Dog-eared half-demon battle programmer.

Comment History  (210 - 240 of 305)
~X~
~X~ @ Extending Half-Life beyond possible: XDM is back!

Um... may I ask if someone could make a video of this mod? ^_^

Good karma+2 votes
~X~
~X~ @ Extending Half-Life beyond possible: XDM is back!

Aww come on, HL still rocks!
And XDM is fare more than HL1 multiplayer ;)

Good karma+2 votes
~X~
~X~ @ CoOperative Botmatch c2a5

I can try ;)

Sven is still quite unstable and also closed-source. And this mod is more... multipurpose )

Good karma+2 votes
~X~
~X~ @ Half-Life SDK v2.3 for Visual Studio 2008

ARRAYSIZE and HSPRITE?? Is that all?? Lol, thanks, man! (never had VS2008 so your info will help me to provide my mod source to new VS users)

PS: Normal people (//NOTE: crossplatform programmers) already have all SetThink(&Class::Func) written this way ;) (that's a GCC requrement)

Good karma+2 votes
~X~
~X~ @ G-man invasion

Current beta is being tested... release date depends on results.

PS: g-momma is fixed by now.

Good karma+1 vote
~X~
~X~ @ Biodome Airlock#2

lol, floor tiles do not match :P

Good karma-1 votes
~X~
~X~ @ G-man invasion

A challenge appears! )

Looks like I'm in need of a good loading screen image... possible of G-Man wicked smile :) Drawn or HL2 G-man is fine too.

Also I'm open for suggestions regarding soundtrack replacement. I've currently replaced 4 songs or so.

Good karma+2 votes
~X~
~X~ @ Half-Life Weapon Edition 1.5.0.8 Alpha open src

Aww... we wanted to do so much... <:(

Good karma+1 vote
~X~
~X~ @ Panzert

ping

Good karma+1 vote
~X~
~X~ @ G-man invasion

Prepare yourselves for the next stage of insanity! >:)
A new version is on its way (SO much changes...).

But somehow I don't have access to modify this page anymore (wtf?).

Good karma+7 votes
~X~
~X~ @ Monorail Quest

th, finish your damn DM map so I can insert it like a promo!

Good karma0 votes
~X~
~X~ @ Timeline Series

Timeline defined a new mapping level for me.
Presonal favourite: Iced Earth

Good karma+3 votes
~X~
~X~ @ X-Half-Life: Deathmatch

Thanks to everyone for downloading and playing while this is still a limited testing release!
I'll be back after 2-3 weeks, and probably resume the work.
Even up to this moment TONS of bugs were fixed, and some features were added.
Source code is currently available to active participants, but I'll release it to everyone soon, because the majority of bugs are already dealt with.
So long!

PS: still looking for someone who can make a game video

Good karma+3 votes
~X~
~X~ @ Valve MAC Trailer

Cool.
But the fact that macbags now have on more thing to brag about is kinda disappointing.

Good karma+1 vote
~X~
~X~ @ Half-Life & Valve Fans Group

That happens a lot! Who the hell put them so close anyway?

Good karma+4 votes
~X~
~X~ @ Xash3D : Half-Life : Enhanced - Revealed

It really works!

Good karma+2 votes
~X~
~X~ @ X-Half-Life: Deathmatch

Bug report, plz. I'll try to fix it.

Good karma+2 votes
~X~
~X~ @ Invasion continues!

Keeps him running and running...

Good karma+2 votes
~X~
~X~ @ X-Half-Life: Deathmatch

Rly? I thought crossbow was enough..

Good karma+2 votes
~X~
~X~ @ Cry of Fear

Arent' you getting sick of that motion blur on EVERY damn sign??

No, sure, mod is cool, but... I cant' play.. motion sickness... X(

Good karma+1 vote
~X~
~X~ @ X-Half-Life: Deathmatch

Nice. Maybe it would be worth sharing on thepiratebay or other trackers?
I cant stop thinking how to gather more people for playtesting..

Good karma+2 votes
~X~
~X~ @ X-Half-Life: Deathmatch

Just disable the overdrive mode and everything will be back to normal :)
(I was careless to leave it ON by default... and why did I make it in the first place? o_O)

Good karma+2 votes
~X~
~X~ @ Half-Life: Weapon Edition

He's workin' on it. Believe me. :)

Good karma+2 votes
~X~
~X~ @ X-Half-Life: Deathmatch

In overdrive mode rpg rocket throws grenades during its flight. When rocket explode, nearby grenade gets pushed by that explosion, and if you guide the rocket directly forward, the grenade is thrown at you. :)
I get self-fragged myself too. Maybe I'll do something about it, but now I'm considering this as a penalty for having an overpowered weapon. )

Good karma+3 votes
~X~
~X~ @ X-Half-Life: Deathmatch

Awww :_) I'm so glad to hear that!

PS: hope you won't get too much FFFFUUUU- screens. ;)

Good karma+2 votes
~X~
~X~ @ X-Half-Life: Deathmatch

I love to experiment myself too :) (have you tried playing in co-operative mode? :D )

New update is small, it mostly removes some useless debugging console text and hopefully fixes crossbow crosshair resetting problem.

Well, there are many things I'm limited to in HL code, and in time too, so there's always possibility for errors... and for improvements.

Thanks for playing! )

Good karma+2 votes
~X~
~X~ @ X-Half-Life: Deathmatch

New issue has been reported: game does not start up unless launched like
"hl.exe -nosteam -console -dev -particles 65536 -heapsize 72000 -num_edicts 4096 -32bpp -game XDM -appid 2000 +developer 2"

(+developer 2) is optional

Good karma+3 votes
~X~
~X~ @ CTF_InfernalVillage20001

It's optional.

Good karma+1 vote
~X~
~X~ @ XDM 3.0.3.4 screenshot

Yep. ;)

Good karma+1 vote
~X~
~X~ @ Got gibs?

No trigger_hurt here. Just some unlucky guys met a grenade :)

Good karma+1 vote
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