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they look fun to kill.
Looks fun to kill.
The Ultimate Lazy Couch
but wouldn't he die as well xD
Wonder what he's looking at...
Looks amazing, even better then I remember.
Pokemon because of a song I was listening to.
I thought it was already limited by being a platform...
will places be accessible? As in doors usable, whether it's the right way or not. It's not really a big deal of course, I'm just curious.
I think the zombies need to look more dead and not with a few bloodstains.
it makes me think of some song that probably exists. And Pokemon, for some reason.
Everything looks pretty damn nice. One thing though, are the hands suppose to be so pale?
I think the wall texture looks weird or is that just me?
lol xD what I meant is it looks like a place from Oblivion.
Reminds me of Oblivion for some reason.
Cool, does the money/gold go to the person that was selling it?
OK, I've looked over the models.
the Beehive tree, is missing textures for the beehive.
the stove is missing textures for the inside of it.
Time to build a little on this! The windows on the castle, are they suppose to be tinted? and I noticed when you hit the torches (the ones on the wall, not sure if standing ones) for some reason have a yellow texture of wooden dent/damage. Is this a texture issue? If possible, perhaps fix the ladder sounds to sound more wooden and not like metal.
I've yet to look at all the models, I'll probably do so Tomorrow.
OK! It looks soo much better without all those errors (and a few missing textures). OK most of them are minor errors. On the second floor of the castle, exiting the (Office?) room, the hall is very dark, brighten it up with a torch or two. The torch in the bank (on top of the castle) has no flame. and if possible, maybe make the flames smaller, the flame is rather big for a torch (especially that a majority of the buildings are wooden (I think).
all I know is that it looks Viking. Oh and that I want it, to put it in my collection.
I wished I could play Oblivion right now, so I can play this mod.
if I remember right Si was suppose to be similar to Morrowind.
how/where do you even play this by the way?
Cool, it certainly makes the screen look cleaner.
the interiors are very beautiful, but there appears to be missing textures and models. In the castle (the two fountains) there is no Throne, doors or torches of any kind. Perhaps this was because I wasn't on your server, I have no idea, I was on singleplayer.
Not too bad, I can imagine myself grinding there.
Will they actually appear as Headcrabs? Or will there be a replacement, or a completely different NPC? I like the idea of Alchemy as a skill, I've had the same idea before - for something completely different, and in all honesty, non-existent.
Honestly, I think the UI (I don't mind the scoring system UI) is rather dull. With the Stamina, Hunger, Thirst and Hitpoints all lined up, it looks rather strange. Perhaps put Thirst and Hunger on one side (Right?) and Hitpoints and Stamina on the other (Left?). Or at least put HP on top, with Stamina directly under then followed by Hunger & Thirst.
On the other hand, I like the idea. I'd probably play it just to level or if possible, to collect things.
I use Fullscreen when I'm not talking to anybody off the game, or if I just feel like playing in Windows.