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This is the CoH Blitzkrieg-Mod development team. Visit our page at www.blitzkrieg-mod.de
Hello Xalibur,Shadow & co ;)
I know its a lot of work,can ask you to add if possible the French Renault Heavy Tank B1? In the beguinning of the 39/40, before the collapse of the french army the Tank B1 was the best heavy tank at the time,he was used by a lot of germans divisions at that time because of the lack of producing a tank who could match the power and heavy armor of the B1.
We all know the Ace M. Wittmann and his tiger in villers bocage,but do you know the Stonne Battle and the Captain Billotte who engaged with his Renault heavy tank B1 named "Eure",the 8th regiment of the 10 Panzer Div.in Stonne village?
i've got a question about the new CoH patch.
Blitzkrieg isn't playable anymore.
Some error about AI (said my friend).
so my question is... will there be another patch for blitzkrieg?
BTW: Blitzkrieg rules man !!!
du bist der gott des modden =D ich hoffe die neue version kommt bald =D
err yeah im getting a problem with the mod it causes the game to freeze mid-game and it causes me o have to get off the comp but it says an error report cant be created but i dont know how to solve the error in the first place plz reply
i had something like that as well with other mods. after i lowered my graphic options (they weren't even on max?!) it didn't happen again.
Hi... can I please get a tutorial from step to step on how to download the mod... video or anyway you can please and thank you i really want to try this mod. I got it working once but then it crashed on e because of the high settings. PLEASE HELP. Thanks
Hey Xalibur/BK team, was wondering if there was a way to add the tracers back, cause i was kinda disappointed that they were removed :( thx in advance
Hi, I have a few suggestions for the mod:
-In the german side only the werchmarch have the posivility of infantry with panzershrek with no limit (panzer granadiers), in panzer elite three unit can have panzershrek the rest must paid 35 of amunition for panzerfaust this is a big tactics disadvantage. If you put an infantry unit who can paid one time (with no limit of this unit) then the both sides can be equals.
-Heroes can be add.
-More units can be add (for example the sturmtiger, the elefant etc)
-The 88mm Bunker why is no more ?, and the bunkers they should protect better the infantry. For example the trench is a better cover than a bunker ? please chek it.
-The V1 is in the game, don´t you ever think to put the V2 or the posibility to use poisonous gas.
Well they are only a few sugestion check it perhaps you can see something usefull. Thank you for read it and you are doing an exelent job this mods is the best that you can do for company of heroes.
It's intentional that the PE AT-Team is limited. It is a very strong fighting squad, they have better stats then the other squads. Because without any limits they had been spammed a lot and had been nearly unstoppable, we limited them to 2.
There won't be any Heroes in BK, ever. They'd be way to strong and overthrow our balancing.
More unit are added from time to time when we have models for them and think the unit fits to BK. The Sturmtiger will probably not be added, because it would be either to brutal or if balanced would require a lot of ammo costs or recharge time and then wouldn't be useful at all. The Elefant was mainly used on the eastenrn front and only a few in Italy. BK focuses on the tiemframe 1944/45 and the western front in France, so this is the wrong scenario for a Elefant.
The 88 Bunker was replaced by the 88 empalcement again because the Bunker was buggy as hell.
The V2 also would highly unbalance the game. Gas won't be used either, because it wasn't used in military senses by the germans during the whole war.
Thanks for the answer, I post another coment of the mod if you have time please read it. It is in shadow profile.
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