ A shout out to Tsardoms Total War

Most of the models definitely look exactly like the ones in M&B lol

Good karma+8 votes
xXBerethorXx
xXBerethorXx @ Ogre Kingdoms - Butcher

Butcher your men.

Good karma+9 votes
xXBerethorXx
xXBerethorXx @ High Queen Khalida Neferher

With the curse of undeath I doubt shes worried about how she looks.

Good karma+1 vote
xXBerethorXx
xXBerethorXx @ Call of Warhammer: Total War. (Warhammer FB)

Khorne does not approve this message.

Good karma+10 votes
xXBerethorXx
xXBerethorXx @ Mirkwood Archer

I still think the bow looks pretty quirky but still much better than the original!

Good karma+2 votes
xXBerethorXx
xXBerethorXx @ Hotfix for CATW2.0

Patch Notes?

Good karma+2 votes
xXBerethorXx
xXBerethorXx @ Video Showcase: Gondor

Well I shall look forwards toward the future of this mod ;)

Good karma+2 votes
xXBerethorXx
xXBerethorXx @ Dev Log: Hive Villages & Gorrillos

These teases are too much! Give dem to meeee!

Good karma+5 votes
xXBerethorXx
xXBerethorXx @ Video Showcase: Gondor

Awesome as always. However my sole problem is with unit upgrades. I understand why you would make them gold to both match the vanilla game as well as making them easily identifiable. However, I would much rather see a different change in cosmetics such as perhaps make the base Gondorian soldier without plate with only mail and tunic unupgraded. Then you could upgrade the unit into plate?

And for the Fountain Guard keep the standard armour texture but I absolutely love the change of cloak and tunic to white.

Good karma+4 votes
xXBerethorXx
xXBerethorXx @ Image 2

I sense Gondorian influences

Good karma0 votes
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