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I'm just guessing the easiest way is for someone to shell out the full price, then find someone who is willing to buy one of the keys. Get payment through paypal? I guess it's a matter of trust.
You could also try posting on the NS2 forums. You might find some people there.
Look, it's as simple as this. You are welcome to post your opinions, good or bad. But I can assure you, if you continue to post what come across as nothing more than whining and badmouthing, I am going to delete your posts. Take your complaints to the NS2 forum. This is not the place for them.
Like I said, it's OK to make negative comments, but you don't need to keep posting multiple negative comments on each news page. It looks like you are just complaining. These articles are meant to inform fans and new people about the progress of the game.
If you are wanting to have a discussion about the game, it would be better off in the actual NS2 forum on the UWE website: Unknownworlds.com
At least there, the devs will see your opinions and can better accomodate you. This site is just for releasing news clips.
You don't have to like NS2 or post constant praises about it. But a lot of people reading the NS2 news either 1. like NS2 or 2. have no idea about it. You don't seem to fall into either category, so why do you keep posting comments?
The game is 100% confirmed to be on Steam, including preorders.
I am not entirely sure, but I am guessing you can install the game/editor on any number of computers. The limitation would be that you can only run 1 instance of the game at any time. Similar to the way Steam works. But again, that's just my guess.
You're right, a lot of people assume that with the constant Spark updates, the team isn't working much on the actual game. In reality, this is quite the opposite of the truth. The Spark updates just happen to be good things to post about, but take up only a small portion of dev time. Max is working on the game engine and Charlie writes the NS2 game code.
You can read more about it in the last news article:
Remember, this is "pre-alpha" footage. Which means next comes the alpha, then the beta, just to be technical.
According to the UWE website, they are working hard on getting the alpha playable as soon as possible.
Yes, the engine is being built specifically for modding and easy editing. Potentially, many types of games could be made with it.
Just for info, most of the news on MODDB is reposted from the NS2 main website. If you are looking for a direct reply from the UWE team, it might be better to post your questions directly on their forums:
Hey everyone, I just want to clear up about this post. It IS NOT from UWE or the NS2 team. I am the maker of this game and accidentally linked it to the NS2 mod. It was simply a mistake and I have removed it.
I am very sorry for the confusion. Please do not buy this game for UWE's sake. However, if you have an iPhone, you are still welcome to try it out. I worked hard to make it and consider it a lot of fun.
To anyone still wondering about whether the trailer is scripted or real-time, please read the Dev Team's official post on the matter:
You'll find the graphics ARE in-game, doors ARE destructible, and very few things were scripted.
The game isn't an MMORPG. It is a team-based online mix of FPS and RTS. Currently, teams are planned at 16x16. I'm not sure what you mean by skirmish support?
There will most likely be bots. If not in the initial release, they will probably be included in one of the updates.
Good question. I imagine that a Special Edition will probably be available. However, depending on how soon the game is uploaded to Steam, it might be too late for the alpha and beta test. Meaning, you might get the black marine armor, but you'll miss out on the early testing. Of course, it's also possible that these tests will be run through Steam.
Pre-ordering the game isn't necessary. The game will be released via Steam once it is ready, and you can purchase it then. However, pre-ordering gives you access to the Beta and other nice treats.
To everyone with a PREORDER QUESTION, please refer to the official NS2 Pre-order FAQ:
Also, you can keep up-to-date with Steam Preorder progress via the NS2 Twitter page:
You will find the most accurate information on these two pages. Also, Flayra has been kind enough to post directly in this thread. He is the lead dev for NS2, and I assure you he is doing everything in his power to make sure Preorder keys work with the Steam version. Be sure to give him and the rest of the team a big woot! for their hard work.
PLEASE FOLLOW THE TWO LINKS AND READ EVERY POST IN THIS THREAD BEFORE ASKING THE SAME QUESTIONS.
Price is TBD. The developers haven't stated yet.
I think Harimau summed it up best. I know that to many people, occlusion culling isn't the most exciting news. However, the team is being very tight on their juciest info. This is on purpose, not for a lack of interesting news. StarCraft 2 is about to go beta, and there are things people didn't know for a while, and other things are still changing every day. Does that mean SC2 was boring and/or early in development? No, it simply means that the developers wished to keep a tight lid on what is sure to be a killer game. This goes for NS2 as well.
NS2 is being developed with a completely new engine using Lua script.
Skullshaper - Yes, NS2 will be distributed through Steam. As far as I know, the logistics of an Xbox version are still under consideration.