I have worked on some Mods for BF2 (privite mods that were never released the the public), and Mission maps for CNC Kane's wrath. My feature maps are the Operation: Steel Titans series and the Operation: Snowblind series. I am Currently working on the KW Sub-Faction Challange. I Only plan to work on Kane's Wrath and CnC4 if there is a Worldbuilder coming out for CnC4. I do not work on mods for any game and I do not plan on join any. If the fan made KW MOD SDK does come out, I will likely work on maps for a mod.

Blog RSS Feed Report abuse Nov 29: Update.

0 comments by xonone on Nov 29th, 2009 digg this super bookmark


Sup guys, x here with a quick update about whats going on. I am taking a break mapping KW and modding Battlefield 2 (Private mod). Im not quitting the project, im just playing another game so i can get board of it and get back into mapping :) na not really, modding battlefield 2 was always fun but hard. Some of you may of heard that i messed up my computer due to modding BF2 about 2 days ago but the computer works fine now. Like i said, im not giving up on the project, im just taking a break.

So dont worry about updates.

-x

Report abuse Nov. 24: Updates for KW Sub-Faction Challange

0 comments by xonone on Nov 24th, 2009 digg this super bookmark


Sup sup peeps, x here with some updates.

I am starting to slow the work down due to the holidays but im not dead. Hell, I even finished up most of the concepts of the new add-on map pack for KW Sub-Faction Challange. I did name the maps for the add-on pack. Here they are:

-Arcadia City - The Last Stand: A blue-ish yellow zone city that is under attack by the Rogue General's Navel Fleet. Stop them at all cost.

-The Unholy Alliance: A secret cult has arisen. Scout out and see whats up.

-The Rogue General's Revenge: Now you pissed him off.

The maps in the Add-on pack will be more like RA3 uprising challanges.

And thats all I got so far.

Happy thanksgiving guys!

-xonone

P.S. Dont let your fooks turn off the Thanksgiving Football Game. Tell them to suck a nut.

Report abuse Nov. 18: Major update for KWSFC.

0 comments by xonone on Nov 18th, 2009 digg this super bookmark


Sup guys, x here with a major update for KWSFC. KWSFC is KW Sub-Faction Challange is you didnt know. Anyways, I have gotten to work on the Map pack after taking a surprise break due to MW2 and a broken fan for comptuer, but I am indeed starting to work again. I have been working on some concepts for a new rogue general faction for the map pack. Now i am only using WB scripts to make this faction so im not modding anything.

The concept includes 3 factions that will be put together to make one. The GDI, Nod, and the Black Hand. Why no scrin? Having all human faction then 1 ailen faction put together seem kinda funny to me. Anyway, the Rogue general will have T1-4 units but they will be different in faction wise. For example, the GDI part of the faction can build Mammoth tanks, Slingshots, Orca and firehawks while Nod can build buggys, bikes, Vemons and Redeemer. The BH will be able to build Black hand soldiers, C.C., and Puifers. Destory one of the factions and lower there power to construct units, But theres a twist, if one of the factions die, then the other factions can build something thats equal in power. For example, If you destory the nod base and nod is the only one who can build a epic unit, then one of the other factions can build there epic units.

This Add-on will be released after V2 of the map pack. This Add-on will include 2-3 maps with the Rogue General's Faction. All the maps will be all sub-faction friendly like the other maps will be.

There will be a trailer soon for the Add-on. This video will be shown on X's Corner on moddb and Youtube.

More updates will be on the way soon.

-X

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