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Nice, very creepy and I imagine it messes with sensors so ships only find each other at close range.
Just wanted to say keep up the great work, I've been really enjoying this mod and can't wait for future updates.
Which shipyard gets this?
edit: nvm, saw in the next image it's the vaygr one.
Checksum matched and I think it was a one time error, probably just my computer getting used to the new files. Works perfectly now and I love it like I loved previous versions. Thanks for this new release.
First time I played it today it locked up and the game said something was wrong. Not sure if I did something wrong but I'll try again tonight and see what happens. Thank you for the new release btw, love the mod and think it adds a lot of cool things to the game.
I caught bubonic plague just looking at this image, great job guys. Can't wait to unleash him against the imperium.
That's the way it should be, how does it affect performance? With all settings maxed how much does the framerate decrease?
+1'd it to even it out and also because your avatar perfectly matches this screenshot. Amazing how detailed the skins are in this mod, I imagine they're pushing the game's engine to its limits.
The vasari phase stablizer owned by the advent?
Looking for a simple way to install this. I know I need to combine ARMA 2 and Operation Arrowhead but I don't know how to do that. Once I do that I need someone to tell me how to install the mod. I've messed this up before so that's why I want it in simple instructions. Got the mod and the hotfix downloaded. I'd really appreciate any help anyone could give me.
looking at the weapon in his hand that was nasty, so nice to see the war recreated just as brutal as it really was.
Somehow I don't think the necrons care much for saving the environment.
I'm sorry if I sounded a bit harsh, I loved your W40K Fallout 3 mod and I'm sure I'll love this. I guess I just have a really blunt way of speaking.
I do see potential in the idea, potential to make your own chapters by using the colors of the others. Only one problem, the pauldron shows which chapter it belongs to which means any new chapter will have that symbol. If you could make like a generic red, green, blue, and a few other color ones without the symbols I think it would look better. Otherwise you can have blue pauldrons with green armor and it looks like a messed up ultramarine. Remove the ultramarine symbol and it'll look better.
So which chapter is he a member of, all of them?
Look at the history of Gearbox, yeah they're gonna screw it up.
Best deployed in pairs for maximum comedic effect.
I would say the top one since it really shows the evolution from the A-10 to the A-12.
Death is coming and it looks beautiful.
With a few of these the mod should be called Fall of the Hierarchy.
I hope so, turn it into a shark hunting game which would be awesome!
I look forward to it, my problem was I love dwemer ruins so naturally I rushed for the ones under Balmora without thinking. Think I'll level up a few times before trying it again.
btw when I saw the rats in Balmora with packs on them I said "what are these, pack rats?" Sure enough I got closer and that's exactly what they were.
You were 100% right. Here's how my first attempt at the mod went. I got outside the census office and was generally impressed with the updates, notably the guard's armor. I noticed a few new towers and a flag that reminded me of skyrim. As I went towards balmora along the river I noticed a boat that wasn't there before, seconds later a crossbow bolt hit me in the mouth. I ran screaming all the way to Balmora where the new look of the city was obvious. A ton more shops and the bridges looked safer thanks to the rope railing. I immediately went to the sewer in search of the dwemer ruin and saw the huge town under a huge town. I quickly made my way through that and into the abandoned canal where I was surprised by all the non-hostile rats. Then I did a stupid thing and swam into a flooded canal where I promptly drowned at level 1. Very impressive mod and I'll write a better review when I'm not so stupid.
"Bloodmoon.esm is required for this file to be loaded, and it has changed since this file was last saved. You might experience problems with the game."
Let me explain what I've done. I downloaded the code fix that the readme told me was required and put all the folders into my Morrowind Data files directory. When I try to launch the game and select the add-ons I get that error.
What's that in the top center between the radar and system status?
Other than that question it looks really good, nice choice of colors and arrangement of everything. You manage to display a lot of information without it looking cluttered.
Also looking at the image full size the Flying Dutchman is really living up to his name, he's actually flying.
As I've just learned Twcenter.net
*shoots Cucaracha for heresy*
The space marines are in the nightmares of every xenos, these orcs shall be purged so badly their ancestors will feel it.
What are those with the lasers coming from their head? They look like an immortal had kinky machine sex with a warrior.
"Boarders have less attack/defence bonuses so that they are not too powerful." Thank you so much for that right there, hate how board-happy the AI can be and it's nice to know they won't slaughter me with that tactic anymore.
I take it this is the new edition of necrons. will you include the older editions as well?