I make games.
Hey PokeFans! For those looking to help out on the animation front, look no further!
It's been quite the wait, and I commend anybody that's stuck around this long. Unfortunately, this update doesn't contain anything too substantial, but...
Yo! Unfortunately, PokeGen is going to have to slow down quite substantially after the December 1st update.
Yo Pokemon fans! We'll be making a few changes regarding the game's development.
Preparations are being made for evolution, and a new Pokemon has been added along with many new GUI additions!
Hello folks! Thanks to the combined efforts of Flagrama and Sooji, we now know what the cause of the problem is for all of those with the follow issues:
I've been getting a few emails regarding facebook pages lately, so I just want to keep everyone in the clear here.
Two new Pokemon and loads more in this week's update!
Good news and bad news with this update! Let's start with the latter.
Hey folks, for those trying to download PokeGen through our website... we need to talk.
It's update time again! As always, nothing too big here, but still some fun stuff to play with. Now, let's get to it.
Two weeks have once again passed, meaning it's time for another update! This update focused on getting the character customization started. Again, baby...
Sticking to our promise of updates every two weeks. Bear in mind that this will of course mean smaller scale updates, so don't expect as big a jump as...
Hey, we survived to Update 2! Hopefully we can make it to the end of the game before Nintendo finds us, but until then, here's what the following release's...
Yo PokeFans! Sorry for the wait, but we're working on it, really!
Introducing the Pokemon Generations forum! Also covering some plans for updates and what to expect in the next one!
Production on ZWC is going to be taking a temporary halt while I sort some things out.
Z Warrior Chronicles is back up to speed with it's new revision.
Yo! Goku here, with another update for the ultimate DRAGON BALL Z Game, Z WARRIOR CHRONICLES!
For the people asking about which programs I use and how to make games within Unity, here's a tutorial!
Glad mostly everyone enjoyed the new cut-scene system. This week I'll be talking about how I plan on evolving it and getting around the different story...
Finally got the Xml files working properly so we can have individual character stats and more!
Finally got some real AIs going. New scripting system allows for more efficient character creation. Almost at the story.
This week I revive the combat from early ZWC, yay!
Did some quick remodels, and Goku's House is finally mapped out.
ZWC finally has some legitimate object destruction added to it. I'll go over it more in the update, but for now it's really something worth seeing for...
This week will just cover some basic development plans, and some community plans -- sort of -- as well!
Here's a quick update showcasing the new and improved Piccolo!
Here's another release to hold you guys over. There will be a few more updates after this until the proper release, but this is what I have so far.
This weeks Journal will just go over some of the things that I've been working on for the last week.